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--------------------------------------------------------------------------------
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-- NPC Data --
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--------------------------------------------------------------------------------
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʴ<EFBFBD> <EFBFBD><EFBFBD>
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InvisibleDoor =
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{
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BlockName = "KickOffCircle"
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}
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-- <EFBFBD>౸<EFBFBD><EFBFBD>
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SoccerBallManagerStep =
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{
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Wait = 1,
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KickOff = 2,
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AreaCheck = 3,
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LineOut_DelBall = 4,
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LineOut = 5,
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GoalEvent_Start = 6,
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GoalEvent_End = 7,
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}
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SoccerBall =
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{
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MoveDist = 200, -- <EFBFBD>̵<EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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MoveAngle = { Min = 0, Max = 25 }, -- <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> Min ~ Max <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ŭ ȸ<EFBFBD><EFBFBD>
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MoveSpeedRate = 3000, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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MissRateMax = 500, -- <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<EFBFBD><EFBFBD> Ȯ<EFBFBD><EFBFBD> <EFBFBD>ִ<EFBFBD>
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LineOutRegenDist = 50, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ƿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ <EFBFBD><EFBFBD>ġ
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GoalAni = "KDSoccer_Ball_Skill01_W", -- <EFBFBD><EFBFBD>
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Referee =
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{
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KickDist = 50, -- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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FollowDist = 200, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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StopDist = 100, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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MoveSpeedRate = 1300, -- <EFBFBD>̵<EFBFBD> <EFBFBD>ӵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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}
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Referee_Chat = --trunk\Design\Dev\RawData\ScriptMsg.xlsx
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{
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None = "KDSoccer_W_MC03",
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KickOff = "KDSoccer_W_MC09",
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TimeOut = "KDSoccer_W_MC10",
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StartDialog =
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{
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"KDSoccer_W_F01",
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"KDSoccer_W_F02",
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"KDSoccer_W_F03",
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"KDSoccer_W_F04",
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},
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PlayerGoal =
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{
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[ KQ_TEAM["RED"] ] = "KDSoccer_W_MC01",
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[ KQ_TEAM["BLUE"] ] = "KDSoccer_W_MC02",
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},
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NPCGoal =
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{
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[ KQ_TEAM["RED"] ] = "KDSoccer_W_MC07",
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[ KQ_TEAM["BLUE"] ] = "KDSoccer_W_MC08",
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},
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PlayerLineOut =
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{
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[ KQ_TEAM["RED"] ] = "KDSoccer_W_MC04",
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[ KQ_TEAM["BLUE"] ] = "KDSoccer_W_MC05",
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},
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NPCLineOut = "KDSoccer_W_MC06",
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}
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-- <EFBFBD><EFBFBD> Ű<EFBFBD><EFBFBD>
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GoalKeeper =
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{
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KickDist = 50, -- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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LocCheckDist = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ <EFBFBD>Ÿ<EFBFBD>
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-- <EFBFBD><EFBFBD>Ű<EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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[ KQ_TEAM["RED"] ] = { { X = 7343, Y = 3567 }, { X = 7244, Y = 3669 }, { X = 7336, Y = 3790 }, { X = 7354, Y = 3662 } },
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[ KQ_TEAM["BLUE"] ] = { { X = 5515, Y = 3558 }, { X = 5609, Y = 3661 }, { X = 5501, Y = 3793 }, { X = 5517, Y = 3670 } },
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}
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-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ڽ<EFBFBD> NPC
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SpeedUpBox =
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{
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AbsIndex = "StaE_KDSoccer_SpeedUp", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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AbsStr = 1,
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KeepTime = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
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MoveSpeed = 0.4 -- <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (ex) 0.4 : 40%
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}
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InvincibleBox =
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{
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AbsIndex = "StaE_KDSoccer_Invincible", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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AbsStr = 1,
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KeepTime = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
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TickTime = 0.3, -- ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Dist = 100, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ž<EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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TargetAbs = -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɾ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{
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Index = "StaKnockBackFly", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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Str = 1, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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KeepTime = 1, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
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},
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}
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--<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ( <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʴ<EFBFBD> ) <EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD> NPC
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InvisibleMonster =
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{
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LocCheckDist = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ <EFBFBD>Ÿ<EFBFBD>
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Dist = 15 * 15,-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ž<EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
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TargetAbs = -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ǵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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{
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Index = "StaKnockBack", -- <EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD> NPC<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>浹<EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD>ԵǴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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Str = 1, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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KeepTime = 1000, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
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},
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-- <EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD> NPC <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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[ 1 ] = { { X = 5816, Y = 3693 }, { X = 6103, Y = 3184 }, { X = 6367, Y = 3666 }, { X = 6097, Y = 4156 }, { X = 5816, Y = 3693 } },
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[ 2 ] = { { X = 5661, Y = 3189 }, { X = 5874, Y = 3187 }, { X = 5863, Y = 4170 }, { X = 5661, Y = 3189 }, { X = 5661, Y = 3189 } },
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[ 3 ] = { { X = 6433, Y = 4296 }, { X = 6078, Y = 3187 }, { X = 6463, Y = 3083 }, { X = 6744, Y = 3679 }, { X = 6433, Y = 4296 } },
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[ 4 ] = { { X = 6940, Y = 3674 }, { X = 6749, Y = 3200 }, { X = 6519, Y = 3677 }, { X = 6788, Y = 4186 }, { X = 6940, Y = 3674 } },
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[ 5 ] = { { X = 7010, Y = 4152 }, { X = 7224, Y = 4154 }, { X = 7242, Y = 3175 }, { X = 7016, Y = 3177 }, { X = 7010, Y = 4152 } },
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}
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