sigonasr2
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f1b88ee013
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Saving of game data prototype
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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ed6f4c7f4d
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Update display names for target select when using consumables. Properly dispose of consumables for items that use a special battle move.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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9d2cdaf3d1
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Consume items that don't use the consumable battle move type upon use.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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3d5d1a126e
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Shop sell features implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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fbd730b0e6
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Add some basic initialization tests
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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88efa7764e
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Test Suite first test in action
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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7cda0fe1c7
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Fun little fix for incorrect stats_t struct ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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7aba68c6c0
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Implement money drops on enemies
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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948e8600a6
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Implement status menu display
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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300f77d51e
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Fixed a segfault with the ally selection system. Implemented battle properties into battle turns
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |