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@ -6,10 +6,15 @@ |
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#include "soundwaveEngine.h" |
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#include "soundwaveEngine.h" |
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#include "tiles.h" |
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#include "tiles.h" |
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#include "references.h" |
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#include "references.h" |
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#include "states.h" |
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#define WIDTH 256 |
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#define WIDTH 256 |
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#define HEIGHT 224 |
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#define HEIGHT 224 |
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#define CAMERA_MOVESPD 0.5 |
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#define CAMERA_MOVESPD 5 |
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#define TILEMAP_SIZE_X 512 |
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#define TILEMAP_SIZE_Y 512 |
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#define TILEMAP_EDITOR_DRAW_MULT 0.4375 |
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#define TILEMAP_EDITOR_TILESIZE (32*TILEMAP_EDITOR_DRAW_MULT) |
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using namespace olc; |
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using namespace olc; |
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@ -74,6 +79,9 @@ public: |
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Map*CURRENT_MAP; |
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Map*CURRENT_MAP; |
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Map*MAP_ONETT; |
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Map*MAP_ONETT; |
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vd2d cameraPos = {0,0}; |
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vd2d cameraPos = {0,0}; |
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state::GameState GAME_STATE = state::EDITOR; |
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vi2d SELECTED_TILE={0,0}; |
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vi2d HIGHLIGHTED_TILE={0,0}; |
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bool MOUSE_PRESSED_DOWN=false,MOUSE_DOWN=false,MOUSE_RELEASED=false; //TODO Implement Mouse things.
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bool MOUSE_PRESSED_DOWN=false,MOUSE_DOWN=false,MOUSE_RELEASED=false; //TODO Implement Mouse things.
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@ -108,6 +116,7 @@ public: |
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elapsedTime-=TARGET_RATE; |
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elapsedTime-=TARGET_RATE; |
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updateGame(); |
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updateGame(); |
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} |
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} |
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keyUpdates(); |
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drawGame(); |
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drawGame(); |
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return true; |
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return true; |
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} |
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} |
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@ -121,32 +130,96 @@ public: |
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} |
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} |
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} |
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} |
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if (UpHeld()) { |
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switch (GAME_STATE) { |
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cameraPos.y-=CAMERA_MOVESPD; |
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case state::TILE_SELECT:{ |
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} |
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if (!TabHeld()) { |
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if (RightHeld()) { |
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GAME_STATE=state::EDITOR; |
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cameraPos.x+=CAMERA_MOVESPD; |
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} |
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} |
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if (GetMouse(0).bHeld) { |
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if (LeftHeld()) { |
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int selectedTileX=GetMouseX()/TILEMAP_EDITOR_TILESIZE; |
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cameraPos.x-=CAMERA_MOVESPD; |
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int selectedTileY=GetMouseY()/TILEMAP_EDITOR_TILESIZE; |
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if (selectedTileX*TILEMAP_EDITOR_DRAW_MULT>=0&&selectedTileX*TILEMAP_EDITOR_DRAW_MULT<TILEMAP_SIZE_X&&selectedTileY*TILEMAP_EDITOR_DRAW_MULT<TILEMAP_SIZE_Y&&selectedTileY*TILEMAP_EDITOR_DRAW_MULT>=0) { |
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SELECTED_TILE={selectedTileX,selectedTileY}; |
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} |
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} |
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}break; |
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case state::EDITOR:{ |
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if (TabHeld()) { |
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GAME_STATE=state::TILE_SELECT; |
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} |
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if (UpHeld()) { |
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cameraPos.y-=CAMERA_MOVESPD; |
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} |
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if (RightHeld()) { |
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cameraPos.x+=CAMERA_MOVESPD; |
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} |
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if (LeftHeld()) { |
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cameraPos.x-=CAMERA_MOVESPD; |
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} |
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if (DownHeld()) { |
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cameraPos.y+=CAMERA_MOVESPD; |
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} |
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int selectedTileX=(GetMouseX()+cameraPos.x)/32; |
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int selectedTileY=(GetMouseY()+cameraPos.y)/32; |
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if (selectedTileX<MAP_WIDTH&&selectedTileY<MAP_HEIGHT&&selectedTileX>=0&&selectedTileY>=0) { |
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HIGHLIGHTED_TILE={selectedTileX,selectedTileY}; |
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} |
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if (GetMouse(0).bHeld) { |
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TILE*tile=MAP[HIGHLIGHTED_TILE.y][HIGHLIGHTED_TILE.x]; |
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tile->tileX=SELECTED_TILE.x; |
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tile->tileY=SELECTED_TILE.y; |
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} |
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}break; |
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} |
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} |
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if (DownHeld()) { |
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} |
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cameraPos.y+=CAMERA_MOVESPD; |
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void keyUpdates() { |
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switch (GAME_STATE) { |
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case state::TILE_SELECT:{ |
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if (UpPressed()) { |
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SELECTED_TILE.y=SELECTED_TILE.y-1; |
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if (SELECTED_TILE.y<0) { |
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SELECTED_TILE.y=TILEMAP_SIZE_Y/32-1; |
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} |
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} |
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if (RightPressed()) { |
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SELECTED_TILE.x=(SELECTED_TILE.x+1)%(TILEMAP_SIZE_X/32); |
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} |
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if (LeftPressed()) { |
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SELECTED_TILE.x=SELECTED_TILE.x-1; |
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if (SELECTED_TILE.x<0) { |
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SELECTED_TILE.x=TILEMAP_SIZE_X/32-1; |
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} |
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} |
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if (DownPressed()) { |
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SELECTED_TILE.y=(SELECTED_TILE.y+1)%(TILEMAP_SIZE_Y/32); |
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} |
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}break; |
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} |
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} |
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} |
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} |
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void drawGame(){ |
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void drawGame(){ |
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for (auto&obj:OBJECTS) { |
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switch (GAME_STATE) { |
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DrawPartialDecal(obj->pos,obj->spr->spr,{(obj->frameIndex%obj->spr->frames)*obj->spr->width,0},{obj->spr->width,obj->spr->spr->sprite->height},obj->scale,obj->color); |
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case state::EDITOR:{ |
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} |
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for (auto&obj:OBJECTS) { |
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for (int y=-1;y<HEIGHT/32+2;y++) { |
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DrawPartialDecal(obj->pos,obj->spr->spr,{(obj->frameIndex%obj->spr->frames)*obj->spr->width,0},{obj->spr->width,obj->spr->spr->sprite->height},obj->scale,obj->color); |
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for (int x=-1;x<WIDTH/32+2;x++) { |
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int yTileOffset = cameraPos.y/32; |
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int xTileOffset = cameraPos.x/32; |
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if (x+xTileOffset>=0&&x+xTileOffset<MAP_WIDTH&&y+yTileOffset>=0&&y+yTileOffset<MAP_HEIGHT) { |
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DrawPartialDecal({x*32-fmod(cameraPos.x,32),y*32-fmod(cameraPos.y,32)},SPRITES[TILESET1],{MAP[y+yTileOffset][x+xTileOffset]->tileX*32,MAP[y+yTileOffset][x+xTileOffset]->tileY*32},{32,32}); |
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} |
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} |
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} |
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for (int y=-1;y<HEIGHT/32+2;y++) { |
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for (int x=-1;x<WIDTH/32+2;x++) { |
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int yTileOffset = cameraPos.y/32; |
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int xTileOffset = cameraPos.x/32; |
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if (x+xTileOffset>=0&&x+xTileOffset<MAP_WIDTH&&y+yTileOffset>=0&&y+yTileOffset<MAP_HEIGHT) { |
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DrawPartialDecal({x*32-fmod(cameraPos.x,32),y*32-fmod(cameraPos.y,32)},SPRITES[TILESET1],{MAP[y+yTileOffset][x+xTileOffset]->tileX*32,MAP[y+yTileOffset][x+xTileOffset]->tileY*32},{32,32}); |
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} |
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} |
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} |
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DrawRectDecal((HIGHLIGHTED_TILE)*32-cameraPos,{32,32},YELLOW); |
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}break; |
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case state::TILE_SELECT:{ |
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//14x14 pixels per tile.
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DrawDecal({0,0},SPRITES[TILESET1],{TILEMAP_EDITOR_DRAW_MULT,TILEMAP_EDITOR_DRAW_MULT}); |
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DrawRectDecal(SELECTED_TILE*(TILEMAP_EDITOR_TILESIZE),{TILEMAP_EDITOR_TILESIZE,TILEMAP_EDITOR_TILESIZE},RED); |
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}break; |
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} |
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} |
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}; |
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}; |
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@ -221,6 +294,9 @@ public: |
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bool TabHeld(){ |
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return GetKey(TAB).bHeld; |
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} |
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bool UpPressed(){ |
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bool UpPressed(){ |
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return GetKey(W).bPressed||GetKey(UP).bPressed||GetKey(NP8).bPressed||MOUSE_PRESSED_DOWN&&GetMouseY()<=HEIGHT-128+32&&GetMouseY()>=HEIGHT-128&&GetMouseX()<=HEIGHT-128; |
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return GetKey(W).bPressed||GetKey(UP).bPressed||GetKey(NP8).bPressed||MOUSE_PRESSED_DOWN&&GetMouseY()<=HEIGHT-128+32&&GetMouseY()>=HEIGHT-128&&GetMouseX()<=HEIGHT-128; |
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} |
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} |
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