olc::CodeJam 2022 Entry #olcCodeJam2022
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236 lines
6.7 KiB

#include <string>
using namespace olc;
std::string STORY_TEXT1=R"(ERROR CODE -1: Transmission Failed. Lost Receiving Target Location.
GPSNAV-17 - UNABLE TO LOCATE
GPSNAV-18 - UNABLE TO LOCATE
GPSNAV-22 - UNABLE TO LOCATE
GPSNAV-26 - UNABLE TO LOCATE
GPSNAV-31 - UNABLE TO LOCATE
GPSNAV-33 - UNABLE TO LOCATE
GPSNAV-35 - UNABLE TO LOCATE
Press any key to continue.)";
std::string STORY_TEXT2=R"( SEASONS
-of-
LONELINESS)";
std::string STORY_TEXT3=R"(ERROR CODE -4: Transmission Failed. Unable to Retrieve Launch Data.
GPSNAV-17 - FAILED.
GPSNAV-18 - UNABLE TO LOCATE
GPSNAV-22 - UNABLE TO LOCATE
GPSNAV-26 - UNABLE TO LOCATE
GPSNAV-31 - UNABLE TO LOCATE
GPSNAV-33 - UNABLE TO LOCATE
GPSNAV-35 - UNABLE TO LOCATE
Press any key to continue.)";
std::string STORY_TEXT4=R"(Unable to hang on, )";
std::string STORY_TEXT5=R"( lets out their last breath before collapsing for eternity...?
Press any key to continue.)";
std::string STORY_TEXT6=R"(ERROR CODE -4: Transmission Failed. Unable to Retrieve Launch Data.
GPSNAV-17 - FAILED.
GPSNAV-18 - FAILED.
GPSNAV-22 - FAILED.
GPSNAV-26 - FAILED.
GPSNAV-31 - FAILED.
GPSNAV-33 - UNABLE TO LOCATE
GPSNAV-35 - UNABLE TO LOCATE
Press any key to continue.)";
std::string STORY_TEXT7=R"(ERROR CODE -1: Transmission Successful. Awaiting Reply...
GPSNAV-17 - X96.19947Y19.48290Z-959.39100
GPSNAV-18 - X96.04916Y19.39924Z-944.39555
GPSNAV-22 - X96.94411Y20.00035Z-947.88330
GPSNAV-26 - X95.82266Y19.77421Z-957.00837
GPSNAV-31 - X95.73999Y21.48399Z-931.17830
GPSNAV-33 - X93.13879Y26.55591Z-947.29905
GPSNAV-35 - X97.00396Y24.13482Z-950.47210
Transferring Beacon Signal...
Press any key to continue.)";
std::string STORY_DIALOG[]={R"(
???
RAIN CYCLE COMMENCING)", //0
R"(
$PLAYER
Oh thank goodness, and just in time too!)", //1
R"(
CompU-16770
RAIN CYCLE ENDING. NEXT RAIN CYCLE DUE IN 17 TERRA REVOLUTIONS.)", //2
R"(
$PLAYER
Time to collect these crops!)", //3
R"(
$PLAYER
Looks like a good time to go out too! Oxygen levels are at a good reading. Just going to do a quick system log...)",//4
R"(
CompU-16770
<ENTER USERNAME>)",//5
R"(
$PLAYER
The winds must have kicked in early this morning. Better go outside and work on R.O.V.E.R..)",//6
R"(
$PLAYER
I almost have the receiving unit repaired, I just need another good vein of silicon and we can finish this.)",//7
R"(
$PLAYER
Hmmm...)",//8
R"(
$PLAYER
So those dust columns only form around large hole deposits. This is usually where volcanic activity subsides, and usually dense rich in minerals!)",//9
R"(
$PLAYER
We'll head there. I recall seeing some volcanic rock North-East of here.)",//10
R"(
$PLAYER
What a great harvest!)",//11
R"(
CompU-16770
Authenticated. Record successfully logged.)",//12
R"(
R.O.V.E.R. 2001
< No response... >)",//13
R"(
Silicon resources acquired!!)",//14
R"(
$PLAYER
Now I can finally repair the Receiver! Better head back to the site.)",//15
R"(
$PLAYER
Please let this work...)",//16
R"(
$PLAYER
Perfect! Now to see if it will detect anything.)",//17
R"(
$PLAYER
Huh, it still doesn't work. At least the signaling is fixed. Maybe it'll work tomorrow...)",//18
R"(
$PLAYER
I'll go inside and get some rest in the meantime.)",//19
R"(
$PLAYER
Ugh..Why now?)",//20
R"(
$PLAYER
Of course now would be a GREAT time for an invasion.)",//21
R"(
$PLAYER
I'd better be careful, this ain't no ordinary monster... And what's with that weird sigil on its body..?)",//22
R"(
$PLAYER
Urgh...Not good, but looks like I'm safe for now. Now then...)",//23
R"(
$PLAYER
Time to use Petal Storm! It allows me to regenerate health while setting up seeds!)",//24
R"(
$PLAYER
Then I'll be able to use Hurricane powers in order to grow them, nourishing me and dealing additional damage!)",//25
R"(
$PLAYER
What a rough fight... Oh yeah! R.O.V.E.R! I should check if things are better!)",//26
R"(
R.O.V.E.R. 2001
SIGNS INDICATE TRACES OF SILICON LOCATION ::: SOUTHWEST)",//27
R"(
$PLAYER
Perfect! We can improve the tracking ability by collecting more of these! Then hopefully the signal will become strong enough...)",//28
R"(
$PLAYER
Well that was simpl-... Eh?)",//29
R"(
$PLAYER
Worms? Don't think they're here to play either.)",//30
R"(
$PLAYER
Alright! Another one done. Oh! It's responding!)",//31
R"(
R.O.V.E.R. 2001
SIGNS INDICATE TRACES OF SILICON LOCATION ::: EAST)",//32
R"(
$PLAYER
Hopefully no more ambushes... (Or maybe I'll just jinx myself.))",//33
R"(
$PLAYER
Another one down... Back to R.O.V.E.R. then.)",//34
R"(
$PLAYER
Alright, is it finally enough...?)",//35
R"(
$PLAYER
Really not enough huh? Unfortunate... It looks like I have to let it recharge now too. Guess I'll take a break inside the dome.)",//36
R"(
This message left intentionally blank)",//37
R"(
$PLAYER
(It was only a few weeks ago, that I started to realize...))",//38
R"(
$PLAYER
R.O.V.E.R., that hunk of metal sitting outside, was not from this planet. A curious writing on its nameplate had the words "S-VOYAGER 1999" from a group of "Earth inhabitants")",//39
R"(
$PLAYER
My weather reference books indicate that this group is indeed from a far away source. And the book probably is too. This just confirms it.)",//40
R"(
$PLAYER
I have been living alone here, for at least 400 terra cycles. I haven't considered that other lifeforms would still be alive since all that's here are a bunch of nasty bugs.)",//41
R"(
$PLAYER
That's why... That's why I want to repair R.O.V.E.R. It's my only hope of communication. My only chance to relieve myself of this loneliness.)",//42
R"(
$PLAYER
If I could see these beautiful landscapes, and experience others who have learned and mastered weather powers like mine... That would be the dream.)",//43
R"(
$PLAYER
I studied carefully and learned everything there is to know about how weather works on this planet. The Planet of Hope. My future...)",//44
R"(
$PLAYER
Hopefully R.O.V.E.R. is calibrated now!)",//45
R"(
R.O.V.E.R. 2001
SIGNS INDICATE TRACES OF SILICON LOCATION ::: NORTH)",//46
R"(
$PLAYER
This is it. Once I collect this one we can finally get a powerful enough signal (Finally!))",//47
R"(
$PLAYER
What? Of course there's more of them.)",//48
R"(
R.O.V.E.R.
Bzt! Initiating tracking location program...)",//49
R"(
$PLAYER
Oh god! An actual transportation shuttle underneath here this whole time! I can't believe it!)",//50
R"(
$PLAYER
I can finally get off this planet, once and for all.)",//51
R"(
$PLAYER
I should probably stock up on food and supplies before leaving. Once I board, I won't be able to return.)",//52
};
Pixel TILE_COLORS[]={
Pixel(112, 88, 64), //0 DIRT
Pixel(60, 97, 49), //1 GRASS
Pixel(30, 84, 87), //2 WATER
Pixel(180, 191, 209), //3 MARBLE
Pixel(112, 88, 64), //4 WALL (DIRT)
Pixel(33, 12, 28), //5 Volcanic Ground
Pixel(118, 180, 181), //6 Slate
Pixel(179, 69, 41),//7 Heated Floor
};