11 lines
168 B
C
11 lines
168 B
C
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#pragma once
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#include "olcPixelGameEngine.h"
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struct Rect{
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private:
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int x,y,w,h;
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public:
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Rect(int x,int y,int w, int h);
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olc::vi2d GetPos();
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olc::vi2d GetSize();
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};
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