1 Commits (8a300c001b902bdad79524ad4236bec4bc025a61)

Author SHA1 Message Date
sigonasr2 23f0a7b5d2 Loading and creating new maps 2 years ago
sigonasr2 e3310b2329 Correct casting for collision 2 years ago
sigonasr2 998d695cd6 Detect collisions against terrain, allow passthrough through units. 2 years ago
sigonasr2 7f2339ce19 Smooth movement with vectorized movement and single axis collision resolving 2 years ago
sigonasr2 67ccb1d0c8 Added encounter data to the save map file format 2 years ago
sigonasr2 a0f5e2efd6 Object reordering and layering 2 years ago
sigonasr2 29fb6c2a0a Editing objects 2 years ago
sigonasr2 ba5039b59c Object editor implemented 2 years ago
sigonasr2 d34f7cc044 Save maps 2 years ago
sigonasr2 6a357cb58d Setup tile reading a little differently to accomodate non-wide ASCII chars 2 years ago