Fixed cmake project and vUp

This commit is contained in:
sigonasr2 2025-08-23 11:35:11 -05:00
parent 08f810f0f3
commit 0692ffb68a
8 changed files with 39 additions and 69 deletions

View File

@ -69,7 +69,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -79,7 +79,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -89,7 +89,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -99,7 +99,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>

View File

@ -23,7 +23,7 @@ set(C_CXX_SOURCES_DIR ".")
#
# - the place where your C/C++ header files are located
#
set(C_CXX_HEADERS_DIR ".")"
set(C_CXX_HEADERS_DIR ".")
#
# ASSETS_DIR

View File

@ -4,11 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
VisualStudioVersion = 17.14.36221.1 d17.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Shep", "Shep.vcxproj", "{5098E9D5-277F-32D4-A895-58182C4B4817}"
ProjectSection(ProjectDependencies) = postProject
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D} = {B7B3633A-711E-3F6B-BA79-9E7EB215D66D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "ZERO_CHECK.vcxproj", "{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -26,14 +21,6 @@ Global
{5098E9D5-277F-32D4-A895-58182C4B4817}.Release|x64.Build.0 = Release|x64
{5098E9D5-277F-32D4-A895-58182C4B4817}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
{5098E9D5-277F-32D4-A895-58182C4B4817}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Debug|x64.ActiveCfg = Debug|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Debug|x64.Build.0 = Debug|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.MinSizeRel|x64.ActiveCfg = MinSizeRel|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.MinSizeRel|x64.Build.0 = MinSizeRel|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Release|x64.ActiveCfg = Release|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.Release|x64.Build.0 = Release|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|x64
{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}.RelWithDebInfo|x64.Build.0 = RelWithDebInfo|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -88,12 +88,9 @@
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">true</GenerateManifest>
<LocalDebuggerWorkingDirectory Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">J:/Shep/bin</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>J:\Shep;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -116,10 +113,10 @@
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;CMAKE_INTDIR=\"Debug\"</PreprocessorDefinitions>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -142,7 +139,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<ExceptionHandling>Sync</ExceptionHandling>
@ -166,10 +163,10 @@
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"Release\"</PreprocessorDefinitions>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -192,7 +189,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<ClCompile>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<ExceptionHandling>Sync</ExceptionHandling>
@ -216,10 +213,10 @@
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"MinSizeRel\"</PreprocessorDefinitions>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -242,7 +239,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -265,10 +262,10 @@
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"RelWithDebInfo\"</PreprocessorDefinitions>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -347,21 +344,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="olcPGEX_MiniAudio.cpp" />
<ClCompile Include="olcPixelGameEngine.cpp" />
<ClCompile Include="util.cpp">
<SubType>
</SubType>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="J:\Shep\ZERO_CHECK.vcxproj">
<Project>{B7B3633A-711E-3F6B-BA79-9E7EB215D66D}</Project>
<Name>ZERO_CHECK</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</ProjectReference>
<ClCompile Include="J:\Shep\main.cpp" />
<ClCompile Include="J:\Shep\olcPGEX_MiniAudio.cpp" />
<ClCompile Include="J:\Shep\olcPixelGameEngine.cpp" />
<ClCompile Include="J:\Shep\util.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="miniaudio.h" />
@ -369,10 +355,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
<ClInclude Include="olcPGEX_MiniAudio.h" />
<ClInclude Include="olcPixelGameEngine.h" />
<ClInclude Include="olcUTIL_Geometry2D.h" />
<ClInclude Include="util.h">
<SubType>
</SubType>
</ClInclude>
<ClInclude Include="util.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@ -1,16 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="util.cpp">
<ClCompile Include="J:\Shep\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<ClCompile Include="J:\Shep\olcPGEX_MiniAudio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="olcPGEX_MiniAudio.cpp">
<ClCompile Include="J:\Shep\olcPixelGameEngine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="olcPixelGameEngine.cpp">
<ClCompile Include="J:\Shep\util.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
@ -22,13 +22,10 @@
<UniqueIdentifier>{A82673E5-F5F2-3F70-A0C3-48F1497712FD}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{7e52ea5d-4b03-4ec0-80f8-5dd9e7638d96}</UniqueIdentifier>
<UniqueIdentifier>{c019f2bc-ebf4-4657-b406-b0fff48cfacc}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="util.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="miniaudio.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -44,5 +41,8 @@
<ClInclude Include="olcUTIL_Geometry2D.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="util.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@ -69,7 +69,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -79,7 +79,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -89,7 +89,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -99,7 +99,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>

View File

@ -66,7 +66,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -76,7 +76,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -86,7 +86,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
@ -96,7 +96,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<Midl>
<AdditionalIncludeDirectories>J:\Shep\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>

View File

@ -20,7 +20,7 @@ public:
GFX3D::vec3d vUp{0,0,1};
GFX3D::vec3d vEye{0.f,-5.f,2.f};
GFX3D::mat4x4 camRot{GFX3D::Math::Mat_MakeRotationX(util::degToRad(5))};
GFX3D::vec3d vLookDir{GFX3D::Math::Mat_MultiplyVector(camRot,{0,0,-1})};
GFX3D::vec3d vLookDir{GFX3D::Math::Mat_MultiplyVector(camRot,{0,0,1})};
bool OnUserCreate() override
{