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26 lines
417 B
26 lines
417 B
#ifndef STATES_H
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#define STATES_H
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namespace GameState{
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enum{
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EDITOR,
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TILE_SELECT,
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OBJ_SELECT,
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ENCOUNTER_SELECT,
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GAME_WORLD,
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};
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}
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namespace BattleState{
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enum{
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MOVE_CAMERA,
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WAIT,
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WAIT_ANIMATION,
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SELECT_ACTION,
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POWER_SELECT,
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GRADE_SELECT,
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ITEM_SELECT,
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TARGET_SELECT,
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MOVE_SELECT,
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};
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}
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#endif |