generated from sigonasr2/CPlusPlusProjectTemplate
Add skip silicon2 flag
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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parent
bfde117ebf
commit
f2e6a46bb8
@ -15,6 +15,7 @@ using namespace olc;
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#define SKIP_INTRO true
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#define SKIP_CHAPTER1 true
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#define SKIP_BOSS true
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#define SKIP_SILICON2 true
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#define SKIP_CHAPTER2 false
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#define SKIP_CHAPTER3 false
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@ -697,6 +698,12 @@ public:
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GAME_FLAGS[gameflag::TUTORIAL2_X_X]=true;
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GAME_STATE=GAMEWORLD;
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}
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if (SKIP_SILICON2) {
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GAME_FLAGS[gameflag::CHECK_ROVER]=true;
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GAME_FLAGS[gameflag::NEXT_COORDS]=true;
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GAME_FLAGS[gameflag::COLLECTED_SILICON_2]=true;
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GAME_STATE=GAMEWORLD;
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}
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SONG_MAIN = sound::Wave("./assets/SeasonsOfLoneliness.wav");
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@ -963,6 +970,7 @@ public:
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ENCOUNTER_MEGAMOTH.playerX=4;
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ENCOUNTER_MEGAMOTH.playerY=3.5;
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ENCOUNTER_MEGAMOTH.map=MAP_4;
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ENCOUNTERS.push_back(ENCOUNTER_MEGAMOTH);
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BASE_OBJECTS["DOME"]=new ObjectLoadInfo(DOME_DECAL);
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BASE_OBJECTS["PLANT"]=new ObjectLoadInfo(PLANT_DECAL);
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