mirror of
https://github.com/sigonasr2/Shep.git
synced 2025-09-01 19:38:42 -05:00
Implement popup sprite
This commit is contained in:
parent
77d5415627
commit
454654bab7
43
Shep.sln
43
Shep.sln
@ -1,67 +1,44 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
|
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VisualStudioVersion = 17.14.36221.1 d17.14
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Shep", "Shep.vcxproj", "{5098E9D5-277F-32D4-A895-58182C4B4817}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D} = {B7B3633A-711E-3F6B-BA79-9E7EB215D66D}
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695} = {019AAA8C-E480-3778-81D8-B6CCCA60A695}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ALL_BUILD", "ALL_BUILD.vcxproj", "{33E51337-098E-3A7D-B8DC-E22B20F396A1}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817} = {5098E9D5-277F-32D4-A895-58182C4B4817}
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D} = {B7B3633A-711E-3F6B-BA79-9E7EB215D66D}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "ZERO_CHECK.vcxproj", "{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_data", "copy_data.vcxproj", "{019AAA8C-E480-3778-81D8-B6CCCA60A695}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D} = {B7B3633A-711E-3F6B-BA79-9E7EB215D66D}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
MinSizeRel|x64 = MinSizeRel|x64
|
||||
Release|x64 = Release|x64
|
||||
RelWithDebInfo|x64 = RelWithDebInfo|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.Debug|x64.Build.0 = Debug|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.Release|x64.ActiveCfg = Release|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.Release|x64.Build.0 = Release|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.Release|x64.ActiveCfg = Release|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.Release|x64.Build.0 = Release|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{5098E9D5-277F-32D4-A895-58182C4B4817}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
{33E51337-098E-3A7D-B8DC-E22B20F396A1}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{33E51337-098E-3A7D-B8DC-E22B20F396A1}.Release|x64.ActiveCfg = Release|x64
|
||||
{33E51337-098E-3A7D-B8DC-E22B20F396A1}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{33E51337-098E-3A7D-B8DC-E22B20F396A1}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Debug|x64.Build.0 = Debug|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Release|x64.ActiveCfg = Release|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Release|x64.Build.0 = Release|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Release|x64.ActiveCfg = Release|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Release|x64.Build.0 = Release|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.Debug|x64.Build.0 = Debug|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.Release|x64.ActiveCfg = Release|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.Release|x64.Build.0 = Release|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
|
||||
{019AAA8C-E480-3778-81D8-B6CCCA60A695}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {59395CD5-980E-35D5-B29E-CE56D7A53173}
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||||
EndGlobalSection
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||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
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||||
EndGlobal
|
||||
|
@ -362,12 +362,6 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</ProjectReference>
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<ProjectReference Include="J:\Shep\copy_data.vcxproj">
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<Project>{019AAA8C-E480-3778-81D8-B6CCCA60A695}</Project>
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<Name>copy_data</Name>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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||||
</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\miniaudio.h" />
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@ -22,11 +22,11 @@
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<UniqueIdentifier>{A82673E5-F5F2-3F70-A0C3-48F1497712FD}</UniqueIdentifier>
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||||
</Filter>
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||||
<Filter Include="Header Files">
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||||
<UniqueIdentifier>{0c5bef0d-5dd7-4faa-aa34-7631c042553a}</UniqueIdentifier>
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<UniqueIdentifier>{7e52ea5d-4b03-4ec0-80f8-5dd9e7638d96}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\miniaudio.h">
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<ClInclude Include="include\olcPGEX_Graphics3D.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\olcPGEX_MiniAudio.h">
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@ -38,7 +38,7 @@
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<ClInclude Include="include\olcUTIL_Geometry2D.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\olcPGEX_Graphics3D.h">
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<ClInclude Include="include\miniaudio.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="util.h">
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BIN
assets/gfx/nico-Trapper_512.png
Normal file
BIN
assets/gfx/nico-Trapper_512.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
@ -160,6 +160,62 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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||||
<CustomBuild Include="J:\Shep\assets\gfx\nico-Trapper_512.png">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating bin/assets/gfx/nico-Trapper_512.png</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
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"C:\Program Files\CMake\bin\cmake.exe" -E copy J:/Shep/assets/gfx/nico-Trapper_512.png J:/Shep/bin/assets/gfx/nico-Trapper_512.png
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">J:\Shep\bin\assets\gfx\nico-Trapper_512.png</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating bin/assets/gfx/nico-Trapper_512.png</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
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"C:\Program Files\CMake\bin\cmake.exe" -E copy J:/Shep/assets/gfx/nico-Trapper_512.png J:/Shep/bin/assets/gfx/nico-Trapper_512.png
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">J:\Shep\bin\assets\gfx\nico-Trapper_512.png</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Generating bin/assets/gfx/nico-Trapper_512.png</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
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"C:\Program Files\CMake\bin\cmake.exe" -E copy J:/Shep/assets/gfx/nico-Trapper_512.png J:/Shep/bin/assets/gfx/nico-Trapper_512.png
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">J:\Shep\bin\assets\gfx\nico-Trapper_512.png</Outputs>
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||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Generating bin/assets/gfx/nico-Trapper_512.png</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
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"C:\Program Files\CMake\bin\cmake.exe" -E copy J:/Shep/assets/gfx/nico-Trapper_512.png J:/Shep/bin/assets/gfx/nico-Trapper_512.png
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">J:\Shep\bin\assets\gfx\nico-Trapper_512.png</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="J:\Shep\assets\gfx\space.png">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating bin/assets/gfx/space.png</Message>
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@ -506,7 +562,7 @@ endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
|
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\nico-Trapper_512.png;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">J:\Shep\CMakeFiles\copy_data</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
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||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</VerifyInputsAndOutputsExist>
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@ -518,7 +574,7 @@ endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
|
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\nico-Trapper_512.png;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
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||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">J:\Shep\CMakeFiles\copy_data</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</VerifyInputsAndOutputsExist>
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||||
@ -530,7 +586,7 @@ endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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exit /b %1
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:cmDone
|
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if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\nico-Trapper_512.png;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">J:\Shep\CMakeFiles\copy_data</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</VerifyInputsAndOutputsExist>
|
||||
@ -542,7 +598,7 @@ endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">J:\Shep\bin\assets\.keepme;J:\Shep\bin\assets\gfx\nico-Trapper_512.png;J:\Shep\bin\assets\gfx\space.png;J:\Shep\bin\assets\sounds\Explosions1.wav;J:\Shep\bin\assets\sounds\Laser_Shoot11.wav;J:\Shep\bin\assets\sounds\bg-music.wav;J:\Shep\bin\assets\sounds\lose9.wav;J:\Shep\bin\assets\sounds\thruster.wav;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">J:\Shep\CMakeFiles\copy_data</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</VerifyInputsAndOutputsExist>
|
||||
|
@ -2,6 +2,9 @@
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="J:\Shep\assets\.keepme" />
|
||||
<CustomBuild Include="J:\Shep\assets\gfx\nico-Trapper_512.png">
|
||||
<Filter>Resources</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="J:\Shep\assets\gfx\space.png">
|
||||
<Filter>Resources</Filter>
|
||||
</CustomBuild>
|
||||
|
@ -867,6 +867,7 @@ namespace olc
|
||||
|
||||
enum class GFX3DTransform
|
||||
{
|
||||
POPUP_SPRITE,
|
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TRANSFORM_REQUIRED,
|
||||
NO_TRANSFORM
|
||||
};
|
||||
@ -2891,7 +2892,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
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di.structure = nDecalStructure;
|
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di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -2922,7 +2923,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -2952,7 +2953,7 @@ namespace olc
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
di.z = {z,z,z,z};
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -2994,7 +2995,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3018,7 +3019,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3042,7 +3043,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3075,7 +3076,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3099,7 +3100,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3127,7 +3128,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = DecalStructure::LIST;
|
||||
di.depth = true;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3170,7 +3171,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.depth = true;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
}
|
||||
@ -3284,7 +3285,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3316,7 +3317,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
|
||||
@ -3352,7 +3353,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
}
|
||||
@ -3387,7 +3388,7 @@ namespace olc
|
||||
di.mode = nDecalMode;
|
||||
di.structure = nDecalStructure;
|
||||
di.transform=transform;
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
if(transform==GFX3DTransform::TRANSFORM_REQUIRED||transform==GFX3DTransform::POPUP_SPRITE)vLayers[nTargetLayer].vecDecalInstance.emplace_back(di);
|
||||
else vLayers[nTargetLayer].vecForegroundDecalInstance.emplace_back(di);
|
||||
}
|
||||
}
|
||||
|
28
src/main.cpp
28
src/main.cpp
@ -15,17 +15,19 @@ public:
|
||||
|
||||
const vi2d SCREEN_SIZE{256,192};
|
||||
|
||||
Renderable space;
|
||||
Renderable space,nico;
|
||||
GFX3D::PipeLine renderer;
|
||||
GFX3D::vec3d vUp{0,-1,0};
|
||||
GFX3D::vec3d vUp{0,0,1};
|
||||
GFX3D::vec3d vEye{0.f,-5.f,2.f};
|
||||
GFX3D::vec3d vLookDir{0,0,-1};
|
||||
GFX3D::mat4x4 camRot{GFX3D::Math::Mat_MakeRotationX(util::degToRad(5))};
|
||||
GFX3D::vec3d vLookDir{GFX3D::Math::Mat_MultiplyVector(camRot,{0,0,-1})};
|
||||
|
||||
bool OnUserCreate() override
|
||||
{
|
||||
olc::GFX3D::ConfigureDisplay();
|
||||
renderer.SetProjection(90.0f, (float)SCREEN_SIZE.x/(float)SCREEN_SIZE.y, 0.1f, 1000.0f, 0, SCREEN_SIZE.y, 512, SCREEN_SIZE.y);
|
||||
space.Load("assets/gfx/space.png");
|
||||
nico.Load("assets/gfx/nico-Trapper_512.png");
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -33,6 +35,16 @@ public:
|
||||
{
|
||||
|
||||
DrawDecal({},space.Decal(),{1.f,1.f},WHITE,olc::GFX3DTransform::TRANSFORM_REQUIRED);
|
||||
|
||||
DrawDecal({},nico.Decal(),{1.f,1.f},WHITE,olc::GFX3DTransform::POPUP_SPRITE);
|
||||
|
||||
|
||||
if(GetKey(LEFT).bHeld)vEye.x-=fElapsedTime*5;
|
||||
if(GetKey(RIGHT).bHeld)vEye.x+=fElapsedTime*5;
|
||||
if(GetKey(UP).bHeld)vEye.z+=fElapsedTime*5;
|
||||
if(GetKey(DOWN).bHeld)vEye.z-=fElapsedTime*5;
|
||||
if(GetKey(PGUP).bHeld)vEye.y+=fElapsedTime*5;
|
||||
if(GetKey(PGDN).bHeld)vEye.y-=fElapsedTime*5;
|
||||
return true;
|
||||
}
|
||||
virtual void Apply3DTransform(std::vector<DecalInstance>&decals)override{
|
||||
@ -68,8 +80,14 @@ public:
|
||||
renderer.Render({tri},decal.decal,GFX3D::RENDER_TEXTURED|GFX3D::RENDER_DEPTH);
|
||||
}
|
||||
}else if(decal.points==4){
|
||||
GFX3D::triangle tri{{{decal.pos[0].x,decal.pos[0].y,decal.z[0],1.f},{decal.pos[1].x,decal.pos[1].y,decal.z[1],1.f},{decal.pos[2].x,decal.pos[2].y,decal.z[2],1.f}},{{decal.uv[0].x,decal.uv[0].y,0.f},{decal.uv[1].x,decal.uv[1].y,0.f},{decal.uv[2].x,decal.uv[2].y,0.f}},{decal.tint[0],decal.tint[1],decal.tint[2]}};
|
||||
GFX3D::triangle tri2{{{decal.pos[0].x,decal.pos[0].y,decal.z[0],1.f},{decal.pos[2].x,decal.pos[2].y,decal.z[2],1.f},{decal.pos[3].x,decal.pos[3].y,decal.z[3],1.f}},{{decal.uv[0].x,decal.uv[0].y,0.f},{decal.uv[2].x,decal.uv[2].y,0.f},{decal.uv[3].x,decal.uv[3].y,0.f}},{decal.tint[0],decal.tint[2],decal.tint[3]}};
|
||||
GFX3D::triangle tri,tri2;
|
||||
if(decal.transform==GFX3DTransform::POPUP_SPRITE){ //Orientation is lower-left clockwise
|
||||
tri={{{decal.pos[0].x,decal.pos[0].y,decal.z[0],1.f},{decal.pos[1].x,decal.pos[1].y,decal.decal->sprite->height+decal.z[1],1.f},{decal.pos[2].x,decal.pos[2].y,decal.decal->sprite->height+decal.z[2],1.f}},{{decal.uv[0].x,decal.uv[0].y,0.f},{decal.uv[1].x,decal.uv[1].y,0.f},{decal.uv[2].x,decal.uv[2].y,0.f}},{decal.tint[0],decal.tint[1],decal.tint[2]}};
|
||||
tri2={{{decal.pos[0].x,decal.pos[0].y,decal.decal->sprite->height+decal.z[0],1.f},{decal.pos[2].x,decal.pos[2].y,decal.decal->sprite->height+decal.z[2],1.f},{decal.pos[3].x,decal.pos[3].y,decal.z[3],1.f}},{{decal.uv[0].x,decal.uv[0].y,0.f},{decal.uv[2].x,decal.uv[2].y,0.f},{decal.uv[3].x,decal.uv[3].y,0.f}},{decal.tint[0],decal.tint[2],decal.tint[3]}};
|
||||
}else{
|
||||
tri={{{decal.pos[0].x,decal.pos[0].y,decal.z[0],1.f},{decal.pos[1].x,decal.pos[1].y,decal.z[1],1.f},{decal.pos[2].x,decal.pos[2].y,decal.z[2],1.f}},{{decal.uv[0].x,decal.uv[0].y,0.f},{decal.uv[1].x,decal.uv[1].y,0.f},{decal.uv[2].x,decal.uv[2].y,0.f}},{decal.tint[0],decal.tint[1],decal.tint[2]}};
|
||||
tri2={{{decal.pos[0].x,decal.pos[0].y,decal.z[0],1.f},{decal.pos[2].x,decal.pos[2].y,decal.z[2],1.f},{decal.pos[3].x,decal.pos[3].y,decal.z[3],1.f}},{{decal.uv[0].x,decal.uv[0].y,0.f},{decal.uv[2].x,decal.uv[2].y,0.f},{decal.uv[3].x,decal.uv[3].y,0.f}},{decal.tint[0],decal.tint[2],decal.tint[3]}};
|
||||
}
|
||||
tri.p[0].z+=zIncrementer;
|
||||
tri.p[1].z+=zIncrementer;
|
||||
tri.p[2].z+=zIncrementer;
|
||||
|
Loading…
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Reference in New Issue
Block a user