13 Commits (d67ffa3e7feeca85197904560c0f007ff561d6ba)

Author SHA1 Message Date
sigonasr2 f1b88ee013 Saving of game data prototype 2 years ago
sigonasr2 300f77d51e Fixed a segfault with the ally selection system. Implemented battle properties into battle turns 2 years ago
sigonasr2 4e293ff983 Battle Properties implemented 2 years ago
sigonasr2 c8514d9fe7 Display overworld stat cards in overworld menu, AOE healing abilities work outside of battle. 2 years ago
sigonasr2 603bdf8eb7 Special character in font now directly incorporated in DrawString function 2 years ago
sigonasr2 5cc966e71c Overworld power menu refactoring and battle moves turned into a struct 2 years ago
sigonasr2 1a27d57e36 Refactor movelists to use struct initializers instead 2 years ago
sigonasr2 7a3238cb99 Items can be used as Battle Moves 2 years ago
sigonasr2 03285edba4 Basic consumable behaviors implemented 2 years ago
sigonasr2 7caf140c1b Fix wstring conversion on battle power display text, added shadow to battle action display text 2 years ago
sigonasr2 0aac9f825f Made special replace tags / customized display text for battle abilities. 2 years ago
sigonasr2 a0651b308d Customizable messages for displaying in battle. 2 years ago
sigonasr2 cb485e6336 Externalize various components to make clangd happy 2 years ago