WEATHER_POWER*SEED_OF_LIFE=newWEATHER_POWER("Seed of Life","",POWER_HAILSTORM_ANIMATION,POWER_HAILSTORM_ANIMATION,-10,15,5,Pixel(93,161,163,255),Pixel(72,160,212,255),120,SEED_OF_LIFE_EFF);
WEATHER_POWER*SEED_OF_LIFE=newWEATHER_POWER("Seed of Life","",POWER_HAILSTORM_ANIMATION,POWER_HAILSTORM_ANIMATION,-10,15,30,Pixel(93,161,163,255),Pixel(72,160,212,255),120,SEED_OF_LIFE_EFF);
WEATHER_POWER*CONSUME_SNACK=newWEATHER_POWER("Snack","Restores 33% health for 5 turns. If battle ends before effect ends, food is not consumed.",CONSUME_SNACK_ANIMATION,CONSUME_SNACK_ANIMATION,-1001,1,200,Pixel(147,173,66,255),Pixel(255,188,3,255),120,CONSUME_SNACK_EFF);
WEATHER_POWER*CONSUME_MEAL=newWEATHER_POWER("Meal","Restores all health. Increases Maximum Health by 5.",CONSUME_MEAL_ANIMATION,CONSUME_MEAL_ANIMATION,-1002,1,200,Pixel(147,173,66,255),Pixel(255,188,3,255),120,CONSUME_SNACK_EFF);