sigonasr2
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603bdf8eb7
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Special character in font now directly incorporated in DrawString function
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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5cc966e71c
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Overworld power menu refactoring and battle moves turned into a struct
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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1a27d57e36
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Refactor movelists to use struct initializers instead
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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7a3238cb99
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Items can be used as Battle Moves
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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03285edba4
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Basic consumable behaviors implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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7caf140c1b
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Fix wstring conversion on battle power display text, added shadow to battle action display text
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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0aac9f825f
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Made special replace tags / customized display text for battle abilities.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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a0651b308d
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Customizable messages for displaying in battle.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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cb485e6336
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Externalize various components to make clangd happy
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |