diff --git a/SeasonsOfLoneliness.cpp b/SeasonsOfLoneliness.cpp index e58361c..22ba50f 100644 --- a/SeasonsOfLoneliness.cpp +++ b/SeasonsOfLoneliness.cpp @@ -136,7 +136,7 @@ namespace reasoncode{ #define ALPHA_SCREEN1 128 #define ALPHA_SCREEN2 20 #define FADE_SPD 6 -#define MESSAGE_SCROLL_WAIT_SPD 2 //Number of frames to wait. +#define MESSAGE_SCROLL_WAIT_SPD 1 //Number of frames to wait. #define BATTLE_CAMERA_SCROLL_SPD 0.05 //How fast to scroll over to the battle. class DisplayNumber{ @@ -821,8 +821,8 @@ public: } } else { messageBoxVisible=false; - return; } + return; } if (!GetKey(W).bPressed&&!GetKey(A).bPressed&&!GetKey(S).bPressed&&!GetKey(D).bPressed&& !GetKey(UP).bPressed&&!GetKey(RIGHT).bPressed&&!GetKey(DOWN).bPressed&&!GetKey(LEFT).bPressed) { @@ -1624,7 +1624,7 @@ public: }break; case battle::WAIT_TURN_ANIMATION2:{ EFFECT_TIMER++; - + PIXEL_EFFECT_TRANSPARENCY=0.5*cos(M_PI/60*EFFECT_TIMER-M_PI)+0.5; if (EFFECT_TIMER==10) { switch (BATTLE_REASON_CODE) { case reasoncode::SEED_GROWTH:{ diff --git a/Seasons_of_Loneliness b/Seasons_of_Loneliness index 3d7abe6..f994258 100755 Binary files a/Seasons_of_Loneliness and b/Seasons_of_Loneliness differ diff --git a/data.h b/data.h index 7407fec..9968602 100644 --- a/data.h +++ b/data.h @@ -106,6 +106,15 @@ Time to use Petal Storm! It allows me to regenerate health while setting up seed R"( $PLAYER Then I'll be able to use Hurricane powers in order to grow them, nourishing me and dealing additional damage!)",//25 +R"( +$PLAYER +What a rough fight... Oh yeah! R.O.V.E.R! I should check if things are better!)",//26 +R"( +R.O.V.E.R. 2001 +SIGNS INDICATE TRACES OF SILICON LOCATION ::: SOUTHWEST)",//27 +R"( +$PLAYER +Perfect! We can improve the tracking ability by collecting more of these! Then hopefully the signal will become strong enough...)",//28 };