olc::CodeJam 2022 Entry #olcCodeJam2022
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sigonasr2 e9b1aee4f3 Message box display with wrapping now working correctly. 2 years ago
C++/scripts Fix weirdness in web 2 years ago
assets Weirdness with tiles fixed 2 years ago
utils Initial commit 2 years ago
C++ProjectTemplate Setup background story script Part 1 2 years ago
C++ProjectTemplate.html Initial commit 2 years ago
C++ProjectTemplate.js Initial commit 2 years ago
C++ProjectTemplate.wasm Initial commit 2 years ago
README.md Initial commit 2 years ago
SeasonsOfLoneliness.cpp Message box display with wrapping now working correctly. 2 years ago
Seasons_of_Loneliness Message box display with wrapping now working correctly. 2 years ago
Seasons_of_Loneliness.data Display speaker and message box text appropriately. 2 years ago
Seasons_of_Loneliness.html Fix weirdness in web 2 years ago
Seasons_of_Loneliness.js Display speaker and message box text appropriately. 2 years ago
Seasons_of_Loneliness.wasm Display speaker and message box text appropriately. 2 years ago
buildtemplate.html Initial commit 2 years ago
data.h Weirdness with tiles fixed 2 years ago
ideas Weirdness with tiles fixed 2 years ago
pixelGameEngine.h Message box display with wrapping now working correctly. 2 years ago
sig Fix weirdness in web 2 years ago

README.md

This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:

    #Short description about what I do
    #Language[Folder]
    # #The script's code goes in here.
    # rm -Rf out/*
    # javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
    # printf "\n\n\nRunning Program...\n\n"
    # cd $OUT_DIR
    # java ${MAIN_CLASS} "$@"
    # ../scripts/clean.sh
    

Each language will be in the following structure:

    -<Language>
    --<scripts>
    ---[script files.sh]

The sig script will display by default any scripts in the scripts folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the sig script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the sig2 command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:

    -C
    --scripts
    ---build.sh
    ---clean.sh
    ---make.sh
    -Java
    --scripts
    ---build.sh
    ---clean.sh
    ---jar.sh