Buff icons move over based on health text size

Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
master
sigonasr2 2 years ago
parent 827367beca
commit 50025d2653
  1. 11
      SeasonsOfLoneliness.cpp
  2. BIN
      Seasons_of_Loneliness

@ -2154,7 +2154,6 @@ public:
if (BATTLE_CURRENT_TURN_ENTITY==-1) {
BATTLE_DROUGHT_ACTIVE=false;
std::cout<<"Drought turned off.\n";
PETRIFY_TURNS=std::clamp(PETRIFY_TURNS-1,0,3);
} else {
if (CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->lastSlowVal==CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed&&
CURRENT_ENCOUNTER.entities[BATTLE_CURRENT_TURN_ENTITY]->speed!=0&&rand()%3==0) {
@ -2216,6 +2215,7 @@ public:
//std::cout<<"Battle State is "<<BATTLE_STATE<<" (3)\n";
BATTLE_STATE=battle::PLAYER_SELECTION;
PLAYER_SELECTED_TARGET=-1;
PETRIFY_TURNS=std::clamp(PETRIFY_TURNS-1,0,3);
}
} else {
BATTLE_CURRENT_TURN_ENTITY=turnOrder.front();
@ -2926,7 +2926,7 @@ public:
DrawStringDecal({4+1,(float)(HEIGHT-10-GetTextSize("HP:").y+1)},"HP: "+std::to_string(PLAYER_HP),BLACK);
DrawStringDecal({4,(float)(HEIGHT-10-GetTextSize("HP:").y)},"HP: "+std::to_string(PLAYER_HP));
DrawHealthbar({2,HEIGHT-10},WIDTH/2,(float)PLAYER_HP/PLAYER_MAXHP,BLACK);
DrawBuffs({64,HEIGHT-26});
DrawBuffs({64+GetTextSize(std::to_string(PLAYER_HP)).x,HEIGHT-26});
for (auto&numb:BATTLE_DISPLAY_NUMBERS) {
std::string display=((numb->number>0)?"-"+std::to_string(numb->number):"+"+std::to_string(numb->number*-1));
for (int x=-1;x<=1;x++) {
@ -3804,6 +3804,7 @@ public:
std::cout<<"Battle State set to "<<BATTLE_STATE<<"\n";
BATTLE_DROUGHT_ACTIVE=false;
FOOD_REGEN_TURNS=0;
PETRIFY_TURNS=0;
clearSeeds();
clearTrees();
while (!turnOrder.empty()) {
@ -3844,16 +3845,16 @@ public:
vi2d buffPos={0,0};
//Draw Player's Buffs.
if (FOOD_REGEN_TURNS>0) {
DrawDecal(pos,HP_REGEN_DECAL);
DrawDecal(pos+buffPos,HP_REGEN_DECAL);
std::string txt=std::to_string(FOOD_REGEN_TURNS);
DrawStringDecal({pos.x+buffPos.x-GetTextSize(txt).x+1,pos.y+16-GetTextSize(txt).y+1},txt,VERY_DARK_GREEN);
DrawStringDecal({pos.x+buffPos.x-GetTextSize(txt).x,pos.y+16-GetTextSize(txt).y},txt);
buffPos.x+=16;
}
if (PETRIFY_TURNS>0) {
DrawDecal(pos,PETRIFY_DECAL);
DrawDecal(pos+buffPos,PETRIFY_DECAL);
std::string txt=std::to_string(PETRIFY_TURNS);
DrawStringDecal({pos.x+buffPos.x-GetTextSize(txt).x+1,pos.y+16-GetTextSize(txt).y+1},txt,VERY_DARK_GREEN);
DrawStringDecal({pos.x+buffPos.x-GetTextSize(txt).x+1,pos.y+16-GetTextSize(txt).y+1},txt,VERY_DARK_RED);
DrawStringDecal({pos.x+buffPos.x-GetTextSize(txt).x,pos.y+16-GetTextSize(txt).y},txt);
buffPos.x+=16;
}

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