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SeasonI/states.h

23 lines
376 B

namespace GameState{
enum{
EDITOR,
TILE_SELECT,
OBJ_SELECT,
ENCOUNTER_SELECT,
GAME_WORLD,
};
}
namespace BattleState{
enum{
MOVE_CAMERA,
WAIT,
WAIT_ANIMATION,
SELECT_ACTION,
POWER_SELECT,
GRADE_SELECT,
ITEM_SELECT,
TARGET_SELECT,
MOVE_SELECT,
};
}