47 Commits (cf75aa36d04c7183d07760fe613e590b00ddd49e)

Author SHA1 Message Date
sigonasr2 cf75aa36d0 Restrict choices to only available cards 2 years ago
sigonasr2 3d33b0ed49 Completed all basic battle mechanics 2 years ago
sigonasr2 3106bfb1ce Refactored all entity references to entity pointer references 2 years ago
sigonasr2 25fbed408d Damage numbers and turn resolution 2 years ago
sigonasr2 7f260ee954 Healthbars work 2 years ago
sigonasr2 27d30a5da9 Implement battle display numbers 2 years ago
sigonasr2 a7b0a2249c Turn resolution/finishing 2 years ago
sigonasr2 5e89a84b3b Healthbar display 2 years ago
sigonasr2 6087b074b8 Turn order resolution 2 years ago
sigonasr2 4bedc95bcb Handle logic for setting up turns. 2 years ago
sigonasr2 4da99d3a97 Display target ring and target selection 2 years ago
sigonasr2 c477fe0729 Card selection menu completed 2 years ago
sigonasr2 a2f3a567b2 Cycle between cards 2 years ago
sigonasr2 4c12d55c2d Display card and layout completed 2 years ago
sigonasr2 3c081b3cbf olc:: 2 years ago
sigonasr2 b8e0037928 Structured the weather powers better. 2 years ago
sigonasr2 f8c2e5b061 Encounter battle moveover 2 years ago
sigonasr2 9fb2646864 Transition cutscene for going outside. 2 years ago
sigonasr2 35e9c3d3ee Prepare for the next BATTLE 2 years ago
sigonasr2 1bd636d93a Fixed node collision spots and added hurricane node 2 years ago
sigonasr2 9763f62226 Added more nodes 2 years ago
sigonasr2 2bdfd3da27 Node collecting works 2 years ago
sigonasr2 b80675746a Resource nodes work 2 years ago
sigonasr2 fc381f51c2 We can harvest crops. 2 years ago
sigonasr2 c6e9c133ec Numpad integration 2 years ago
sigonasr2 8b3114be03 Animation system setup 2 years ago
sigonasr2 db0e06c579 Plant state and plants are stored 2 years ago
sigonasr2 041a3305e7 Include splash screen 2 years ago
sigonasr2 b9e5741efe Add in randomized tiles 2 years ago
sigonasr2 b00770e985 Added indicators 2 years ago
sigonasr2 e4082798c6 Demonstrate multiple dialog boxes 2 years ago
sigonasr2 e9b1aee4f3 Message box display with wrapping now working correctly. 2 years ago
sigonasr2 f8f626f04f Display speaker and message box text appropriately. 2 years ago
sigonasr2 538fd98146 Weirdness with tiles fixed 2 years ago
sigonasr2 b34e4f6bcb Fix weirdness in web 2 years ago
sigonasr2 b96b6bf4d0 Cutscene management implemented 2 years ago
sigonasr2 1636be889b Cutscene management implemented 2 years ago
sigonasr2 20613f37c3 Object system implemented 2 years ago
sigonasr2 9ff1b99ac9 Tile rendering system 2 years ago
sigonasr2 cd8c77def2 Scroll tile view 2 years ago
sigonasr2 c1c7cd50b1 Map loading 2 years ago
sigonasr2 5048085192 Fade out / in logic 2 years ago
sigonasr2 bd01a1103d Terminal overlay effect 2 years ago
sigonasr2 2439c7d728 Terminal overlay effect 2 years ago
sigonasr2 cf26ac0f1f Intro text scene added 2 years ago
sigonasr2 37ce031cb9 Setup background story script Part 1 2 years ago
sigonasr2 600b3472f6 Setup background story script Part 1 2 years ago
sigonasr2 584336fed2 Initial commit 2 years ago