sigonasr2
|
97679dd678
|
Basic shop item display
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
7aba68c6c0
|
Implement money drops on enemies
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
320e9bdf30
|
Advanced flag setting and branching. Choice made function
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
f77b7f3cf2
|
Add in branching flag logic.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
1355943754
|
Trim tabs to allow for separated out dialogs
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
1877bd793f
|
Dialog choices now work
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
4483444dd9
|
Prep choice dialog text messages
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
7361111292
|
Syntax for dialog options in message boxes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
948e8600a6
|
Implement status menu display
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
300f77d51e
|
Fixed a segfault with the ally selection system. Implemented battle properties into battle turns
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
4e293ff983
|
Battle Properties implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
fca95e62d2
|
Fix speed grid movement values and made so the centered movement option does not consume a turn
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
50d725ee7e
|
Overworld equip menu fully functional
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
f095fe5148
|
Equipment Management is now possible!
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
9b28a8970b
|
Cursor wrap limiting
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
71b85e0926
|
Equipment menu display and preparation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
ee2154a67b
|
Held key repeat pressing
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
d94382c568
|
Display a message while targeting indicating what the targeting's for
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
e2d23045a7
|
Difference indicators when equipping items.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
dc68810868
|
Minor display fixes for handling overworld inventory
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
fc1bdfd4d3
|
Implemented use of recovery and consumable items in the overworld.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
79321dc127
|
Hide the boxes a bit during target selection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
764bff7683
|
Single target highlighting on overworld
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
dbde149aba
|
Fix message box disappearing during interaction messages
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
145db14bb3
|
Rolling counter wait time needs to be reset
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
50b678211b
|
Implemented single target selection healing
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
c8514d9fe7
|
Display overworld stat cards in overworld menu, AOE healing abilities work outside of battle.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
603bdf8eb7
|
Special character in font now directly incorporated in DrawString function
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
4f4a30ff37
|
Overworld box now functional
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
0236f1f28f
|
Added arrows and extra menu alignments
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
5cc966e71c
|
Overworld power menu refactoring and battle moves turned into a struct
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
1a27d57e36
|
Refactor movelists to use struct initializers instead
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
46b113d3bb
|
Implement a custom object with Interaction
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
fcdfc8065b
|
Extra checks to prevent the player from moving
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
e06a261873
|
Dynamic Polymorphic Object refactoring
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
d6840179f0
|
Added overworld command menu
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
7a3238cb99
|
Items can be used as Battle Moves
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
d5a5165230
|
Enemy spoils drop
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
1bdf96a8ee
|
Fixed issue #1
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
849bfb6576
|
Completed item/equipment implementation in combat
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
03285edba4
|
Basic consumable behaviors implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
3d7d26927d
|
Complete processing of equipping weapons/armor/accessories during fights
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
7caf140c1b
|
Fix wstring conversion on battle power display text, added shadow to battle action display text
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
0aac9f825f
|
Made special replace tags / customized display text for battle abilities.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
a0651b308d
|
Customizable messages for displaying in battle.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
ce547a34b8
|
An item that is selected for equipping during battle gets equipped and used
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
ca941fbbb3
|
PP count checking
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
40242b7067
|
Rolling PP counter implemented and refactored
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
89c480ceab
|
Rolling PP counter implemented and refactored
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
bb7bea1fac
|
Item descriptions added.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |