generated from sigonasr2/CPlusPlusProjectTemplate
Game is complete\! (Mostly\!)
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
1816449d4d
commit
153b5f3c44
@ -24,7 +24,7 @@ using namespace olc;
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#define STARTING_MAP MAP_1
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#define STARTING_MAP MAP_1
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#define STARTING_STATE CUTSCENE_3
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#define STARTING_STATE CUTSCENE_3
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#define MOVE_SPD 0.075
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#define MOVE_SPD 0.2
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#define PLAYER_X 14
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#define PLAYER_X 14
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#define PLAYER_Y 4
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#define PLAYER_Y 4
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@ -1136,60 +1136,60 @@ public:
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COLLECTED_ITEMS.push_back({19,5});
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COLLECTED_ITEMS.push_back({19,5});
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COLLECTED_ITEMS.push_back({19,6});
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COLLECTED_ITEMS.push_back({19,6});
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ENCOUNTER_SPIDEY_1.entities.push_back(new Entity(SPIDEY_DECAL,"Spidey",2,3,80,80,MOVESET_SPIDEY));
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ENCOUNTER_SPIDEY_1.entities.push_back(new Entity(SPIDEY_DECAL,"Spidey",2,3,1,1,MOVESET_SPIDEY));
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ENCOUNTER_SPIDEY_1.entities.push_back(new Entity(SPIDEY_DECAL,"Spidey",4,4,80,80,MOVESET_SPIDEY));
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ENCOUNTER_SPIDEY_1.entities.push_back(new Entity(SPIDEY_DECAL,"Spidey",4,4,1,1,MOVESET_SPIDEY));
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ENCOUNTER_SPIDEY_1.entities.push_back(new Entity(SPIDEY_DECAL,"Spidey",6,2,80,80,MOVESET_SPIDEY));
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ENCOUNTER_SPIDEY_1.entities.push_back(new Entity(SPIDEY_DECAL,"Spidey",6,2,1,1,MOVESET_SPIDEY));
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ENCOUNTER_SPIDEY_1.x=79;
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ENCOUNTER_SPIDEY_1.x=79;
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ENCOUNTER_SPIDEY_1.y=47;
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ENCOUNTER_SPIDEY_1.y=47;
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ENCOUNTER_SPIDEY_1.playerX=4;
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ENCOUNTER_SPIDEY_1.playerX=4;
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ENCOUNTER_SPIDEY_1.playerY=3;
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ENCOUNTER_SPIDEY_1.playerY=3;
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ENCOUNTER_SPIDEY_1.map=MAP_1;
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ENCOUNTER_SPIDEY_1.map=MAP_1;
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ENCOUNTERS.push_back(ENCOUNTER_SPIDEY_1);
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ENCOUNTERS.push_back(ENCOUNTER_SPIDEY_1);
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X_X",3,2.5,590,590,MOVESET_X_X,{2,2},true));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X_X",3,2.5,1,1,MOVESET_X_X,{2,2},true));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X Minion",1,4,0,80,MOVESET_XMINION,{0.7,0.7}));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X Minion",1,4,1,1,MOVESET_XMINION,{0.7,0.7}));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X Minion",0,2,0,80,MOVESET_XMINION,{0.7,0.7}));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X Minion",0,2,1,1,MOVESET_XMINION,{0.7,0.7}));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X Minion",4,2,0,80,MOVESET_XMINION,{0.7,0.7}));
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ENCOUNTER_X_X.entities.push_back(new Entity(X_X_DECAL,"X Minion",4,2,1,1,MOVESET_XMINION,{0.7,0.7}));
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ENCOUNTER_X_X.x=38;
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ENCOUNTER_X_X.x=38;
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ENCOUNTER_X_X.y=35;
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ENCOUNTER_X_X.y=35;
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ENCOUNTER_X_X.playerX=3;
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ENCOUNTER_X_X.playerX=3;
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ENCOUNTER_X_X.playerY=2;
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ENCOUNTER_X_X.playerY=2;
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ENCOUNTER_X_X.map=MAP_1;
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ENCOUNTER_X_X.map=MAP_1;
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ENCOUNTER_SANDWORM_1.entities.push_back(new Entity(SANDWORM_DECAL,"Sandworm",3,4,165,165,MOVESET_SANDWORM));
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ENCOUNTER_SANDWORM_1.entities.push_back(new Entity(SANDWORM_DECAL,"Sandworm",3,4,1,1,MOVESET_SANDWORM));
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ENCOUNTER_SANDWORM_1.entities.push_back(new Entity(SANDWORM_DECAL,"Sandworm",6,3,165,165,MOVESET_SANDWORM));
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ENCOUNTER_SANDWORM_1.entities.push_back(new Entity(SANDWORM_DECAL,"Sandworm",6,3,1,1,MOVESET_SANDWORM));
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ENCOUNTER_SANDWORM_1.x=20-4;
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ENCOUNTER_SANDWORM_1.x=20-4;
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ENCOUNTER_SANDWORM_1.y=73-3.5;
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ENCOUNTER_SANDWORM_1.y=73-3.5;
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ENCOUNTER_SANDWORM_1.playerX=4;
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ENCOUNTER_SANDWORM_1.playerX=4;
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ENCOUNTER_SANDWORM_1.playerY=3.5;
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ENCOUNTER_SANDWORM_1.playerY=3.5;
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ENCOUNTER_SANDWORM_1.map=MAP_3;
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ENCOUNTER_SANDWORM_1.map=MAP_3;
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//ENCOUNTERS.push_back(ENCOUNTER_X_X); //Activate at beginning of Chapter 2.
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//ENCOUNTERS.push_back(ENCOUNTER_X_X); //Activate at beginning of Chapter 2.
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Megamoth",3.5,1.75,745,745,MOVESET_MEGAMOTH,{2,2},true));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Megamoth",3.5,1.75,1,1,MOVESET_MEGAMOTH,{2,2},true));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",2,1,0,120,MOVESET_MOTH));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",2,1,1,1,MOVESET_MOTH));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",6,1,0,120,MOVESET_MOTH));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",6,1,1,1,MOVESET_MOTH));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",4,4,0,120,MOVESET_MOTH));
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ENCOUNTER_MEGAMOTH.entities.push_back(new Entity(MOTH_DECAL,"Moth",4,4,1,1,MOVESET_MOTH));
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ENCOUNTER_MEGAMOTH.x=195-4;
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ENCOUNTER_MEGAMOTH.x=195-4;
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ENCOUNTER_MEGAMOTH.y=56-3.5;
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ENCOUNTER_MEGAMOTH.y=56-3.5;
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ENCOUNTER_MEGAMOTH.playerX=4;
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ENCOUNTER_MEGAMOTH.playerX=4;
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ENCOUNTER_MEGAMOTH.playerY=0.5;
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ENCOUNTER_MEGAMOTH.playerY=0.5;
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ENCOUNTER_MEGAMOTH.map=MAP_4;
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ENCOUNTER_MEGAMOTH.map=MAP_4;
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ENCOUNTERS.push_back(ENCOUNTER_MEGAMOTH);
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ENCOUNTERS.push_back(ENCOUNTER_MEGAMOTH);
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",1,1,225,225,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",1,1,1,1,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",3,2,0,225,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",3,2,1,1,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Sidewinder",4,3,0,1065,MOVESET_SIDEWINDER,{2,2},true));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Sidewinder",4,3,1,1,MOVESET_SIDEWINDER,{2,2},true));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",5,3,225,225,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",5,3,1,1,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",6,1,0,225,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.entities.push_back(new Entity(SNAKE_DECAL,"Snake",6,1,1,1,MOVESET_SNAKE));
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ENCOUNTER_SNAKEPACK.x=11-4;
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ENCOUNTER_SNAKEPACK.x=11-4;
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ENCOUNTER_SNAKEPACK.y=5-3.5;
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ENCOUNTER_SNAKEPACK.y=5-3.5;
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ENCOUNTER_SNAKEPACK.playerX=4;
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ENCOUNTER_SNAKEPACK.playerX=4;
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ENCOUNTER_SNAKEPACK.playerY=6;
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ENCOUNTER_SNAKEPACK.playerY=6;
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ENCOUNTER_SNAKEPACK.map=MAP_5;
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ENCOUNTER_SNAKEPACK.map=MAP_5;
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ENCOUNTERS.push_back(ENCOUNTER_SNAKEPACK);
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ENCOUNTERS.push_back(ENCOUNTER_SNAKEPACK);
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ENCOUNTER_Y_Y.entities.push_back(new Entity(Y_Y_DECAL,"Y.Y",4-1,3.5-2,895,895,MOVESET_Y_Y,{1,1},true));
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ENCOUNTER_Y_Y.entities.push_back(new Entity(Y_Y_DECAL,"Y.Y",4-1,3.5-2,1,1,MOVESET_Y_Y,{1,1},true));
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ENCOUNTER_Y_Y.x=1000-4;
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ENCOUNTER_Y_Y.x=1000-4;
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ENCOUNTER_Y_Y.y=1000-3.5;
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ENCOUNTER_Y_Y.y=1000-3.5;
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ENCOUNTER_Y_Y.playerX=4;
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ENCOUNTER_Y_Y.playerX=4;
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ENCOUNTER_Y_Y.playerY=6;
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ENCOUNTER_Y_Y.playerY=6;
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ENCOUNTER_Y_Y.map=MAP_6;
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ENCOUNTER_Y_Y.map=MAP_6;
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ENCOUNTER_A_A.entities.push_back(new Entity(A_A_DECAL,"A.A",4-2,0,4096,4096,MOVESET_A_A,{2,2},true));
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ENCOUNTER_A_A.entities.push_back(new Entity(A_A_DECAL,"A.A",4-2,0,1,1,MOVESET_A_A,{2,2},true));
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ENCOUNTER_A_A.x=1000-4;
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ENCOUNTER_A_A.x=1000-4;
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ENCOUNTER_A_A.y=1000-3.5;
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ENCOUNTER_A_A.y=1000-3.5;
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ENCOUNTER_A_A.playerX=4;
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ENCOUNTER_A_A.playerX=4;
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@ -1706,7 +1706,7 @@ public:
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fadeOutCompleted();
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fadeOutCompleted();
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playMusic(&SONG_DOME,true,0.4);
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playMusic(&SONG_DOME,true,0.4);
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} else
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} else
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if (!GAME_FLAGS[gameflag::CHECK_ROVER]&&GAME_FLAGS[gameflag::TUTORIAL2_X_X]) {
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if (!GAME_FLAGS[gameflag::CHECK_ROVER]&&GAME_FLAGS[gameflag::FIRST_ENCOUNTER_X_X]) {
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GAME_FLAGS[gameflag::CHECK_ROVER]=true;
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GAME_FLAGS[gameflag::CHECK_ROVER]=true;
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DisplayMessageBox(26);
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DisplayMessageBox(26);
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}
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}
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@ -1738,14 +1738,17 @@ public:
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}break;
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}break;
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case cutscene::STORY_REVIEW:{
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case cutscene::STORY_REVIEW:{
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GAME_STATE=DISPLAY_BOOK;
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GAME_STATE=DISPLAY_BOOK;
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playMusic(&SONG_MAIN,true,0.95);
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fadeIn();
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fadeIn();
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PlayCutscene(cutscene::STORY_REVIEW2);
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PlayCutscene(cutscene::STORY_REVIEW2);
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}break;
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}break;
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case cutscene::STORY_REVIEW2:{
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case cutscene::STORY_REVIEW2:{
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GAME_STATE=GAMEWORLD;
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GAME_STATE=GAMEWORLD;
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LoadMap(MAP_5);
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GAME_FLAGS[gameflag::NEXT_COORDS2]=true;
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LoadMap(MAP_2);
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updatePlayerState();
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updatePlayerState();
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StartCutscene(cutscene::FINAL_REVIEW);
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StartCutscene(cutscene::FINAL_REVIEW);
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playMusic(&SONG_EXPLORE);
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fadeIn();
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fadeIn();
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}break;
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}break;
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case cutscene::PREPARE_SEQUENCE:{
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case cutscene::PREPARE_SEQUENCE:{
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@ -1998,103 +2001,103 @@ public:
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for (int i=0;i<OBJECTS.size();i++) {
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for (int i=0;i<OBJECTS.size();i++) {
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Object*obj = OBJECTS[i];
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Object*obj = OBJECTS[i];
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if (obj->name.compare("HAILSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("HAILSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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HAILSTORM->playerOwnCount+=amountGained;
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HAILSTORM->playerOwnCount+=amountGained;
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std::cout<<"Increased HAILSTORM power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased HAILSTORM power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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delete obj;
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delete obj;
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performCropUpdate(8);
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performCropUpdate(48);
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displayPowerInfo(HAILSTORM);
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displayPowerInfo(HAILSTORM);
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} else
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} else
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if (obj->name.compare("HURRICANE_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("HURRICANE_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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HURRICANE->playerOwnCount+=amountGained;
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HURRICANE->playerOwnCount+=amountGained;
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std::cout<<"Increased HURRICANE power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased HURRICANE power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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delete obj;
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delete obj;
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performCropUpdate(8);
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performCropUpdate(48);
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displayPowerInfo(HURRICANE);
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displayPowerInfo(HURRICANE);
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} else
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} else
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if (obj->name.compare("METEORSHOWER_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("METEORSHOWER_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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METEOR_RAIN->playerOwnCount+=amountGained;
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METEOR_RAIN->playerOwnCount+=amountGained;
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std::cout<<"Increased METEORSHOWER power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased METEORSHOWER power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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delete obj;
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delete obj;
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performCropUpdate(8);
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performCropUpdate(48);
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displayPowerInfo(METEOR_RAIN);
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displayPowerInfo(METEOR_RAIN);
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} else
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} else
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if (obj->name.compare("METEORSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("METEORSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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METEOR_STORM->playerOwnCount+=amountGained;
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METEOR_STORM->playerOwnCount+=amountGained;
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std::cout<<"Increased METEORSTORM power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased METEORSTORM power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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delete obj;
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delete obj;
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performCropUpdate(8);
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performCropUpdate(48);
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displayPowerInfo(METEOR_STORM);
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displayPowerInfo(METEOR_STORM);
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} else
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} else
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if (obj->name.compare("SNOWSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("SNOWSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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SNOWSTORM->playerOwnCount+=amountGained;
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SNOWSTORM->playerOwnCount+=amountGained;
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std::cout<<"Increased SNOWSTORM power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased SNOWSTORM power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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delete obj;
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delete obj;
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performCropUpdate(8);
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performCropUpdate(48);
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displayPowerInfo(SNOWSTORM);
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displayPowerInfo(SNOWSTORM);
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} else
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} else
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if (obj->name.compare("PETALSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("PETALSTORM_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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PETAL_STORM->playerOwnCount+=amountGained;
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PETAL_STORM->playerOwnCount+=amountGained;
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std::cout<<"Increased PETALSTORM power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased PETALSTORM power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
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OBJECTS.erase(OBJECTS.begin()+i--);
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delete obj;
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delete obj;
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performCropUpdate(8);
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performCropUpdate(48);
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displayPowerInfo(PETAL_STORM);
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displayPowerInfo(PETAL_STORM);
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} else
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} else
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if (obj->name.compare("SUNNYDAY_NODE")==0&&collidesWithPlayer(obj)) {
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if (obj->name.compare("SUNNYDAY_NODE")==0&&collidesWithPlayer(obj)) {
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int amountGained=rand()%4+2;
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int amountGained=rand()%2+5;
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SUNNY_DAY->playerOwnCount+=amountGained;
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SUNNY_DAY->playerOwnCount+=amountGained;
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std::cout<<"Increased SUNNYDAY power inventory count by "<<amountGained<<".\n";
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std::cout<<"Increased SUNNYDAY power inventory count by "<<amountGained<<".\n";
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
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OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
delete obj;
|
delete obj;
|
||||||
performCropUpdate(8);
|
performCropUpdate(48);
|
||||||
displayPowerInfo(SUNNY_DAY);
|
displayPowerInfo(SUNNY_DAY);
|
||||||
} else
|
} else
|
||||||
if (obj->name.compare("FLASHFLOOD_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj->name.compare("FLASHFLOOD_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%2+5;
|
||||||
FLASH_FLOOD->playerOwnCount+=amountGained;
|
FLASH_FLOOD->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased FLASHFLOOD power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased FLASHFLOOD power inventory count by "<<amountGained<<".\n";
|
||||||
COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
|
COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
delete obj;
|
delete obj;
|
||||||
performCropUpdate(8);
|
performCropUpdate(48);
|
||||||
displayPowerInfo(FLASH_FLOOD);
|
displayPowerInfo(FLASH_FLOOD);
|
||||||
} else
|
} else
|
||||||
if (obj->name.compare("FIRESTORM_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj->name.compare("FIRESTORM_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%2+5;
|
||||||
FIRESTORM->playerOwnCount+=amountGained;
|
FIRESTORM->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased FIRESTORM power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased FIRESTORM power inventory count by "<<amountGained<<".\n";
|
||||||
COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
|
COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
delete obj;
|
delete obj;
|
||||||
performCropUpdate(8);
|
performCropUpdate(48);
|
||||||
displayPowerInfo(FIRESTORM);
|
displayPowerInfo(FIRESTORM);
|
||||||
} else
|
} else
|
||||||
if (obj->name.compare("SOLARFLARE_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj->name.compare("SOLARFLARE_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%2+5;
|
||||||
SOLAR_FLARE->playerOwnCount+=amountGained;
|
SOLAR_FLARE->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased SOLARFLARE power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased SOLARFLARE power inventory count by "<<amountGained<<".\n";
|
||||||
COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
|
COLLECTED_ITEMS.push_back({(int)obj->x,(int)obj->y});
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
delete obj;
|
delete obj;
|
||||||
performCropUpdate(8);
|
performCropUpdate(48);
|
||||||
displayPowerInfo(SOLAR_FLARE);
|
displayPowerInfo(SOLAR_FLARE);
|
||||||
} else
|
} else
|
||||||
if (obj->name.compare("SILICON_PIECE")==0&&collidesWithPlayer(obj)) {
|
if (obj->name.compare("SILICON_PIECE")==0&&collidesWithPlayer(obj)) {
|
||||||
@ -2550,6 +2553,7 @@ public:
|
|||||||
GAME_FLAGS[gameflag::DEFEATED_Y_Y]=true;
|
GAME_FLAGS[gameflag::DEFEATED_Y_Y]=true;
|
||||||
queueBGMPlayback=false;
|
queueBGMPlayback=false;
|
||||||
stopMusic();
|
stopMusic();
|
||||||
|
fadeIn();
|
||||||
DisplayMessageBox(58);
|
DisplayMessageBox(58);
|
||||||
StartCutscene(cutscene::A_A_ENCOUNTER);
|
StartCutscene(cutscene::A_A_ENCOUNTER);
|
||||||
SHIP_COLOR=Pixel(89, 55, 36,255);
|
SHIP_COLOR=Pixel(89, 55, 36,255);
|
||||||
@ -2578,7 +2582,7 @@ public:
|
|||||||
resetBattleState();
|
resetBattleState();
|
||||||
PLAYER_COORDS[0]=BATTLE_PLAYER_COORDS.x;
|
PLAYER_COORDS[0]=BATTLE_PLAYER_COORDS.x;
|
||||||
PLAYER_COORDS[1]=BATTLE_PLAYER_COORDS.y;
|
PLAYER_COORDS[1]=BATTLE_PLAYER_COORDS.y;
|
||||||
performCropUpdate(8);
|
performCropUpdate(48);
|
||||||
if (FOOD_REGEN_TURNS>0) {
|
if (FOOD_REGEN_TURNS>0) {
|
||||||
FOOD_REGEN_TURNS=0;
|
FOOD_REGEN_TURNS=0;
|
||||||
foodCount++;
|
foodCount++;
|
||||||
@ -2981,8 +2985,6 @@ public:
|
|||||||
CUTSCENE_FLAGS[0]=true;
|
CUTSCENE_FLAGS[0]=true;
|
||||||
DisplayMessageBox(45);
|
DisplayMessageBox(45);
|
||||||
} else {
|
} else {
|
||||||
PLAYER_COORDS[0]=CUTSCENE_OBJS[0]->x;
|
|
||||||
PLAYER_COORDS[1]=CUTSCENE_OBJS[0]->y;
|
|
||||||
current_playerAnim=playerAnimLeft;
|
current_playerAnim=playerAnimLeft;
|
||||||
EndCutscene();
|
EndCutscene();
|
||||||
}
|
}
|
||||||
@ -3010,7 +3012,7 @@ public:
|
|||||||
case cutscene::LAUNCHPAD_OPEN:{
|
case cutscene::LAUNCHPAD_OPEN:{
|
||||||
if (MoveCameraTowardsPoint({30,35})) {
|
if (MoveCameraTowardsPoint({30,35})) {
|
||||||
if (!CUTSCENE_FLAGS[0]) {
|
if (!CUTSCENE_FLAGS[0]) {
|
||||||
PlaySound(&SOUND_SAW,0.3);
|
PlaySound(&SOUND_SAW,false,0.3);
|
||||||
CUTSCENE_FLAGS[0]=true;
|
CUTSCENE_FLAGS[0]=true;
|
||||||
stopMusic();
|
stopMusic();
|
||||||
}
|
}
|
||||||
@ -3340,6 +3342,7 @@ public:
|
|||||||
if (!GAME_FLAGS[gameflag::INTRUDER_DETECTED]) {
|
if (!GAME_FLAGS[gameflag::INTRUDER_DETECTED]) {
|
||||||
GAME_FLAGS[gameflag::INTRUDER_DETECTED]=true;
|
GAME_FLAGS[gameflag::INTRUDER_DETECTED]=true;
|
||||||
DisplayMessageBox(53);
|
DisplayMessageBox(53);
|
||||||
|
stopMusic();
|
||||||
PlayCutscene(cutscene::INTRUDERS_DETECTED);
|
PlayCutscene(cutscene::INTRUDERS_DETECTED);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -3857,7 +3860,9 @@ public:
|
|||||||
audioFade=false;
|
audioFade=false;
|
||||||
}
|
}
|
||||||
sound::PlayingWave playMusic(sound::Wave*sound,bool loop=true,float spd=1) {
|
sound::PlayingWave playMusic(sound::Wave*sound,bool loop=true,float spd=1) {
|
||||||
audioFadeIn();
|
if (!queueBGMPlayback) {
|
||||||
|
audioFadeIn();
|
||||||
|
}
|
||||||
if (SOUND_IS_PLAYING) {
|
if (SOUND_IS_PLAYING) {
|
||||||
stopMusic();
|
stopMusic();
|
||||||
}
|
}
|
||||||
@ -3866,7 +3871,9 @@ public:
|
|||||||
return CURRENT_BGM;
|
return CURRENT_BGM;
|
||||||
}
|
}
|
||||||
void PlaySound(sound::Wave* sound,bool loop=false,float spd=1) {
|
void PlaySound(sound::Wave* sound,bool loop=false,float spd=1) {
|
||||||
audioFadeIn();
|
if (!queueBGMPlayback) {
|
||||||
|
audioFadeIn();
|
||||||
|
}
|
||||||
if (LAST_FRAME_SOUND_PLAYED!=frameCount) {
|
if (LAST_FRAME_SOUND_PLAYED!=frameCount) {
|
||||||
engine.PlayWaveform(sound,loop,spd);
|
engine.PlayWaveform(sound,loop,spd);
|
||||||
LAST_FRAME_SOUND_PLAYED=frameCount;
|
LAST_FRAME_SOUND_PLAYED=frameCount;
|
||||||
@ -3888,7 +3895,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DisplayMessageBox(int dialogNumber) {
|
void DisplayMessageBox(int dialogNumber) {
|
||||||
performCropUpdate(10);
|
performCropUpdate(48);
|
||||||
messageBoxVisible=true;
|
messageBoxVisible=true;
|
||||||
messageBoxCursor=0;
|
messageBoxCursor=0;
|
||||||
std::string split1=STORY_DIALOG[dialogNumber].substr(0,STORY_DIALOG[dialogNumber].find('\n')); //Unused for now.
|
std::string split1=STORY_DIALOG[dialogNumber].substr(0,STORY_DIALOG[dialogNumber].find('\n')); //Unused for now.
|
||||||
@ -4261,7 +4268,7 @@ public:
|
|||||||
void displayPowerInfo(WEATHER_POWER*POWER){
|
void displayPowerInfo(WEATHER_POWER*POWER){
|
||||||
PlayCutscene(cutscene::NODE_COLLECT_CUTSCENE);
|
PlayCutscene(cutscene::NODE_COLLECT_CUTSCENE);
|
||||||
CUTSCENE_DISPLAYED_CARD=POWER;
|
CUTSCENE_DISPLAYED_CARD=POWER;
|
||||||
PlaySound(&SOUND_SELECT,0.9);
|
PlaySound(&SOUND_SELECT,false,0.9);
|
||||||
}
|
}
|
||||||
|
|
||||||
void applyPixelEffect(ParticleEffect*effect,vf2d pos,float startingTransparency) {
|
void applyPixelEffect(ParticleEffect*effect,vf2d pos,float startingTransparency) {
|
||||||
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user