generated from sigonasr2/CPlusPlusProjectTemplate
Add launchpad decal
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
61ce12a1db
commit
277ff92e88
@ -487,7 +487,7 @@ public:
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int oxygenQualityLevel=34;
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int oxygenQualityLevel=34;
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int plantState=0b01001010010100010101010010010101;
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int plantState=0b01001010010100010101010010010101;
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SplashScreen splash;
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SplashScreen splash;
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Animation*current_playerAnim=new Animation();
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Animation*current_playerAnim;
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Animation*playerAnim=new Animation();
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Animation*playerAnim=new Animation();
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Animation*playerAnimRight=new Animation();
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Animation*playerAnimRight=new Animation();
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Animation*playerAnimLeft=new Animation();
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Animation*playerAnimLeft=new Animation();
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@ -636,7 +636,8 @@ public:
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*NADO_DECAL,*SILICON_ROCK_DECAL,*PETAL_STORM_DECAL,*ROVER_DECAL,*X_X_DECAL,
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*NADO_DECAL,*SILICON_ROCK_DECAL,*PETAL_STORM_DECAL,*ROVER_DECAL,*X_X_DECAL,
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*LATER_THAT_NIGHT_DECAL,*SLEEP_DECAL,*SEED_DECAL,*TREE_DECAL,*X_X_UNCHARGED_DECAL,
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*LATER_THAT_NIGHT_DECAL,*SLEEP_DECAL,*SEED_DECAL,*TREE_DECAL,*X_X_UNCHARGED_DECAL,
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*SANDWORM_DECAL,*SNAKE_DECAL,*MOTH_DECAL,*FLASH_FLOOD_DECAL,*SUNNY_DAY_DECAL,*FIRESTORM_DECAL,*SOLARFLARE_DECAL,
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*SANDWORM_DECAL,*SNAKE_DECAL,*MOTH_DECAL,*FLASH_FLOOD_DECAL,*SUNNY_DAY_DECAL,*FIRESTORM_DECAL,*SOLARFLARE_DECAL,
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*HP_REGEN_DECAL,*SLOWED_DECAL, *SPEED_DECAL,*HIDDEN_DECAL,*BOOK_DECAL,*BOOK2_DECAL;
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*HP_REGEN_DECAL,*SLOWED_DECAL, *SPEED_DECAL,*HIDDEN_DECAL,*BOOK_DECAL,*BOOK2_DECAL,
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*LAUNCHPAD_CLOSED_DECAL,*LAUNCHPAD_HALF1_DECAL,*LAUNCHPAD_HALF2_DECAL,*LAUNCHPAD_DECAL,*Y_Y_DECAL;
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std::map<std::string,ObjectLoadInfo*> BASE_OBJECTS;
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std::map<std::string,ObjectLoadInfo*> BASE_OBJECTS;
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std::vector<Encounter> ENCOUNTERS;
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std::vector<Encounter> ENCOUNTERS;
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Encounter ENCOUNTER_SPIDEY_1;
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Encounter ENCOUNTER_SPIDEY_1;
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@ -764,10 +765,14 @@ public:
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SLOWED_DECAL=new Decal(new Sprite("assets/slowed.png"));
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SLOWED_DECAL=new Decal(new Sprite("assets/slowed.png"));
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SPEED_DECAL=new Decal(new Sprite("assets/speedup.png"));
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SPEED_DECAL=new Decal(new Sprite("assets/speedup.png"));
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HIDDEN_DECAL=new Decal(new Sprite("assets/hidden.png"));
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HIDDEN_DECAL=new Decal(new Sprite("assets/hidden.png"));
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BOOK_DECAL=new Decal(new Sprite("assets/book.png"));
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BOOK_DECAL=new Decal(new Sprite("assets/book2.png"));
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BOOK2_DECAL=new Decal(new Sprite("assets/book2.png"));
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BOOK2_DECAL=new Decal(new Sprite("assets/book.png"));
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LAUNCHPAD_CLOSED_DECAL=new Decal(new Sprite("assets/launchpad.png"));
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LAUNCHPAD_HALF1_DECAL=new Decal(new Sprite("assets/launchpad_half1.png"));
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LAUNCHPAD_HALF2_DECAL=new Decal(new Sprite("assets/launchpad_half2.png"));
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LAUNCHPAD_DECAL=new Decal(new Sprite("assets/launchpad_back.png"));
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Y_Y_DECAL=new Decal(new Sprite("assets/Y.Y.png"));
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current_playerAnim->spr=PLAYER_DECAL;
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playerAnim->spr=PLAYER_DECAL;
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playerAnim->spr=PLAYER_DECAL;
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playerAnimRight->spr=PLAYER_DECAL;
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playerAnimRight->spr=PLAYER_DECAL;
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playerAnimLeft->spr=PLAYER_DECAL;
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playerAnimLeft->spr=PLAYER_DECAL;
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@ -1424,6 +1429,7 @@ public:
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}break;
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}break;
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case cutscene::STORY_REVIEW:{
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case cutscene::STORY_REVIEW:{
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GAME_STATE=DISPLAY_BOOK;
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GAME_STATE=DISPLAY_BOOK;
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fadeIn();
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PlayCutscene(cutscene::STORY_REVIEW2);
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PlayCutscene(cutscene::STORY_REVIEW2);
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}break;
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}break;
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case cutscene::STORY_REVIEW2:{
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case cutscene::STORY_REVIEW2:{
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@ -1452,10 +1458,6 @@ public:
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case cutscene::MAP_TRANSITION:{
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case cutscene::MAP_TRANSITION:{
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EndCutscene();
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EndCutscene();
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}break;
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}break;
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case cutscene::FINAL_REVIEW:{
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DisplayMessageBox(45);
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//EndCutscene();
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}break;
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}
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}
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}
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}
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@ -2440,7 +2442,7 @@ public:
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case cutscene::STORY_REVIEW:{
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case cutscene::STORY_REVIEW:{
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if (!messageBoxVisible) {
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if (!messageBoxVisible) {
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if (!CUTSCENE_FLAGS[0]) {
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if (!CUTSCENE_FLAGS[0]) {
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if (MoveObjectTowardsPoint({19,2.5},CUTSCENE_OBJS[0],BOTH)) {
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if (MoveCameraTowardsPoint({18,5})&&MoveObjectTowardsPoint({19,2.5},CUTSCENE_OBJS[0],BOTH)) {
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CUTSCENE_FLAGS[0]=true;
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CUTSCENE_FLAGS[0]=true;
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}
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}
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} else
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} else
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@ -2459,36 +2461,48 @@ public:
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}break;
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}break;
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case cutscene::STORY_REVIEW2:{
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case cutscene::STORY_REVIEW2:{
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if (CUTSCENE_TIMER>120) {
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if (CUTSCENE_TIMER>120) {
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if (!CUTSCENE_FLAGS[0]) {
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if (!messageBoxVisible) {
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DisplayMessageBox(40);
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if (!CUTSCENE_FLAGS[0]) {
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CUTSCENE_FLAGS[0]=true;
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DisplayMessageBox(40);
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} else
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CUTSCENE_FLAGS[0]=true;
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if (!CUTSCENE_FLAGS[1]) {
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} else
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DisplayMessageBox(41);
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if (!CUTSCENE_FLAGS[1]) {
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CUTSCENE_FLAGS[1]=true;
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DisplayMessageBox(41);
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} else
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CUTSCENE_FLAGS[1]=true;
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if (!CUTSCENE_FLAGS[2]) {
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} else
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DisplayMessageBox(42);
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if (!CUTSCENE_FLAGS[2]) {
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CUTSCENE_FLAGS[2]=true;
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DisplayMessageBox(42);
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} else
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CUTSCENE_FLAGS[2]=true;
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if (!CUTSCENE_FLAGS[3]) {
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} else
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GAME_STATE=DISPLAY_BOOK2;
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if (!CUTSCENE_FLAGS[3]) {
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DisplayMessageBox(43);
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GAME_STATE=DISPLAY_BOOK2;
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CUTSCENE_FLAGS[3]=true;
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DisplayMessageBox(43);
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} else
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CUTSCENE_FLAGS[3]=true;
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if (!CUTSCENE_FLAGS[4]) {
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} else
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DisplayMessageBox(44);
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if (!CUTSCENE_FLAGS[4]) {
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CUTSCENE_FLAGS[4]=true;
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DisplayMessageBox(44);
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} else
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CUTSCENE_FLAGS[4]=true;
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if (!CUTSCENE_FLAGS[5]) {
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} else
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fadeOut();
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if (!CUTSCENE_FLAGS[5]) {
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CUTSCENE_FLAGS[5]=true;
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fadeOut();
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CUTSCENE_FLAGS[5]=true;
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}
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}
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}
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}
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}
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}break;
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}break;
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case cutscene::FINAL_REVIEW:{
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case cutscene::FINAL_REVIEW:{
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if (!messageBoxVisible) {
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if (CUTSCENE_TIMER>60) {
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EndCutscene();
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if (!messageBoxVisible) {
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if (!CUTSCENE_FLAGS[0]) {
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CUTSCENE_FLAGS[0]=true;
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DisplayMessageBox(45);
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} else {
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PLAYER_COORDS[0]=CUTSCENE_OBJS[0]->x;
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PLAYER_COORDS[1]=CUTSCENE_OBJS[1]->y;
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current_playerAnim=playerAnimLeft;
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EndCutscene();
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}
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}
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}
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}
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}break;
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}break;
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}
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}
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@ -2744,10 +2758,10 @@ public:
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DrawDecal({(float)(WIDTH/2-LATER_THAT_NIGHT_DECAL->sprite->width/2),(float)(HEIGHT/2-LATER_THAT_NIGHT_DECAL->sprite->height/2)},LATER_THAT_NIGHT_DECAL);
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DrawDecal({(float)(WIDTH/2-LATER_THAT_NIGHT_DECAL->sprite->width/2),(float)(HEIGHT/2-LATER_THAT_NIGHT_DECAL->sprite->height/2)},LATER_THAT_NIGHT_DECAL);
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}break;
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}break;
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case DISPLAY_BOOK:{
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case DISPLAY_BOOK:{
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DrawDecal({WIDTH/2-BOOK_DECAL->sprite->width/2,HEIGHT/2-BOOK_DECAL->sprite->height/2},BOOK_DECAL);
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DrawDecal({WIDTH/2-BOOK_DECAL->sprite->width*2/2,HEIGHT/2-BOOK_DECAL->sprite->height*2/2},BOOK_DECAL,{2,2});
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}break;
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}break;
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case DISPLAY_BOOK2:{
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case DISPLAY_BOOK2:{
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DrawDecal({WIDTH/2-BOOK2_DECAL->sprite->width/2,HEIGHT/2-BOOK2_DECAL->sprite->height/2},BOOK2_DECAL);
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DrawDecal({WIDTH/2-BOOK2_DECAL->sprite->width*2/2,HEIGHT/2-BOOK2_DECAL->sprite->height*2/2},BOOK2_DECAL,{2,2});
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}break;
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}break;
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}
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}
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switch (BATTLE_STATE) {
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switch (BATTLE_STATE) {
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@ -2823,7 +2837,7 @@ public:
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SetDrawTarget(nullptr);
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SetDrawTarget(nullptr);
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DrawDialogBox({4,HEIGHT-60},{WIDTH/2,16},Pixel(18, 0, 33,180));
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DrawDialogBox({4,HEIGHT-60},{WIDTH/2,16},Pixel(18, 0, 33,180));
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DrawDialogBox({0,HEIGHT-48},{WIDTH,48},Pixel(18, 0, 33,180));
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DrawDialogBox({0,HEIGHT-48},{WIDTH,48},Pixel(18, 0, 33,180));
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DrawStringPropDecal({8,HEIGHT-40},messageBoxText);
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DrawStringPropDecal({8,HEIGHT-42},messageBoxText);
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DrawStringPropDecal({8,HEIGHT-57},messageBoxSpeaker);
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DrawStringPropDecal({8,HEIGHT-57},messageBoxSpeaker);
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if (messageBoxCursor==messageBoxRefText.length()) {
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if (messageBoxCursor==messageBoxRefText.length()) {
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DrawStringPropDecal({WIDTH-16-(float)sin(frameCount*8/60.0)*3,HEIGHT-8+(float)(cos(frameCount*6/60.0)*0.6)},"v",Pixel(173, 74, 255,(0.5*sin(frameCount*8/60.0)+0.5)*128+128),{(float)sin(frameCount*8/60.0),0.5});
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DrawStringPropDecal({WIDTH-16-(float)sin(frameCount*8/60.0)*3,HEIGHT-8+(float)(cos(frameCount*6/60.0)*0.6)},"v",Pixel(173, 74, 255,(0.5*sin(frameCount*8/60.0)+0.5)*128+128),{(float)sin(frameCount*8/60.0),0.5});
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Binary file not shown.
BIN
assets/launchpad.png
Normal file
BIN
assets/launchpad.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/launchpad_back.png
Normal file
BIN
assets/launchpad_back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 17 KiB |
BIN
assets/launchpad_half1.png
Normal file
BIN
assets/launchpad_half1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/launchpad_half2.png
Normal file
BIN
assets/launchpad_half2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
121
assets/maps/map5
Normal file
121
assets/maps/map5
Normal file
@ -0,0 +1,121 @@
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000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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38;35;DOME
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83;53;HAILSTORM_NODE
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135;14;HAILSTORM_NODE
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14;69;METEORSHOWER_NODE
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202;33;METEORSTORM_NODE
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167;44;SNOWSTORM_NODE
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20;10;HURRICANE_NODE
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39;38;SUNNYDAY_NODE
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38;38;FLASHFLOOD_NODE
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47;57;SNOWSTORM_NODE
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9;48;PETALSTORM_NODE
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48;74;FLASHFLOOD_NODE
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29;54;METEORSHOWER_NODE
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6;74;SUNNYDAY_NODE
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84;64;HURRICANE_NODE
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23;35;HAILSTORM_NODE
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33;35;BROKEN_ROVER
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82;54;METEORSTORM_NODE
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138;36;SOLARFLARE_NODE
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96;23;FIRESTORM_NODE
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120;8;FIRESTORM_NODE
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45;17;SNOWSTORM_NODE
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20;71;METEORSTORM_NODE
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45;66;SOLARFLARE_NODE
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181;42;SNOWSTORM_NODE
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195;54;HAILSTORM_NODE
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191;50;PETALSTORM_NODE
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202;50;FLASHFLOOD_NODE
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169;56;SUNNYDAY_NODE
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193;37;HURRICANE_NODE
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172;32;METEORSTORM_NODE
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116;8;NADO
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120;9;NADO
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122;10;NADO
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120;11;NADO
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122;13;NADO
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121;9;SILICON_PIECE
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20;73;SILICON_PIECE
|
||||||
|
195;56;SILICON_PIECE
|
2
data.h
2
data.h
@ -182,7 +182,7 @@ $PLAYER
|
|||||||
I studied carefully and learned everything there is to know about how weather works on this planet. The Planet of Hope. My future...)",//44
|
I studied carefully and learned everything there is to know about how weather works on this planet. The Planet of Hope. My future...)",//44
|
||||||
R"(
|
R"(
|
||||||
$PLAYER
|
$PLAYER
|
||||||
Hopefully R.O.V.E.R. is calibrated now!")",//45
|
Hopefully R.O.V.E.R. is calibrated now!)",//45
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
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Reference in New Issue
Block a user