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#define OLC_PGE_APPLICATION
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#include "pixelGameEngine.h"
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#include "data.h"
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using namespace std;
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enum GAMESTATE{
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CUTSCENE_1,
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GAMEWORLD
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};
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#define WIDTH 256
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#define HEIGHT 224
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class SeasonsOfLoneliness : public olc::PixelGameEngine
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{
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public:
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SeasonsOfLoneliness()
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{
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sAppName = "Seasons of Loneliness";
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}
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public:
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GAMESTATE GAME_STATE=CUTSCENE_1;
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int textInd=0;
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int transitionTime=0;
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float elapsedTime=0;
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const float TARGET_RATE = 1/60.0;
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std::string CUTSCENE_CONSOLE_TEXT = "";
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bool OnUserCreate() override
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{
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SetPixelMode(olc::Pixel::ALPHA);
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//ConsoleCaptureStdOut(true);
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// Called once at the start, so create things here
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return true;
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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elapsedTime+=fElapsedTime;
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while (elapsedTime>TARGET_RATE) {
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elapsedTime-=TARGET_RATE;
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updateGame();
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}
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drawGame();
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// called once per frame
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return true;
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}
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void updateGame(){
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switch (GAME_STATE) {
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case CUTSCENE_1:{
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if (textInd<STORY_TEXT1.length()) {
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CUTSCENE_CONSOLE_TEXT+=STORY_TEXT1[textInd++];
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if (GetTextSize(CUTSCENE_CONSOLE_TEXT).x>WIDTH-32) {
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int tempIndex=textInd;
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while (CUTSCENE_CONSOLE_TEXT[--tempIndex]!=' ') {
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CUTSCENE_CONSOLE_TEXT.erase(tempIndex);
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}
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CUTSCENE_CONSOLE_TEXT.erase(tempIndex++);
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CUTSCENE_CONSOLE_TEXT+='\n';
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while (tempIndex<textInd) {
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CUTSCENE_CONSOLE_TEXT+=STORY_TEXT1[tempIndex++];
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}
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}
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}
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}break;
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}
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}
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void drawGame(){
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switch (GAME_STATE) {
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case CUTSCENE_1:{
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if (textInd<STORY_TEXT1.length()) {
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DrawStringDecal({16,16},CUTSCENE_CONSOLE_TEXT,olc::GREEN,{1,1});
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FillRectDecal({16+((textInd+1)*8%(WIDTH-32),16+GetTextSize(CUTSCENE_CONSOLE_TEXT).y},{4,8},olc::GREEN);
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}
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}break;
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}
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}
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};
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int main()
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{
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SeasonsOfLoneliness demo;
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if (demo.Construct(256, 224, 4, 4))
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demo.Start();
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return 0;
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}
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