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--------------------------------------------------------------------------------
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-- Arena Process Data --
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--------------------------------------------------------------------------------
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-- <EFBFBD><EFBFBD>ũ <EFBFBD><EFBFBD>ġ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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LinkInfo =
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{
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ReturnMap = { MapIndex = "Gate", x = 1487, y = 1517 },
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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DelayTime =
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{
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StartWait = 30, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
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StartDialogInterval = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><EFBFBD>α<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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RoundLimit = 180, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
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RoundWait = 15, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
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RoundStartMessage = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
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RoundEndWait = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
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GapKQReturnNotice = 5, -- ŷ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>˸<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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}
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-- <EFBFBD>˸<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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NoticeInfo =
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{
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ScriptFileName = MsgScriptFileDefault,
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KQReturn =
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{
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ScriptFileName = "Event",
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{ Index = "KQReturn30", }, -- 30<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{ Index = nil, }, -- 25<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>: <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{ Index = "KQReturn20", }, -- 20<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{ Index = nil, }, -- 15<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>: <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{ Index = "KQReturn10", }, -- 10<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{ Index = "KQReturn5" , }, -- 05<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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},
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KDWater_Role =
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{
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"KDWater_Role_01",
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"KDWater_Role_02",
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"KDWater_Role_03",
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},
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PlayerOut =
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{
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[ KQ_TEAM["RED"] ] = "KDRound_OutR",
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[ KQ_TEAM["BLUE"] ] = "KDRound_OutB",
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},
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RoundStart_10SecondAgo = "KDRound_Start",
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RoundStart = "KDRound_Rule",
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RoundEnd =
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{
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[ KQ_TEAM["RED"] ] = "KDRound_Win_RoundR",
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[ KQ_TEAM["BLUE"] ] = "KDRound_Win_RoundB",
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DRAW = "KDRound_Draw_Round",
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},
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KQEnd =
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{
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[ KQ_TEAM["RED"] ] = "KDRound_Win_GameR",
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[ KQ_TEAM["BLUE"] ] = "KDRound_Win_GameB",
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DRAW = "KDRound_Draw_Game",
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}
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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RoundInfo =
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{
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LastRound = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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WinRound = 3, -- ŷ<EFBFBD><EFBFBD> <EFBFBD>¸<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>¸<EFBFBD><EFBFBD><EFBFBD>
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Emotion =
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{
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WIN = 12, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>¸<EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD>
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LOSE = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD>
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DRAW = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>º<EFBFBD> <EFBFBD≯<EFBFBD><EFBFBD><EFBFBD>
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}
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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WaterBalloonsWarResult =
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{
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WIN = { EffectMsg = EFFECT_MSG_TYPE["EMT_SOCCER_WIN"], RewardIndex = "REW_KQ_WATER_WIN", }, -- <EFBFBD>¸<EFBFBD>
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LOSE = { EffectMsg = EFFECT_MSG_TYPE["EMT_SOCCER_LOSE"], RewardIndex = "REW_KQ_WATER_LOSE", }, -- <EFBFBD>й<EFBFBD>
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DRAW = { EffectMsg = EFFECT_MSG_TYPE["EMT_SOCCER_DRAW"], RewardIndex = "REW_KQ_WATER_DRAW", }, -- <EFBFBD><EFBFBD><EFBFBD>º<EFBFBD>
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}
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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TeamUniform =
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{
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[ KQ_TEAM["RED"] ] = { "Cos_SwimRedA01_2", "Cos_SwimRedP01_2", "Cos_SwimRedS01_2", "KQ_InvincibleWeapon" },
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[ KQ_TEAM["BLUE"] ] = { "Cos_HSwimA01_3", "Cos_HSwimP01_3", "Cos_HSwimS01_3", "KQ_InvincibleWeapon" },
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}
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-- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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TeamAbstate =
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{
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[ KQ_TEAM["RED"] ] = { Index = "StaKQWaterArrow_Red", Str = 1, KeepTime = 1800000 },
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[ KQ_TEAM["BLUE"] ] = { Index = "StaKQWaterArrow_Blue", Str = 1, KeepTime = 1800000 },
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ġ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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TeamRegenLocation =
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{
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[ KQ_TEAM["RED"] ] = { X = 6334, Y = 5422, },
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[ KQ_TEAM["BLUE"] ] = { X = 4625, Y = 5422, },
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ġ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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PrisonLocation = { X = 5433, Y = 5422, }
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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OpposingTeamInfo =
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{
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[ KQ_TEAM["RED"] ] = KQ_TEAM["BLUE"],
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[ KQ_TEAM["BLUE"] ] = KQ_TEAM["RED"],
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}
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-- <EFBFBD>α<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ҷ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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LoginResetAbstate =
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{
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"StaHide", "StaEntrapHide",
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}
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