Fixed moveset

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 2 years ago
parent b5dfa1e7de
commit f6627f8db7
  1. 55
      SeasonsOfLoneliness.cpp
  2. BIN
      Seasons_of_Loneliness

@ -908,6 +908,10 @@ public:
MOVESET_MEGAMOTH.push_back(HIDE); MOVESET_MEGAMOTH.push_back(HIDE);
MOVESET_MEGAMOTH.push_back(HYPERZAP); MOVESET_MEGAMOTH.push_back(HYPERZAP);
MOVESET_MEGAMOTH.push_back(POLLINATION); MOVESET_MEGAMOTH.push_back(POLLINATION);
MOVESET_MEGAMOTH.push_back(GUST);
MOVESET_MEGAMOTH.push_back(GUST);
MOVESET_MEGAMOTH.push_back(GUST);
MOVESET_MEGAMOTH.push_back(GUST);
MOVESET_SANDWORM.push_back(SANDSTORM); MOVESET_SANDWORM.push_back(SANDSTORM);
MOVESET_SANDWORM.push_back(HEAT_WAVE); MOVESET_SANDWORM.push_back(HEAT_WAVE);
@ -961,10 +965,10 @@ public:
ENCOUNTER_SANDWORM_1.playerY=3.5; ENCOUNTER_SANDWORM_1.playerY=3.5;
ENCOUNTER_SANDWORM_1.map=MAP_3; ENCOUNTER_SANDWORM_1.map=MAP_3;
//ENCOUNTERS.push_back(ENCOUNTER_X_X); //Activate at beginning of Chapter 2. //ENCOUNTERS.push_back(ENCOUNTER_X_X); //Activate at beginning of Chapter 2.
ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Megamoth",3.5,1.75,745,745,MOVESET_MEGAMOTH,{2,2})); ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Megamoth",3.5,1.75,745,745,MOVESET_MEGAMOTH,{2,2},true));
ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",2,1,120,120,MOVESET_MOTH)); ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",2,1,0,120,MOVESET_MOTH));
ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",6,1,120,120,MOVESET_MOTH)); ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",6,1,0,120,MOVESET_MOTH));
ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",4,4,120,120,MOVESET_MOTH)); ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",4,4,0,120,MOVESET_MOTH));
ENCOUNTER_MEGAMOTH.x=195-4; ENCOUNTER_MEGAMOTH.x=195-4;
ENCOUNTER_MEGAMOTH.y=56-3.5; ENCOUNTER_MEGAMOTH.y=56-3.5;
ENCOUNTER_MEGAMOTH.playerX=4; ENCOUNTER_MEGAMOTH.playerX=4;
@ -2015,6 +2019,21 @@ public:
case battle::DAMAGE_RESOLUTION:{ case battle::DAMAGE_RESOLUTION:{
EFFECT_TIMER++; EFFECT_TIMER++;
if (EFFECT_TIMER>60) { if (EFFECT_TIMER>60) {
if (BATTLE_CURRENT_TURN_ENTITY==-1) {
BATTLE_DROUGHT_ACTIVE=false;
std::cout<<"Drought turned off.\n";
} else {
if (CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastSlowVal==CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed&&
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed!=0&&rand()%3==0) {
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed=0;
}
if (CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastHiddenVal==CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden&&
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden&&rand()%3==0) {
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden=0;
}
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastSlowVal=CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed;
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastHiddenVal=CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden;
}
if (turnOrder.empty()) { if (turnOrder.empty()) {
bool allDead=true; bool allDead=true;
for (auto&ent:CURRENT_ENCOUNTER.entities) { for (auto&ent:CURRENT_ENCOUNTER.entities) {
@ -2049,21 +2068,6 @@ public:
PLAYER_SELECTED_TARGET=-1; PLAYER_SELECTED_TARGET=-1;
} }
} else { } else {
if (BATTLE_CURRENT_TURN_ENTITY==-1) {
BATTLE_DROUGHT_ACTIVE=false;
std::cout<<"Drought turned off.\n";
} else {
if (CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastSlowVal==CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed&&
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed!=0&&rand()%3==0) {
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed=0;
}
if (CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastHiddenVal==CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden&&
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden&&rand()%3==0) {
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden=0;
}
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastSlowVal=CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed;
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastHiddenVal=CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->hidden;
}
BATTLE_CURRENT_TURN_ENTITY=turnOrder.front(); BATTLE_CURRENT_TURN_ENTITY=turnOrder.front();
turnOrder.pop(); turnOrder.pop();
if (BATTLE_CURRENT_TURN_ENTITY==-1) { if (BATTLE_CURRENT_TURN_ENTITY==-1) {
@ -2905,6 +2909,9 @@ public:
delete OBJECTS[i]; delete OBJECTS[i];
} }
OBJECTS.clear(); OBJECTS.clear();
for (int i=0;i<8;i++) {
CUTSCENE_OBJS[i]=nullptr;
}
int y=0; int y=0;
if (f.is_open()) { if (f.is_open()) {
@ -3111,7 +3118,7 @@ public:
foodCount--; foodCount--;
} }
PLAYER_HP=std::clamp(PLAYER_HP-finalDamage,0,PLAYER_MAXHP); PLAYER_HP=std::clamp(PLAYER_HP-finalDamage,0,PLAYER_MAXHP);
CreateDisplayNumber(finalDamage,PLAYER_COORDS[0],PLAYER_COORDS[1],frameCount); CreateDisplayNumber(finalDamage,CURRENT_ENCOUNTER.x+CURRENT_ENCOUNTER.playerX,CURRENT_ENCOUNTER.y+CURRENT_ENCOUNTER.playerY,frameCount);
} else { } else {
for (int i=0;i<CURRENT_ENCOUNTER.entities.size();i++) { for (int i=0;i<CURRENT_ENCOUNTER.entities.size();i++) {
finalDamage=power->damage+rand()%power->damageRoll*sign(power->damage); finalDamage=power->damage+rand()%power->damageRoll*sign(power->damage);
@ -3139,7 +3146,7 @@ public:
} }
} else { } else {
PLAYER_HP=std::clamp(PLAYER_HP-finalDamage,0,PLAYER_MAXHP); PLAYER_HP=std::clamp(PLAYER_HP-finalDamage,0,PLAYER_MAXHP);
CreateDisplayNumber(finalDamage,PLAYER_COORDS[0],PLAYER_COORDS[1],frameCount); CreateDisplayNumber(finalDamage,CURRENT_ENCOUNTER.x+CURRENT_ENCOUNTER.playerX,CURRENT_ENCOUNTER.y+CURRENT_ENCOUNTER.playerY,frameCount);
} }
} }
} }
@ -3348,12 +3355,12 @@ public:
for (int i=0;i<8;i++) { for (int i=0;i<8;i++) {
for (int j=0;j<OBJECTS.size();j++) { for (int j=0;j<OBJECTS.size();j++) {
if (OBJECTS[j]==CUTSCENE_OBJS[i]) { if (OBJECTS[j]==CUTSCENE_OBJS[i]) {
if (CUTSCENE_OBJS[i]->tempObj) { if (CUTSCENE_OBJS[i]!=nullptr&&CUTSCENE_OBJS[i]->tempObj) {
OBJECTS.erase(OBJECTS.begin()+j--); OBJECTS.erase(OBJECTS.begin()+j--);
delete CUTSCENE_OBJS[i];
std::cout<<"Erased at position "<<j<<".\n"; std::cout<<"Erased at position "<<j<<".\n";
break; break;
} }
delete CUTSCENE_OBJS[i];
} }
} }
} }

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