generated from sigonasr2/CPlusPlusProjectTemplate
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116 lines
2.9 KiB
116 lines
2.9 KiB
#include <string>
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std::string STORY_TEXT1=R"(ERROR CODE -1: Transmission Failed. Lost Receiving Target Location.
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GPSNAV-17 - UNABLE TO LOCATE
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GPSNAV-18 - UNABLE TO LOCATE
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GPSNAV-22 - UNABLE TO LOCATE
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GPSNAV-26 - UNABLE TO LOCATE
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GPSNAV-31 - UNABLE TO LOCATE
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GPSNAV-33 - UNABLE TO LOCATE
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GPSNAV-35 - UNABLE TO LOCATE
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Press any key to continue.)";
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std::string STORY_TEXT2=R"( SEASONS
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-of-
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LONELINESS)";
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std::string STORY_TEXT3=R"(ERROR CODE -4: Transmission Failed. Unable to Retrieve Launch Data.
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GPSNAV-17 - FAILED.
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GPSNAV-18 - UNABLE TO LOCATE
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GPSNAV-22 - UNABLE TO LOCATE
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GPSNAV-26 - UNABLE TO LOCATE
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GPSNAV-31 - UNABLE TO LOCATE
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GPSNAV-33 - UNABLE TO LOCATE
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GPSNAV-35 - UNABLE TO LOCATE
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Press any key to continue.)";
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std::string STORY_DIALOG[]={R"(
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???
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RAIN CYCLE COMMENCING)", //0
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R"(
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$PLAYER
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Oh thank goodness, and just in time too!)", //1
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R"(
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CompU-16770
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RAIN CYCLE ENDING. NEXT RAIN CYCLE DUE IN 17 TERRA REVOLUTIONS.)", //2
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R"(
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$PLAYER
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Time to collect these crops!)", //3
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R"(
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$PLAYER
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Looks like a good time to go out too! Oxygen levels are at a good reading. Just going to do a quick system log...)",//4
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R"(
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CompU-16770
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<ENTER USERNAME>)",//5
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R"(
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$PLAYER
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The winds must have kicked in early this morning. Better go outside and work on R.O.V.E.R..)",//6
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R"(
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$PLAYER
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I almost have the receiving unit repaired, I just need another good vein of silicon and we can finish this.)",//7
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R"(
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$PLAYER
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Hmmm...)",//8
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R"(
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$PLAYER
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So those dust columns only form around large hole deposits. This is usually where volcanic activity subsides, and usually dense rich in minerals!)",//9
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R"(
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$PLAYER
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We'll head there. I recall seeing some volcanic rock North-East of here.)",//10
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R"(
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$PLAYER
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What a great harvest!)",//11
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R"(
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CompU-16770
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Authenticated. Record successfully logged.)",//12
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R"(
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R.O.V.E.R. 2001
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< No response... >)",//13
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R"(
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Silicon resources acquired!!)",//14
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R"(
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$PLAYER
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Now I can finally repair the Receiver! Better head back to the site.)",//15
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R"(
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$PLAYER
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Please let this work...)",//16
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R"(
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$PLAYER
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Perfect! Now to see if it will detect anything.)",//17
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R"(
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$PLAYER
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Huh, it still doesn't work. At least the signaling is fixed. Maybe it'll work tomorrow...)",//18
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R"(
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$PLAYER
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I'll go inside and get some rest in the meantime.)",//19
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R"(
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$PLAYER
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Ugh..Why now?)",//20
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R"(
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$PLAYER
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Of course now would be a GREAT time for an invasion.)",//21
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R"(
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$PLAYER
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What's with that weird sigil on its body..?)",//22
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R"(
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$PLAYER
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Urgh...Not good, seems dangerous. Time to use Petal Storm. It allows me to regenerate health while setting up seeds!)",//23
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R"(
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$PLAYER
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Then I'll be able to use Hurricane powers in order to grow them, nourishing me while dealing additional damage!)",//24
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};
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olc::Pixel TILE_COLORS[]={
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olc::Pixel(112, 88, 64), //0 DIRT
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olc::Pixel(60, 97, 49), //1 GRASS
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olc::Pixel(30, 84, 87), //2 WATER
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olc::Pixel(180, 191, 209), //3 MARBLE
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olc::Pixel(112, 88, 64), //4 WALL (DIRT)
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olc::Pixel(33, 12, 28), //5 Volcanic Ground
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}; |