#include std::string STORY_TEXT1=R"(ERROR CODE -1: Transmission Failed. Lost Receiving Target Location. GPSNAV-17 - UNABLE TO LOCATE GPSNAV-18 - UNABLE TO LOCATE GPSNAV-22 - UNABLE TO LOCATE GPSNAV-26 - UNABLE TO LOCATE GPSNAV-31 - UNABLE TO LOCATE GPSNAV-33 - UNABLE TO LOCATE GPSNAV-35 - UNABLE TO LOCATE Press any key to continue.)"; std::string STORY_TEXT2=R"( SEASONS -of- LONELINESS)"; std::string STORY_DIALOG[]={R"( ??? RAIN CYCLE COMMENCING)", //0 R"( $PLAYER Phew, thank goodness these came up just in time!)", //1 R"( CompU-16770 RAIN CYCLE ENDING. NEXT RAIN CYCLE DUE IN 17 TERRESTIAL CYCLES.)", //2 R"( $PLAYER I wonder how the air is today..)", //3 R"( CompU-16770 RAIN CYCLE ENDING. NEXT RAIN CYCLE DUE IN 17 TERRESTIAL CYCLES.)",//4 R"( $PLAYER Hmm, an actual good day!)",//5 R"( $PLAYER The winds must have kicked in early. Better go out and work on R.O.V.E.R..)",//6 R"( $PLAYER I almost have the receiving unit repaired, I just need another good vein of silicon and we can finish this.)",//7 R"( $PLAYER Hmmm...)",//8 R"( $PLAYER So those dust columns only form around large hole deposits. This is usually where volcanic activity subsides, and usually dense rich in minerals!)",//9 R"( $PLAYER We'll head there.)",//10 }; olc::Pixel TILE_COLORS[4]={ olc::Pixel(112, 88, 64), //DIRT olc::Pixel(60, 97, 49), //GRASS olc::Pixel(30, 84, 87), //WATER olc::Pixel(180, 191, 209), //MARBLE };