generated from sigonasr2/CPlusPlusProjectTemplate
Refund food when snacks are not completely consumed. Add crop updates at various events.,
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
6edddf45d2
commit
0952608ee2
@ -686,30 +686,35 @@ public:
|
|||||||
HAILSTORM->playerOwnCount+=amountGained;
|
HAILSTORM->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased HAILSTORM power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased HAILSTORM power inventory count by "<<amountGained<<".\n";
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
|
performCropUpdate(8);
|
||||||
} else
|
} else
|
||||||
if (obj.name.compare("HURRICANE_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj.name.compare("HURRICANE_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%4+2;
|
||||||
HURRICANE->playerOwnCount+=amountGained;
|
HURRICANE->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased HURRICANE power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased HURRICANE power inventory count by "<<amountGained<<".\n";
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
|
performCropUpdate(8);
|
||||||
} else
|
} else
|
||||||
if (obj.name.compare("METEORSHOWER_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj.name.compare("METEORSHOWER_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%4+2;
|
||||||
METEOR_RAIN->playerOwnCount+=amountGained;
|
METEOR_RAIN->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased METEORSHOWER power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased METEORSHOWER power inventory count by "<<amountGained<<".\n";
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
|
performCropUpdate(8);
|
||||||
} else
|
} else
|
||||||
if (obj.name.compare("METEORSTORM_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj.name.compare("METEORSTORM_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%4+2;
|
||||||
METEOR_STORM->playerOwnCount+=amountGained;
|
METEOR_STORM->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased METEORSTORM power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased METEORSTORM power inventory count by "<<amountGained<<".\n";
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
|
performCropUpdate(8);
|
||||||
} else
|
} else
|
||||||
if (obj.name.compare("SNOWSTORM_NODE")==0&&collidesWithPlayer(obj)) {
|
if (obj.name.compare("SNOWSTORM_NODE")==0&&collidesWithPlayer(obj)) {
|
||||||
int amountGained=rand()%4+2;
|
int amountGained=rand()%4+2;
|
||||||
SNOWSTORM->playerOwnCount+=amountGained;
|
SNOWSTORM->playerOwnCount+=amountGained;
|
||||||
std::cout<<"Increased SNOWSTORM power inventory count by "<<amountGained<<".\n";
|
std::cout<<"Increased SNOWSTORM power inventory count by "<<amountGained<<".\n";
|
||||||
OBJECTS.erase(OBJECTS.begin()+i--);
|
OBJECTS.erase(OBJECTS.begin()+i--);
|
||||||
|
performCropUpdate(8);
|
||||||
}
|
}
|
||||||
if (obj.name.compare("EXIT")==0&&collidesWithPlayer(obj)) {
|
if (obj.name.compare("EXIT")==0&&collidesWithPlayer(obj)) {
|
||||||
fadeOut();
|
fadeOut();
|
||||||
@ -849,6 +854,11 @@ public:
|
|||||||
BATTLE_CARD_SELECTION_IND=0;
|
BATTLE_CARD_SELECTION_IND=0;
|
||||||
PLAYER_SELECTED_TARGET=-1;
|
PLAYER_SELECTED_TARGET=-1;
|
||||||
BATTLE_STATE=battle::NONE;
|
BATTLE_STATE=battle::NONE;
|
||||||
|
performCropUpdate(8);
|
||||||
|
if (FOOD_REGEN_TURNS>0) {
|
||||||
|
FOOD_REGEN_TURNS=0;
|
||||||
|
foodCount++;
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
BATTLE_STATE=battle::PLAYER_SELECTION;
|
BATTLE_STATE=battle::PLAYER_SELECTION;
|
||||||
PLAYER_SELECTED_TARGET=-1;
|
PLAYER_SELECTED_TARGET=-1;
|
||||||
@ -1441,6 +1451,16 @@ public:
|
|||||||
return std::rand();
|
return std::rand();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void performCropUpdate(int chanceToRegrow) {
|
||||||
|
for (int x=0;x<4;x++) {
|
||||||
|
for (int y=0;y<4;y++) {
|
||||||
|
if (rand()%chanceToRegrow==0) {
|
||||||
|
setPlantStatus(x,y,std::clamp(getPlantStatus(x,y)+1,0,2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void setupBattleTurns() {
|
void setupBattleTurns() {
|
||||||
//Remove the card from inventory.
|
//Remove the card from inventory.
|
||||||
BATTLE_CARD_SELECTION->playerOwnCount--;
|
BATTLE_CARD_SELECTION->playerOwnCount--;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user