generated from sigonasr2/CPlusPlusProjectTemplate
15 lines
263 B
C++
15 lines
263 B
C++
#ifndef TILES_H
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#define TILES_H
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#include "pixelGameEngine.h"
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using namespace olc;
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class TILE{
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public:
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int tileX;
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int tileY;
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TILE(int tileX,int tileY) {
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this->tileX=tileX;
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this->tileY=tileY;
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};
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};
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#endif |