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145 lines
3.5 KiB

--------------------------------------------------------------------------------
-- NPC Data --
--------------------------------------------------------------------------------
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʴ<EFBFBD> <EFBFBD><EFBFBD>
InvisibleDoor =
{
BlockName = "KickOffCircle"
}
-- <EFBFBD><EFBFBD><EFBFBD>
SoccerBallManagerStep =
{
Wait = 1,
KickOff = 2,
AreaCheck = 3,
LineOut_DelBall = 4,
LineOut = 5,
GoalEvent_Start = 6,
GoalEvent_End = 7,
}
SoccerBall =
{
MoveDist = 200, -- <EFBFBD>̵<EFBFBD> <EFBFBD>Ÿ<EFBFBD>
MoveAngle = { Min = 0, Max = 25 }, -- <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> Min ~ Max <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ŭ ȸ<EFBFBD><EFBFBD>
MoveSpeedRate = 3000, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
MissRateMax = 500, -- <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<EFBFBD><EFBFBD> Ȯ<EFBFBD><EFBFBD> <EFBFBD>ִ<EFBFBD>
LineOutRegenDist = 50, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ƿ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ȯ <EFBFBD><EFBFBD>ġ
GoalAni = "KDSoccer_Ball_Skill01_W", -- <EFBFBD><EFBFBD>
}
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Referee =
{
KickDist = 50, -- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
FollowDist = 200, -- <EFBFBD><EFBFBD><EFBFBD>󰡱<EFBFBD> <EFBFBD>Ÿ<EFBFBD>
StopDist = 100, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
MoveSpeedRate = 1300, -- <EFBFBD>̵<EFBFBD> <EFBFBD>ӵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
Referee_Chat = --trunk\Design\Dev\RawData\ScriptMsg.xlsx
{
None = "KDSoccer_W_MC03",
KickOff = "KDSoccer_W_MC09",
TimeOut = "KDSoccer_W_MC10",
StartDialog =
{
"KDSoccer_W_F01",
"KDSoccer_W_F02",
"KDSoccer_W_F03",
"KDSoccer_W_F04",
},
PlayerGoal =
{
[ KQ_TEAM["RED"] ] = "KDSoccer_W_MC01",
[ KQ_TEAM["BLUE"] ] = "KDSoccer_W_MC02",
},
NPCGoal =
{
[ KQ_TEAM["RED"] ] = "KDSoccer_W_MC07",
[ KQ_TEAM["BLUE"] ] = "KDSoccer_W_MC08",
},
PlayerLineOut =
{
[ KQ_TEAM["RED"] ] = "KDSoccer_W_MC04",
[ KQ_TEAM["BLUE"] ] = "KDSoccer_W_MC05",
},
NPCLineOut = "KDSoccer_W_MC06",
}
-- <EFBFBD><EFBFBD> Ű<EFBFBD><EFBFBD>
GoalKeeper =
{
KickDist = 50, -- <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
LocCheckDist = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ <EFBFBD>Ÿ<EFBFBD>
-- <EFBFBD><EFBFBD>Ű<EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
[ KQ_TEAM["RED"] ] = { { X = 7343, Y = 3567 }, { X = 7244, Y = 3669 }, { X = 7336, Y = 3790 }, { X = 7354, Y = 3662 } },
[ KQ_TEAM["BLUE"] ] = { { X = 5515, Y = 3558 }, { X = 5609, Y = 3661 }, { X = 5501, Y = 3793 }, { X = 5517, Y = 3670 } },
}
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ڽ<EFBFBD> NPC
SpeedUpBox =
{
AbsIndex = "StaE_KDSoccer_SpeedUp", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
AbsStr = 1,
KeepTime = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
MoveSpeed = 0.4 -- <EFBFBD>̵<EFBFBD><EFBFBD>ӵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (ex) 0.4 : 40%
}
InvincibleBox =
{
AbsIndex = "StaE_KDSoccer_Invincible", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
AbsStr = 1,
KeepTime = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
TickTime = 0.3, -- ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Dist = 100, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ž<EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
TargetAbs = -- <EFBFBD><EFBFBD><EFBFBD>󿡰<EFBFBD> <EFBFBD>ɾ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
Index = "StaKnockBackFly", -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
Str = 1, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
KeepTime = 1, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
},
}
--<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ( <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʴ<EFBFBD> ) <EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD> NPC
InvisibleMonster =
{
LocCheckDist = 10, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ <EFBFBD>Ÿ<EFBFBD>
Dist = 15 * 15,-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ž<EFBFBD><EFBFBD> <EFBFBD>Ÿ<EFBFBD>
TargetAbs = -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ǵ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
Index = "StaKnockBack", -- <EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD> NPC<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD>ԵǴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
Str = 1, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
KeepTime = 1000, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
},
-- <EFBFBD><EFBFBD><EFBFBD>ز<EFBFBD> NPC <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
[ 1 ] = { { X = 5816, Y = 3693 }, { X = 6103, Y = 3184 }, { X = 6367, Y = 3666 }, { X = 6097, Y = 4156 }, { X = 5816, Y = 3693 } },
[ 2 ] = { { X = 5661, Y = 3189 }, { X = 5874, Y = 3187 }, { X = 5863, Y = 4170 }, { X = 5661, Y = 3189 }, { X = 5661, Y = 3189 } },
[ 3 ] = { { X = 6433, Y = 4296 }, { X = 6078, Y = 3187 }, { X = 6463, Y = 3083 }, { X = 6744, Y = 3679 }, { X = 6433, Y = 4296 } },
[ 4 ] = { { X = 6940, Y = 3674 }, { X = 6749, Y = 3200 }, { X = 6519, Y = 3677 }, { X = 6788, Y = 4186 }, { X = 6940, Y = 3674 } },
[ 5 ] = { { X = 7010, Y = 4152 }, { X = 7224, Y = 4154 }, { X = 7242, Y = 3175 }, { X = 7016, Y = 3177 }, { X = 7010, Y = 4152 } },
}