generated from sigonasr2/CPlusPlusProjectTemplate
Fix cutscene leading to map 4 out of dome
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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parent
78979b4eca
commit
bfde117ebf
@ -1297,6 +1297,14 @@ public:
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}
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switch (CURRENT_CUTSCENE) {
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case cutscene::TRANSITION_CUTSCENE:{
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if (GAME_FLAGS[gameflag::CHECK_ROVER_2]) {
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LoadMap(MAP_4);
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PLAYER_COORDS[0]=40.5;
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PLAYER_COORDS[1]=37.5;
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updatePlayerState();
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fadeIn();
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EndCutscene();
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} else
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if (GAME_FLAGS[gameflag::CHECK_ROVER]) {
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LoadMap(MAP_3);
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PLAYER_COORDS[0]=40.5;
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@ -1388,6 +1396,9 @@ public:
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DisplayMessageBox(10);
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EndCutscene();
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}break;
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case cutscene::MAP_TRANSITION:{
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EndCutscene();
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}break;
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}
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}
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@ -77,6 +77,7 @@
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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38;35;DOME
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83;53;HAILSTORM_NODE
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135;14;HAILSTORM_NODE
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