|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
-- Process Data --
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
INVALID_HANDLE = -1
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> DelayTime <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
DelayTime =
|
|
|
|
|
{
|
|
|
|
|
AfterInit = 5, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, ù <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>½ñ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
|
|
|
|
|
GapDialog = 3, -- <EFBFBD><EFBFBD><EFBFBD>̽<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>
|
|
|
|
|
GapIDReturnNotice = 5, --
|
|
|
|
|
|
|
|
|
|
WaitKingCrabProcess = 5, -- InitDungeon -> KingCrabProcess <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
|
|
|
|
|
WaitKingSlimeProcess = 5, -- KingCrabProcess -> KingSlimeProcess <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
|
|
|
|
|
WaitMiniDragonProcess = 5, -- KingSlimeProcess -> MiniDragonProcess <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
|
|
|
|
|
|
|
|
|
|
WaitAfterMiniDragonProcess = 5, -- MiniDragonProcess -> BonusStage/ReturnToHome <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD>
|
|
|
|
|
WaitReturnToHome = 5,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
-- <EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD>(<EFBFBD><EFBFBD>)<EFBFBD>ȿ<EFBFBD> <EFBFBD>̴ϵ巡<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD≯<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
LimitTime =
|
|
|
|
|
{
|
|
|
|
|
ForBonusStage = 900,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
--<EFBFBD><EFBFBD> ReturnMap <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
-- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ʴ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ
|
|
|
|
|
LinkInfo =
|
|
|
|
|
{
|
|
|
|
|
ReturnMap = { MapIndex = "RouN", x = 5292, y = 5779 },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
MapInfo =
|
|
|
|
|
{
|
|
|
|
|
CenterCoord = { x = 5620, y = 6850 }, -- <EFBFBD><EFBFBD> <EFBFBD>߾<EFBFBD> <EFBFBD><EFBFBD>ǥ
|
|
|
|
|
UserLinkCoord = { x = 5922, y = 5765 }, -- <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
--<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ġ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
--------------------------------------------------------------
|
|
|
|
|
RewardItemInfo =
|
|
|
|
|
{
|
|
|
|
|
KingCrabProcess = { Index = "IM_SD_Vale01", Num = 1 },
|
|
|
|
|
KingSlimeProcess = { Index = "IM_SD_Vale01", Num = 1 },
|
|
|
|
|
--MiniDragonProcess = { Index = "IM_SD_Vale01", Num = 1 },
|
|
|
|
|
BonusStageProcess = { Index = "IM_SD_Vale01", Num = 1 },
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|