554 lines
10 KiB
Lua
554 lines
10 KiB
Lua
|
--[[ ]]--
|
|||
|
--[[ <09><>Ÿ<EFBFBD><C5B8> <20>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD><EFBFBD> ]]--
|
|||
|
--[[ 2<><32><EFBFBD><EFBFBD> ]]--
|
|||
|
--[[ ]]--
|
|||
|
|
|||
|
function Zone2_Setting( Var )
|
|||
|
cExecCheck "Zone2_Setting"
|
|||
|
|
|||
|
if Var == nil then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD> <20><>ȯ
|
|||
|
Var.Zone_2_Darkstone_1 = cMobRegen_XY( Var.MapIndex, RegenInfo.DStone2.Index, RegenInfo.DStone2.x, RegenInfo.DStone2.y, RegenInfo.DStone2.dir )
|
|||
|
Var.Zone_2_Darkstone_2 = cMobRegen_XY( Var.MapIndex, RegenInfo.DStone3.Index, RegenInfo.DStone3.x, RegenInfo.DStone3.y, RegenInfo.DStone3.dir )
|
|||
|
Var.Zone_2_Darkstone_3 = cMobRegen_XY( Var.MapIndex, RegenInfo.DStone4.Index, RegenInfo.DStone4.x, RegenInfo.DStone4.y, RegenInfo.DStone4.dir )
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD> <20><><EFBFBD>ҽ<EFBFBD> ȸ<><C8B8> <20>ϴ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٽ<EFBFBD> <20>߰<EFBFBD>
|
|||
|
cSetAIScript( "ID/AdlFH/AdlFH", Var.Zone_2_Darkstone_1 )
|
|||
|
cSetAIScript( "ID/AdlFH/AdlFH", Var.Zone_2_Darkstone_2 )
|
|||
|
cSetAIScript( "ID/AdlFH/AdlFH", Var.Zone_2_Darkstone_3 )
|
|||
|
|
|||
|
-- 2<><32><EFBFBD><EFBFBD> <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
for i=1, #RegenInfo.Zone2_Regen_Group do
|
|||
|
|
|||
|
cGroupRegenInstance( Var.MapIndex, RegenInfo.Zone2_Regen_Group[i] )
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ, <20><><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
|
|||
|
for i=1, #RegenInfo.Zone2_Regen_Franger do
|
|||
|
|
|||
|
local franger = cMobRegen_XY( Var.MapIndex,
|
|||
|
RegenInfo.Zone2_Regen_Franger[i].Index,
|
|||
|
RegenInfo.Zone2_Regen_Franger[i].x,
|
|||
|
RegenInfo.Zone2_Regen_Franger[i].y,
|
|||
|
RegenInfo.Zone2_Regen_Franger[i].dir )
|
|||
|
|
|||
|
cSetAbstate( franger, "StaHideWC", 1, 20000000 )
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.StepFunc = Dummy
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
|
|||
|
function Zone2_ChatEvent_1( Var )
|
|||
|
cExecCheck "Zone2_ChatEvent_1"
|
|||
|
|
|||
|
if Var == nil then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
local CurSec = cCurrentSecond()
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_1_Step == nil then
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD>ȿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ ù<><C3B9>°<EFBFBD><C2B0> <20>ִ<EFBFBD><D6B4><EFBFBD><EFBFBD><EFBFBD> üũ
|
|||
|
local Object = cGetAreaObjectList( Var.MapIndex, AreaIndex.Zone2_2, ObjectType.Player )
|
|||
|
|
|||
|
if Object == nil then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_1_Step = 1
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
-- NPC <20><>ȭ
|
|||
|
if Var.Zone2_ChatEvent_1_Step == 1 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
if Var.Dialog == nil then
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event1
|
|||
|
Var.DialogStep = 1
|
|||
|
end
|
|||
|
|
|||
|
if Var.DialogStep <= #Var.Dialog then
|
|||
|
|
|||
|
cMobDialog( Var.MapIndex,
|
|||
|
Var.Dialog[Var.DialogStep].Portrait,
|
|||
|
Var.Dialog[Var.DialogStep].FileName,
|
|||
|
Var.Dialog[Var.DialogStep].Index )
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + Var.Dialog[Var.DialogStep].Delay
|
|||
|
|
|||
|
Var.DialogStep = Var.DialogStep + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_1_Step = 2
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_1_Step = nil
|
|||
|
Var.Zone2_EventPlayTime = nil
|
|||
|
|
|||
|
Var.StepFunc = Zone2_ChatEvent_2
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
|
|||
|
function Zone2_ChatEvent_2( Var )
|
|||
|
cExecCheck "Zone2_ChatEvent_2"
|
|||
|
|
|||
|
if Var == nil then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
local CurSec = cCurrentSecond()
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_2_Step == nil then
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD><EFBFBD>ȿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ ù<><C3B9>°<EFBFBD><C2B0> <20>ִ<EFBFBD><D6B4><EFBFBD><EFBFBD><EFBFBD> üũ
|
|||
|
local Object = cGetAreaObjectList( Var.MapIndex, AreaIndex.Zone2_3, ObjectType.Player )
|
|||
|
|
|||
|
if Object == nil then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_2_Step = 1
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
-- <20><>ȭ <20><><EFBFBD><EFBFBD>
|
|||
|
if Var.Zone2_ChatEvent_2_Step == 1 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
if Var.Dialog == nil then
|
|||
|
|
|||
|
local lou = cGetAreaObject( Var.MapIndex, AreaIndex.Zone2_1, Var.LoussierHandle )
|
|||
|
|
|||
|
if lou ~= nil then
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event2_alive
|
|||
|
else
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event2_Dead
|
|||
|
end
|
|||
|
|
|||
|
Var.DialogStep = 1
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.DialogStep <= #Var.Dialog then
|
|||
|
|
|||
|
cMobDialog( Var.MapIndex,
|
|||
|
Var.Dialog[Var.DialogStep].Portrait,
|
|||
|
Var.Dialog[Var.DialogStep].FileName,
|
|||
|
Var.Dialog[Var.DialogStep].Index )
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + Var.Dialog[Var.DialogStep].Delay
|
|||
|
|
|||
|
Var.DialogStep = Var.DialogStep + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_2_Step = 2
|
|||
|
Var.Zone2_EventPlayTime = CurSec + 2
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
if Var.Zone2_ChatEvent_2_Step == 2 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
cScriptMessage( Var.MapIndex, AnnounceInfo.AdlF_Mission_02_002 )
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_2_Step = 3
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_2_Step = nil
|
|||
|
Var.Zone2_EventPlayTime = nil
|
|||
|
|
|||
|
Var.StepFunc = Dummy
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
function Zone2_ChatEvent_3( Var )
|
|||
|
cExecCheck "Zone2_ChatEvent_3"
|
|||
|
|
|||
|
if Var == nil then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
local CurSec = cCurrentSecond()
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == nil then
|
|||
|
|
|||
|
local lou = cGetAreaObject( Var.MapIndex, AreaIndex.Zone2_3, Var.LoussierHandle )
|
|||
|
|
|||
|
if lou ~= nil then
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event3_alive_1
|
|||
|
Var.DialogStep = 1
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 2
|
|||
|
|
|||
|
Var.Loussier_Stop = 1 -- <20><><EFBFBD>ÿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
else
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event3_Dead
|
|||
|
Var.DialogStep = 1
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 1
|
|||
|
end
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
-- <20><><EFBFBD>ÿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȭ
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 1 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
if Var.DialogStep <= #Var.Dialog then
|
|||
|
|
|||
|
cMobDialog( Var.MapIndex,
|
|||
|
Var.Dialog[Var.DialogStep].Portrait,
|
|||
|
Var.Dialog[Var.DialogStep].FileName,
|
|||
|
Var.Dialog[Var.DialogStep].Index )
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + Var.Dialog[Var.DialogStep].Delay
|
|||
|
|
|||
|
Var.DialogStep = Var.DialogStep + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99 -- <20>ٷ<EFBFBD> 3<><33><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ѿ<D1BE><EEB0A1> <20><>
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
-- <20><><EFBFBD>ÿ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 2 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.DialogStep <= #Var.Dialog then
|
|||
|
|
|||
|
cMobDialog( Var.MapIndex,
|
|||
|
Var.Dialog[Var.DialogStep].Portrait,
|
|||
|
Var.Dialog[Var.DialogStep].FileName,
|
|||
|
Var.Dialog[Var.DialogStep].Index )
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + Var.Dialog[Var.DialogStep].Delay
|
|||
|
|
|||
|
Var.DialogStep = Var.DialogStep + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 3
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 3 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
local lou = cGetAreaObject( Var.MapIndex, AreaIndex.Zone2_3, Var.LoussierHandle )
|
|||
|
|
|||
|
if lou == nil then
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
cNPCVanish( Var.LoussierHandle )
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 4
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 4 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
if Var.SalareDeadLocX == nil or
|
|||
|
Var.SalareDeadLocY == nil or
|
|||
|
Var.SalareDeadDir == nil then
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
local louNewX, louNewY = cGetAroundCoord( Var.Salare, Var.SalareDeadDir, 100 )
|
|||
|
|
|||
|
if louNewX == nil or louNewY == nil then
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
Var.LoussierHandle = cMobRegen_XY( Var.MapIndex, RegenInfo.Loussier.Index,
|
|||
|
louNewX,
|
|||
|
louNewY,
|
|||
|
Var.SalareDeadDir )
|
|||
|
|
|||
|
cSetAIScript( "ID/AdlFH/AdlFH", Var.LoussierHandle )
|
|||
|
|
|||
|
if Var.LoussierHandle == nil then
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event3_alive_2
|
|||
|
Var.DialogStep = 1
|
|||
|
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 5
|
|||
|
Var.Zone2_EventPlayTime = CurSec + 2
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 5 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
cSkillBlast( Var.LoussierHandle, Var.Salare, "AdlF_Loussier_Skill02_N" )
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 6
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 6 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.DialogStep <= #Var.Dialog then
|
|||
|
|
|||
|
cMobDialog( Var.MapIndex,
|
|||
|
Var.Dialog[Var.DialogStep].Portrait,
|
|||
|
Var.Dialog[Var.DialogStep].FileName,
|
|||
|
Var.Dialog[Var.DialogStep].Index )
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + Var.Dialog[Var.DialogStep].Delay
|
|||
|
|
|||
|
Var.DialogStep = Var.DialogStep + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 7
|
|||
|
Var.Zone2_EventPlayTime = CurSec + 3.5
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 7 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
if Var.SalareDeadLocX == nil or
|
|||
|
Var.SalareDeadLocY == nil or
|
|||
|
Var.SalareDeadDir == nil then
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
local salNewX, salNewY = cGetAroundCoord( Var.Salare, Var.SalareDeadDir+180, 100 )
|
|||
|
|
|||
|
if salNewX == nil or salNewY == nil then
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
cNPCVanish( Var.Salare )
|
|||
|
|
|||
|
Var.Salare = cMobRegen_XY( Var.MapIndex, RegenInfo.SalareMan.Index,
|
|||
|
salNewX,
|
|||
|
salNewY,
|
|||
|
Var.SalareDeadDir )
|
|||
|
|
|||
|
|
|||
|
if Var.Salare == nil then
|
|||
|
Var.Zone2_ChatEvent_3_Step = 99
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = DialogInfo.Zone2_Event3_alive_3
|
|||
|
Var.DialogStep = 1
|
|||
|
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 8
|
|||
|
Var.Zone2_EventPlayTime = CurSec + 3
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 8 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
if Var.DialogStep <= #Var.Dialog then
|
|||
|
|
|||
|
cMobDialog( Var.MapIndex,
|
|||
|
Var.Dialog[Var.DialogStep].Portrait,
|
|||
|
Var.Dialog[Var.DialogStep].FileName,
|
|||
|
Var.Dialog[Var.DialogStep].Index )
|
|||
|
|
|||
|
Var.Zone2_EventPlayTime = CurSec + Var.Dialog[Var.DialogStep].Delay
|
|||
|
|
|||
|
Var.DialogStep = Var.DialogStep + 1
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 9
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
|
|||
|
if Var.Zone2_ChatEvent_3_Step == 9 then
|
|||
|
|
|||
|
if Var.Zone2_EventPlayTime > CurSec then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
Var.Loussier_Stop = nil -- <20><><EFBFBD>ÿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_3_Step = 10
|
|||
|
Var.Zone2_EventPlayTime = CurSec
|
|||
|
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
-- <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
cDoorAction( Var.Door2, RegenInfo.Door2.Block, "open" )
|
|||
|
|
|||
|
cScriptMessage( Var.MapIndex, AnnounceInfo.AdlF_Msg_02_002 )
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Var.Dialog = nil
|
|||
|
Var.DialogStep = nil
|
|||
|
|
|||
|
Var.Zone2_ChatEvent_2_Step = nil
|
|||
|
Var.Zone2_EventPlayTime = nil
|
|||
|
|
|||
|
Var.StepFunc = Dummy
|
|||
|
|
|||
|
end
|
|||
|
|