generated from sigonasr2/CPlusPlusProjectTemplate
Transition cutscene for going outside.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
35e9c3d3ee
commit
9fb2646864
@ -19,6 +19,7 @@ enum CUTSCENE{
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PAN_DOME,
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PAN_DOME,
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PAUSE_TO_CUTSCENE_3,
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PAUSE_TO_CUTSCENE_3,
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CUTSCENE_4,
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CUTSCENE_4,
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TRANSITION_CUTSCENE,
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};
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};
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enum WEATHER_POWER{
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enum WEATHER_POWER{
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@ -34,7 +35,7 @@ enum WEATHER_POWER{
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#define ALPHA_SCREEN1 128
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#define ALPHA_SCREEN1 128
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#define ALPHA_SCREEN2 20
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#define ALPHA_SCREEN2 20
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#define FADE_SPD 6
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#define FADE_SPD 6
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#define MOVE_SPD 0.2
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#define MOVE_SPD 0.075
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#define MESSAGE_SCROLL_WAIT_SPD 2 //Number of frames to wait.
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#define MESSAGE_SCROLL_WAIT_SPD 2 //Number of frames to wait.
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#define BATTLE_CAMERA_SCROLL_SPD 0.05 //How fast to scroll over to the battle.
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#define BATTLE_CAMERA_SCROLL_SPD 0.05 //How fast to scroll over to the battle.
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@ -113,6 +114,8 @@ public:
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sAppName = "Seasons of Loneliness";
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sAppName = "Seasons of Loneliness";
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}
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}
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#define STARTING_MAP "assets/maps/map2"
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public:
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public:
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GAMESTATE GAME_STATE=GAMEWORLD;
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GAMESTATE GAME_STATE=GAMEWORLD;
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int textInd=0;
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int textInd=0;
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@ -123,12 +126,13 @@ public:
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int frameCount=0;
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int frameCount=0;
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float elapsedTime=0;
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float elapsedTime=0;
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const float TARGET_RATE = 1/60.0;
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const float TARGET_RATE = 1/60.0;
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std::string MAP_NAME = "";
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std::string CUTSCENE_CONSOLE_TEXT = "";
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std::string CUTSCENE_CONSOLE_TEXT = "";
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int**MAP=NULL;
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int**MAP=NULL;
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int MAP_WIDTH=-1;
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int MAP_WIDTH=-1;
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int MAP_HEIGHT=-1;
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int MAP_HEIGHT=-1;
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olc::Decal*TILES;
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olc::Decal*TILES;
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float PLAYER_COORDS[2] = {21,35};
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float PLAYER_COORDS[2] = {14,4};
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std::vector<Object> OBJECTS;
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std::vector<Object> OBJECTS;
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bool CUTSCENE_ACTIVE=false;
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bool CUTSCENE_ACTIVE=false;
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CUTSCENE CURRENT_CUTSCENE=NONE;
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CUTSCENE CURRENT_CUTSCENE=NONE;
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@ -294,7 +298,7 @@ public:
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BASE_OBJECTS["METEORSHOWER_NODE"]=new ObjectLoadInfo(POWER_METEOR_SHOWER_DECAL,&POWER_METEOR_SHOWER_ANIMATION);
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BASE_OBJECTS["METEORSHOWER_NODE"]=new ObjectLoadInfo(POWER_METEOR_SHOWER_DECAL,&POWER_METEOR_SHOWER_ANIMATION);
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BASE_OBJECTS["METEORSTORM_NODE"]=new ObjectLoadInfo(POWER_METEOR_STORM_DECAL,&POWER_METEOR_STORM_ANIMATION);
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BASE_OBJECTS["METEORSTORM_NODE"]=new ObjectLoadInfo(POWER_METEOR_STORM_DECAL,&POWER_METEOR_STORM_ANIMATION);
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BASE_OBJECTS["SNOWSTORM_NODE"]=new ObjectLoadInfo(POWER_SNOWSTORM_DECAL,&POWER_SNOWSTORM_ANIMATION);
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BASE_OBJECTS["SNOWSTORM_NODE"]=new ObjectLoadInfo(POWER_SNOWSTORM_DECAL,&POWER_SNOWSTORM_ANIMATION);
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LoadMap("assets/maps/map1");
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LoadMap(STARTING_MAP);
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return true;
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return true;
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}
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}
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@ -393,6 +397,15 @@ public:
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GAME_STATE=GAMEWORLD;
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GAME_STATE=GAMEWORLD;
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}break;
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}break;
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}
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}
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switch (CURRENT_CUTSCENE) {
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case TRANSITION_CUTSCENE:{
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LoadMap("assets/maps/map1");
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PLAYER_COORDS[0]=40;
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PLAYER_COORDS[1]=37;
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fadeIn();
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EndCutscene();
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}break;
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}
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}
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}
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void fadeInCompleted() {
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void fadeInCompleted() {
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@ -404,7 +417,7 @@ public:
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switch (scene) {
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switch (scene) {
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case PAN_DOME:{
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case PAN_DOME:{
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PLAYER_COORDS[0]=14;
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PLAYER_COORDS[0]=14;
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PLAYER_COORDS[1]=18+(64/2/32);
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PLAYER_COORDS[1]=35+(64/2/32);
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}break;
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}break;
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case PAUSE_TO_CUTSCENE_3:{
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case PAUSE_TO_CUTSCENE_3:{
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CUTSCENE_CONSOLE_TEXT.clear();
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CUTSCENE_CONSOLE_TEXT.clear();
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@ -527,9 +540,13 @@ public:
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cout<<"Increased SNOWSTORM power inventory count by "<<amountGained<<".\n";
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cout<<"Increased SNOWSTORM power inventory count by "<<amountGained<<".\n";
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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}
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}
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if (obj.name.compare("EXIT")==0&&collidesWithPlayer(obj)) {
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fadeOut();
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PlayCutscene(TRANSITION_CUTSCENE);
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}
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}
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}
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if (!IN_BATTLE_ENCOUNTER) {
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if (!IN_BATTLE_ENCOUNTER&&MAP_NAME.compare("assets/maps/map1")==0) {
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for (int i=0;i<ENCOUNTERS.size();i++) {
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for (int i=0;i<ENCOUNTERS.size();i++) {
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Encounter enc = ENCOUNTERS.at(i);
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Encounter enc = ENCOUNTERS.at(i);
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if (collidesWithPlayer(enc)) {
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if (collidesWithPlayer(enc)) {
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@ -558,7 +575,7 @@ public:
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}
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}
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}
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}
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}
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}
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if (PLAYER_COORDS[0]!=TARGET_COORDS_Y) {
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if (PLAYER_COORDS[1]!=TARGET_COORDS_Y) {
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if (PLAYER_COORDS[1]<TARGET_COORDS_Y) {
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if (PLAYER_COORDS[1]<TARGET_COORDS_Y) {
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PLAYER_COORDS[1]+=BATTLE_CAMERA_SCROLL_SPD;
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PLAYER_COORDS[1]+=BATTLE_CAMERA_SCROLL_SPD;
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if (PLAYER_COORDS[1]>TARGET_COORDS_Y) {
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if (PLAYER_COORDS[1]>TARGET_COORDS_Y) {
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@ -849,6 +866,7 @@ public:
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void LoadMap(char*mapName) {
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void LoadMap(char*mapName) {
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std::ifstream f(mapName);
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std::ifstream f(mapName);
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std::string data;
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std::string data;
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MAP_NAME=mapName;
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MAP_WIDTH=MAP_HEIGHT=-1;
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MAP_WIDTH=MAP_HEIGHT=-1;
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if (MAP!=NULL) {
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if (MAP!=NULL) {
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for (int y=0;y<MAP_HEIGHT;y++) {
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for (int y=0;y<MAP_HEIGHT;y++) {
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@ -921,8 +939,13 @@ public:
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return PLAYER_COORDS[0]>=obj.x&&PLAYER_COORDS[0]<=obj.x+obj.anim->width/32.0&&
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return PLAYER_COORDS[0]>=obj.x&&PLAYER_COORDS[0]<=obj.x+obj.anim->width/32.0&&
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PLAYER_COORDS[1]>=obj.y&&PLAYER_COORDS[1]<=obj.y+obj.anim->height/32.0;
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PLAYER_COORDS[1]>=obj.y&&PLAYER_COORDS[1]<=obj.y+obj.anim->height/32.0;
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} else {
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} else {
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return PLAYER_COORDS[0]>=obj.x&&PLAYER_COORDS[0]<=obj.x+obj.spr->sprite->width/32.0&&
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if (obj.spr==NULL) {
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PLAYER_COORDS[1]>=obj.y&&PLAYER_COORDS[1]<=obj.y+obj.spr->sprite->height/32.0;
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return PLAYER_COORDS[0]>=obj.x&&PLAYER_COORDS[0]<=obj.x+1&&
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PLAYER_COORDS[1]>=obj.y&&PLAYER_COORDS[1]<=obj.y+1;
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} else {
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return PLAYER_COORDS[0]>=obj.x&&PLAYER_COORDS[0]<=obj.x+obj.spr->sprite->width/32.0&&
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PLAYER_COORDS[1]>=obj.y&&PLAYER_COORDS[1]<=obj.y+obj.spr->sprite->height/32.0;
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}
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}
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}
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}
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}
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Binary file not shown.
@ -78,7 +78,7 @@
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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38;18;DOME
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38;35;DOME
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83;53;HAILSTORM_NODE
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83;53;HAILSTORM_NODE
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135;14;HAILSTORM_NODE
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135;14;HAILSTORM_NODE
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14;69;METEORSHOWER_NODE
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14;69;METEORSHOWER_NODE
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