generated from sigonasr2/CPlusPlusProjectTemplate
corrected star field pixel issues
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
913e2d48e5
commit
b1552bf57a
@ -19,6 +19,7 @@ using namespace olc;
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#define SKIP_CHAPTER2 true
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#define SKIP_STORYBOOK true
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#define SKIP_CHAPTER3 true
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#define SKIP_LAUNCHPAD true
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#define STARTING_MAP MAP_1
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#define STARTING_STATE CUTSCENE_3
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@ -59,6 +60,7 @@ enum GAMESTATE{
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DISPLAY_BOOK,
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DISPLAY_BOOK2,
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CUTSCENE_6,
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IN_SPACE,
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};
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namespace cutscene{
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@ -97,6 +99,7 @@ namespace cutscene{
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LAUNCHPAD_OPEN,
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LAUNCHPAD_PREPARE,
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READY_TO_BOARD,
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INTRUDERS_DETECTED,
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};
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}
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@ -142,6 +145,7 @@ namespace gameflag{
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ROCKET_LAUNCH_READY,
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COLLECTED_ITEMS_IN_DOME,
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BOARDED_ROCKET,
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INTRUDER_DETECTED,
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};
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}
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@ -630,8 +634,10 @@ public:
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Pixel FOREGROUND_EFFECT_COLOR;
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Pixel ORIGINAL_FOREGROUND_EFFECT_COLOR;
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int PIXEL_LIMIT=0;
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vf2d PIXEL_POS;
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vf2d PIXEL_SIZE;
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vf2d PIXEL_POS={0,0};
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vf2d PIXEL_SIZE={WIDTH,HEIGHT};
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vf2d STAR_POS={0,0};
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vf2d STAR_SIZE={WIDTH,HEIGHT};
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float PIXEL_EFFECT_TRANSPARENCY=0;
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int CUTSCENE_OBJ_COUNT=0;
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int TERMINAL_SELECTED_CHAR=0;
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@ -648,6 +654,7 @@ public:
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int BATTLE_REASON_CODE=-1;
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bool BATTLE_DROUGHT_ACTIVE=false;
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bool ROCKET_BOARD_OPTION=false;
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int LOCKED_IN_DELAY=0;
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Map*MAP_1=new Map("map1");
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Map*MAP_2=new Map("map2");
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@ -674,6 +681,7 @@ public:
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Encounter ENCOUNTER_SANDWORM_1;
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Encounter ENCOUNTER_MEGAMOTH;
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Encounter ENCOUNTER_SNAKEPACK;
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Encounter ENCOUNTER_Y_Y;
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Encounter CURRENT_ENCOUNTER;
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std::vector<WEATHER_POWER*>MOVESET_SPIDEY;
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std::vector<WEATHER_POWER*>MOVESET_SANDWORM;
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@ -683,6 +691,7 @@ public:
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std::vector<WEATHER_POWER*>MOVESET_XMINION;
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std::vector<WEATHER_POWER*>MOVESET_MEGAMOTH;
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std::vector<WEATHER_POWER*>MOVESET_SIDEWINDER;
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std::vector<WEATHER_POWER*>MOVESET_Y_Y;
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std::vector<Seed*>SEEDS;
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std::vector<Seed*>TREES;
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bool SOUND_IS_MUTED=false;
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@ -704,6 +713,7 @@ public:
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#define MAX_PIXELS 500
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effect::Pixel*pixels[MAX_PIXELS];
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effect::Pixel*starpixels[150];
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bool OnUserCreate() override
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{
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@ -717,27 +727,33 @@ public:
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EnableLayer(i,true);
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}
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if (SKIP_INTRO||SKIP_CHAPTER1||SKIP_CHAPTER2||SKIP_CHAPTER3) {
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if (SKIP_INTRO||SKIP_CHAPTER1||SKIP_CHAPTER2||SKIP_CHAPTER3||SKIP_LAUNCHPAD) {
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GAME_FLAGS[gameflag::TUTORIAL_WALKED_OFF_FARM]=true;
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GAME_FLAGS[gameflag::VISIT_BROKEN_ROVER]=true;
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GAME_STATE=GAMEWORLD;
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}
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if (SKIP_CHAPTER1||SKIP_CHAPTER2||SKIP_CHAPTER3) {
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if (SKIP_CHAPTER1||SKIP_CHAPTER2||SKIP_CHAPTER3||SKIP_LAUNCHPAD) {
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GAME_FLAGS[gameflag::COLLECTED_SILICON_1]=true;
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GAME_FLAGS[gameflag::REPAIRED_ROVER_1]=true;
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GAME_FLAGS[gameflag::REST_IN_DOME]=true;
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GAME_STATE=GAMEWORLD;
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}
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if (SKIP_CHAPTER2||SKIP_CHAPTER3) {
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if (SKIP_CHAPTER2||SKIP_CHAPTER3||SKIP_LAUNCHPAD) {
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//GAME_FLAGS[gameflag::CHECK_ROVER_3]=true;
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GAME_FLAGS[gameflag::COLLECTED_SILICON_3]=true;
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GAME_FLAGS[gameflag::CHECK_ROVER_2]=true;
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}
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if (SKIP_CHAPTER3) {
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if (SKIP_CHAPTER3||SKIP_LAUNCHPAD) {
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GAME_FLAGS[gameflag::CHECK_ROVER_4]=true;
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GAME_FLAGS[gameflag::LITTLESNAKES_KILLED]=true;
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GAME_FLAGS[gameflag::COLLECTED_SILICON_4]=true;
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}
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if (SKIP_LAUNCHPAD) {
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GAME_FLAGS[gameflag::CHECK_ROVER_5]=true;
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GAME_FLAGS[gameflag::ROCKET_LAUNCH_READY]=true;
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GAME_FLAGS[gameflag::COLLECTED_ITEMS_IN_DOME]=true;
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GAME_FLAGS[gameflag::BOARDED_ROCKET]=true;
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}
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if (SKIP_CHAPTER2||SKIP_BOSS) {
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GAME_FLAGS[gameflag::SLEEP]=true;
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GAME_FLAGS[gameflag::FIRST_ENCOUNTER_X_X]=true;
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@ -759,9 +775,26 @@ public:
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GAME_FLAGS[gameflag::NEXT_COORDS2]=true;
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PLAYER_HP=PLAYER_MAXHP=100;
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PLAYER_COORDS[0]=38;
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PLAYER_COORDS[1]=37;
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PLAYER_COORDS[1]=38;
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}
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if (SKIP_LAUNCHPAD) {
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GAME_STATE=IN_SPACE;
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PlayCutscene(cutscene::READY_TO_BOARD);
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fadeOut();
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HAILSTORM->playerOwnCount=6;
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PETAL_STORM->playerOwnCount=6;
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HURRICANE->playerOwnCount=6;
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METEOR_RAIN->playerOwnCount=6;
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METEOR_STORM->playerOwnCount=6;
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SNOWSTORM->playerOwnCount=6;
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FLASH_FLOOD->playerOwnCount=6;
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SUNNY_DAY->playerOwnCount=6;
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FIRESTORM->playerOwnCount=6;
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SOLAR_FLARE->playerOwnCount=6;
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foodCount=16;
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PLAYER_HP=PLAYER_MAXHP=130;
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}
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SONG_MAIN = sound::Wave("./assets/SeasonsOfLoneliness.wav");
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@ -1011,6 +1044,14 @@ public:
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MOVESET_SIDEWINDER.push_back(MEGA_FANG);
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MOVESET_SIDEWINDER.push_back(MEGA_FANG);
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MOVESET_Y_Y.push_back(METEOR_RAIN);
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MOVESET_Y_Y.push_back(AVALANCHE);
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MOVESET_Y_Y.push_back(LIGHT_STORM);
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MOVESET_Y_Y.push_back(TORNADO);
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MOVESET_Y_Y.push_back(GUST);
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MOVESET_Y_Y.push_back(DROUGHT);
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MOVESET_Y_Y.push_back(HAILSTORM);
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COLLECTED_ITEMS.push_back({20,5});
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COLLECTED_ITEMS.push_back({20,6});
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COLLECTED_ITEMS.push_back({19,5});
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@ -1063,6 +1104,13 @@ public:
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ENCOUNTER_SNAKEPACK.playerY=6;
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ENCOUNTER_SNAKEPACK.map=MAP_5;
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ENCOUNTERS.push_back(ENCOUNTER_SNAKEPACK);
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ENCOUNTER_Y_Y.entities.push_back(new Entity(Y_Y_DECAL,"Y.Y",4-1,3.5-2,895,895,MOVESET_Y_Y,{1,1},true));
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ENCOUNTER_Y_Y.x=1000-4;
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ENCOUNTER_Y_Y.y=1000-3.5;
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ENCOUNTER_Y_Y.playerX=4;
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ENCOUNTER_Y_Y.playerY=6;
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ENCOUNTER_Y_Y.map=MAP_6;
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//ENCOUNTERS.push_back(ENCOUNTER_Y_Y);
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BASE_OBJECTS["DOME"]=new ObjectLoadInfo(DOME_DECAL);
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@ -1099,7 +1147,13 @@ public:
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for (int i=0;i<MAX_PIXELS;i++) {
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pixels[i]=new effect::Pixel();
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}
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for (int i=0;i<150;i++) {
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starpixels[i]=new effect::Pixel();
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}
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if (SKIP_LAUNCHPAD) {
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LoadMap(MAP_6);
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} else
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if (SKIP_STORYBOOK) {
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LoadMap(MAP_5);
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} else {
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@ -1582,6 +1636,11 @@ public:
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fadeIn();
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EndCutscene();
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}break;
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case cutscene::READY_TO_BOARD:{
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GAME_STATE=IN_SPACE;
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fadeIn();
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EndCutscene();
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}break;
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}
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}
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@ -1591,6 +1650,24 @@ public:
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TIMER=0;
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GAME_STATE=LATER_THAT_NIGHTWAIT;
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}break;
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case IN_SPACE:{
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PLAYER_COORDS[0]=1000;
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PLAYER_COORDS[1]=1000;
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STAR_POS={0,0};
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STAR_SIZE={WIDTH,HEIGHT};
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for (int i=0;i<150;i++) {
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int brightness=rand()%60+195;
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starpixels[i]->r=brightness;
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starpixels[i]->g=brightness;
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starpixels[i]->b=brightness;
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starpixels[i]->pos={WIDTH/2,HEIGHT/2-24};
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starpixels[i]->spd={range(-4,4),range(-3,3)};
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float size = range(1,2);
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starpixels[i]->size={size,size};
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starpixels[i]->a=255;
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}
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TIMER=0;
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}break;
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}
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switch (CURRENT_CUTSCENE) {
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case cutscene::DISPLAY_VOLCANIC_AREA:{
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@ -1919,6 +1996,7 @@ public:
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BATTLE_CARD_SELECTION_IND=0;
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BATTLE_CARD_SELECTION=availablePowers[BATTLE_CARD_SELECTION_IND];
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PLAYER_SELECTED_TARGET=-1;
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LOCKED_IN_DELAY=0;
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}
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}
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}
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@ -1943,6 +2021,7 @@ public:
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int TARGET_COORDS_Y=CURRENT_ENCOUNTER.y+HEIGHT/32/2;
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if (PLAYER_COORDS[0]==TARGET_COORDS_X&&PLAYER_COORDS[1]==TARGET_COORDS_Y
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&&BATTLE_PLAYER_COORDS.x==CURRENT_ENCOUNTER.x+CURRENT_ENCOUNTER.playerX&&BATTLE_PLAYER_COORDS.y==CURRENT_ENCOUNTER.y+CURRENT_ENCOUNTER.playerY) {
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if (LOCKED_IN_DELAY>30) {
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if (!GAME_FLAGS[gameflag::FIRST_ENCOUNTER_X_X]&&GAME_FLAGS[gameflag::SLEEP]) {
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GAME_FLAGS[gameflag::FIRST_ENCOUNTER_X_X]=true;
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DisplayMessageBox(22);
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@ -1952,6 +2031,9 @@ public:
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BATTLE_STATE = battle::PLAYER_SELECTION;
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clearPixelEffect();
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EFFECT_TIMER = 0;
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} else {
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LOCKED_IN_DELAY++;
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}
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}
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if (PLAYER_COORDS[0]!=TARGET_COORDS_X) {
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if (PLAYER_COORDS[0]<TARGET_COORDS_X) {
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@ -2717,9 +2799,9 @@ public:
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}
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if (CUTSCENE_TIMER>60*8) {
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PlayCutscene(cutscene::LAUNCHPAD_PREPARE);
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CUTSCENE_OBJS[1]=CreateObject({30,35},LAUNCHPAD_DECAL);
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CUTSCENE_OBJS[2]=CreateObject({30,35},LAUNCHPAD_HALF1_DECAL);
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CUTSCENE_OBJS[3]=CreateObject({30,35},LAUNCHPAD_HALF2_DECAL);
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CUTSCENE_OBJS[1]=CreateObject({30,35},LAUNCHPAD_DECAL,true);
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CUTSCENE_OBJS[2]=CreateObject({30,35},LAUNCHPAD_HALF1_DECAL,true);
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CUTSCENE_OBJS[3]=CreateObject({30,35},LAUNCHPAD_HALF2_DECAL,true);
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}
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}
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}break;
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@ -2748,6 +2830,36 @@ public:
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}
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}
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}break;
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case cutscene::INTRUDERS_DETECTED:{
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if (!messageBoxVisible) {
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if (!CUTSCENE_FLAGS[0]) {
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CUTSCENE_FLAGS[0]=true;
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DisplayMessageBox(54);
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} else
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if (!CUTSCENE_FLAGS[1]) {
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CUTSCENE_FLAGS[1]=true;
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DisplayMessageBox(55);
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} else
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if (!CUTSCENE_FLAGS[2]) {
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CUTSCENE_FLAGS[2]=true;
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CUTSCENE_OBJS[0]=CreateObject({999.5,999.25},PLAYER_DECAL,playerAnim,true);
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} else
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if (MoveObjectTowardsPoint({999.5,1002},CUTSCENE_OBJS[0],VERT_FIRST)) {
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if (!CUTSCENE_FLAGS[3]) {
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DisplayMessageBox(56);
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CUTSCENE_FLAGS[3]=true;
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} else
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if (!CUTSCENE_FLAGS[4]) {
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DisplayMessageBox(57);
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CUTSCENE_FLAGS[4]=true;
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} else {
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updatePlayerState();
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ENCOUNTERS.push_back(ENCOUNTER_Y_Y);
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EndCutscene();
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}
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}
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}
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}break;
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}
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if (GAME_STATE==CUTSCENE_3&&!SOUND_IS_PLAYING) {
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@ -2848,6 +2960,38 @@ public:
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GAME_STATE=LATER_THAT_NIGHTFADEOUT;
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}
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}break;
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case IN_SPACE:{
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for (int i=0;i<150;i++) {
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starpixels[i]->pos+=starpixels[i]->spd;
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bool hitEdge=false;
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if (starpixels[i]->pos.x<STAR_POS.x) {
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starpixels[i]->pos.x=STAR_POS.x+STAR_SIZE.x;
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hitEdge=true;
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} else
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if (starpixels[i]->pos.x>STAR_POS.x+STAR_SIZE.x) {
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starpixels[i]->pos.x=STAR_POS.x;
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hitEdge=true;
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} else
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if (starpixels[i]->pos.y<STAR_POS.y) {
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starpixels[i]->pos.y=STAR_POS.y+STAR_SIZE.y;
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hitEdge=true;
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} else
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if (starpixels[i]->pos.y>STAR_POS.y+STAR_SIZE.y) {
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starpixels[i]->pos.y=STAR_POS.y;
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hitEdge=true;
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}
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if (hitEdge) {
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starpixels[i]->pos={WIDTH/2,HEIGHT/2-24};
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}
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}
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if (TIMER>300) {
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if (!GAME_FLAGS[gameflag::INTRUDER_DETECTED]) {
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GAME_FLAGS[gameflag::INTRUDER_DETECTED]=true;
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DisplayMessageBox(53);
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PlayCutscene(cutscene::INTRUDERS_DETECTED);
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}
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}
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}break;
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}
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if (PIXEL_EFFECT_TRANSPARENCY>0) {
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@ -2973,6 +3117,7 @@ public:
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case CUTSCENE_2:
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case GAMEWORLD:
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case COLLECTED_SILICON:{
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DrawMap();
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DrawGameWorld();
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int meterYOffset=2;
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if (CURRENT_CUTSCENE==cutscene::NONE) {
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@ -3030,6 +3175,21 @@ public:
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case DISPLAY_BOOK2:{
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DrawDecal({WIDTH/2-BOOK2_DECAL->sprite->width*2/2,HEIGHT/2-BOOK2_DECAL->sprite->height*2/2},BOOK2_DECAL,{2,2});
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}break;
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case IN_SPACE:{
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Clear(BLACK);
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DrawStars();
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if (!IN_BATTLE_ENCOUNTER) {
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DrawDecal({WIDTH/2-32,HEIGHT/2-32},Y_Y_DECAL);
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}
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DrawGameWorld();
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SetDrawTarget(2);
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if (IN_BATTLE_ENCOUNTER) {
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DrawPartialDecal({(float)((BATTLE_PLAYER_COORDS.x-PLAYER_COORDS[0])*32+WIDTH/2-16+(current_playerAnim->flipped?32:0)),(float)((BATTLE_PLAYER_COORDS.y-PLAYER_COORDS[1])*32+HEIGHT/2-16)},current_playerAnim->spr,current_playerAnim->getCurrentFrame(),{32,32},{(float)(current_playerAnim->flipped?-1:1),1});
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}
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if (IN_BATTLE_ENCOUNTER&&BATTLE_ENTRY_TIMER<45) {
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DrawStringDecal({(float)((BATTLE_PLAYER_COORDS.x-PLAYER_COORDS[0])*32+WIDTH/2-16+(current_playerAnim->flipped?32:0)),(float)((BATTLE_PLAYER_COORDS.y-PLAYER_COORDS[1])*32+HEIGHT/2-16-sin(frameCount*12/60.0)*4-12)},"!!",RED);
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}
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}break;
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}
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switch (BATTLE_STATE) {
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case battle::PLAYER_SELECTION:{
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@ -3147,7 +3307,7 @@ public:
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//FillRectDecal({WIDTH/2-2,HEIGHT/2-2},{4,4},WHITE);
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}
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void DrawGameWorld() {
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void DrawMap() {
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for (int y=-1;y<=HEIGHT/32+1;y++) {
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for (int x=-1;x<=WIDTH/32+1;x++) {
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float xOffset=PLAYER_COORDS[0]-(WIDTH/32/2);
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@ -3166,6 +3326,9 @@ public:
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}
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}
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}
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}
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void DrawGameWorld() {
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for (auto&obj:OBJECTS) {
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if (obj->spr!=NULL) {
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if (obj->name.compare("PLANT")==0) {
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@ -3493,7 +3656,7 @@ public:
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}
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bool playerCanMove() {
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return PLAYER_HP>0&&GAME_STATE==GAMEWORLD&&CURRENT_CUTSCENE==cutscene::NONE&&!messageBoxVisible&&!IN_BATTLE_ENCOUNTER;
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return PLAYER_HP>0&&(GAME_STATE==GAMEWORLD||GAME_STATE==IN_SPACE)&&CURRENT_CUTSCENE==cutscene::NONE&&!messageBoxVisible&&!IN_BATTLE_ENCOUNTER;
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}
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void DrawCard(WEATHER_POWER*data,vf2d offset={0,0},vf2d scale={1,1},float darknessFactor=1.0) {
|
||||
@ -4027,6 +4190,13 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawStars(){
|
||||
for (int i=0;i<150;i++) {
|
||||
float distanceFromCenter=distancetoCoords(starpixels[i]->pos,{WIDTH/2,HEIGHT/2-24});
|
||||
FillRectDecal(starpixels[i]->pos,starpixels[i]->size,{(uint8_t)(starpixels[i]->r),(uint8_t)(starpixels[i]->g),(uint8_t)(starpixels[i]->b),(uint8_t)(std::clamp(distanceFromCenter/64.0*255,0.0,255.0))});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
Binary file not shown.
15
data.h
15
data.h
@ -221,6 +221,21 @@ I can finally get off this planet, once and for all.)",//51
|
||||
R"(
|
||||
$PLAYER
|
||||
I should probably stock up on food and supplies before leaving. Once I board, I won't be able to return.)",//52
|
||||
R"(
|
||||
Y.Y
|
||||
ATTENTION! INTRUDERS DETECTED ON BOARD THE SHIP!)",//53
|
||||
R"(
|
||||
$PLAYER
|
||||
Intruders...? There's not a soul in sigh-)",//54
|
||||
R"(
|
||||
Y.Y
|
||||
BEGINNING IMMEDIATE DETAINING PROCEDURES.)",//55
|
||||
R"(
|
||||
$PLAYER
|
||||
Wait- I'M THE INTRUDER?!)",//56
|
||||
R"(
|
||||
Y.Y
|
||||
PREPARE TO BE ELIMINATED.)",//57
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user