|
|
@ -107,8 +107,8 @@ public: |
|
|
|
int frameCount=0; |
|
|
|
int frameCount=0; |
|
|
|
float elapsedTime=0; |
|
|
|
float elapsedTime=0; |
|
|
|
const float TARGET_RATE = 1/60.0; |
|
|
|
const float TARGET_RATE = 1/60.0; |
|
|
|
int MAP_WIDTH; |
|
|
|
int MAP_WIDTH=-1; |
|
|
|
int MAP_HEIGHT; |
|
|
|
int MAP_HEIGHT=-1; |
|
|
|
Map*CURRENT_MAP; |
|
|
|
Map*CURRENT_MAP; |
|
|
|
Map*MAP_ONETT; |
|
|
|
Map*MAP_ONETT; |
|
|
|
vd2d cameraPos = {0,0}; |
|
|
|
vd2d cameraPos = {0,0}; |
|
|
@ -512,26 +512,26 @@ public: |
|
|
|
} |
|
|
|
} |
|
|
|
MAP[i].clear(); |
|
|
|
MAP[i].clear(); |
|
|
|
} |
|
|
|
} |
|
|
|
for (int i=0;i<MAP2.size();i++) { |
|
|
|
for (int i=0;i<MAP.size();i++) { |
|
|
|
for (int j=0;j<MAP2[i].size();j++) { |
|
|
|
for (int j=0;j<MAP[i].size();j++) { |
|
|
|
delete MAP2[i][j]; |
|
|
|
delete MAP2[i][j]; |
|
|
|
} |
|
|
|
} |
|
|
|
MAP2[i].clear(); |
|
|
|
MAP2[i].clear(); |
|
|
|
} |
|
|
|
} |
|
|
|
for (int i=0;i<MAP3.size();i++) { |
|
|
|
for (int i=0;i<MAP.size();i++) { |
|
|
|
for (int j=0;j<MAP3[i].size();j++) { |
|
|
|
for (int j=0;j<MAP[i].size();j++) { |
|
|
|
delete MAP3[i][j]; |
|
|
|
delete MAP3[i][j]; |
|
|
|
} |
|
|
|
} |
|
|
|
MAP3[i].clear(); |
|
|
|
MAP3[i].clear(); |
|
|
|
} |
|
|
|
} |
|
|
|
for (int i=0;i<MAP4.size();i++) { |
|
|
|
for (int i=0;i<MAP.size();i++) { |
|
|
|
for (int j=0;j<MAP4[i].size();j++) { |
|
|
|
for (int j=0;j<MAP[i].size();j++) { |
|
|
|
delete MAP4[i][j]; |
|
|
|
delete MAP4[i][j]; |
|
|
|
} |
|
|
|
} |
|
|
|
MAP4[i].clear(); |
|
|
|
MAP4[i].clear(); |
|
|
|
} |
|
|
|
} |
|
|
|
for (int i=0;i<MAP5.size();i++) { |
|
|
|
for (int i=0;i<MAP.size();i++) { |
|
|
|
for (int j=0;j<MAP5[i].size();j++) { |
|
|
|
for (int j=0;j<MAP[i].size();j++) { |
|
|
|
delete MAP5[i][j]; |
|
|
|
delete MAP5[i][j]; |
|
|
|
} |
|
|
|
} |
|
|
|
MAP5[i].clear(); |
|
|
|
MAP5[i].clear(); |
|
|
@ -539,12 +539,16 @@ public: |
|
|
|
MAP_WIDTH=-1; |
|
|
|
MAP_WIDTH=-1; |
|
|
|
MAP_HEIGHT=-1; |
|
|
|
MAP_HEIGHT=-1; |
|
|
|
MAP.clear(); |
|
|
|
MAP.clear(); |
|
|
|
|
|
|
|
for (int i=0;i<OBJECTS.size();i++) { |
|
|
|
|
|
|
|
delete OBJECTS[i]; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
OBJECTS.clear(); |
|
|
|
|
|
|
|
PLAYER_OBJ=nullptr; |
|
|
|
std::string data; |
|
|
|
std::string data; |
|
|
|
while (f.good()) { |
|
|
|
while (f.good()) { |
|
|
|
f>>data; |
|
|
|
f>>data; |
|
|
|
if (MAP_WIDTH==-1) { |
|
|
|
if (MAP_WIDTH==-1) { |
|
|
|
MAP_WIDTH=data.length()/2; |
|
|
|
MAP_WIDTH=data.length()/2; |
|
|
|
printf("Map Width: %d\n",MAP_WIDTH); |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
if (data.find("OBJECT")!=std::string::npos) { |
|
|
|
if (data.find("OBJECT")!=std::string::npos) { |
|
|
|
int marker=data.find_first_of(';'); |
|
|
|
int marker=data.find_first_of(';'); |
|
|
@ -636,6 +640,8 @@ public: |
|
|
|
} |
|
|
|
} |
|
|
|
MAP5.push_back(tiles); |
|
|
|
MAP5.push_back(tiles); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
MAP_WIDTH=MAP[0].size(); |
|
|
|
|
|
|
|
MAP_HEIGHT=MAP.size(); |
|
|
|
printf("Loaded map %s.\n",map->filename.c_str()); |
|
|
|
printf("Loaded map %s.\n",map->filename.c_str()); |
|
|
|
f.close(); |
|
|
|
f.close(); |
|
|
|
f2.close(); |
|
|
|
f2.close(); |
|
|
@ -927,12 +933,14 @@ public: |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
printf("OBJECTS (%d):\n",OBJECTS.size()); |
|
|
|
//printf("OBJECTS (%d):\n",OBJECTS.size());
|
|
|
|
for (int i=0;i<OBJECTS.size();i++) { |
|
|
|
for (int i=0;i<OBJECTS.size();i++) { |
|
|
|
|
|
|
|
if (i!=OBJECTS[i]->objArrElement) { |
|
|
|
printf("%d :: Object %s - %d (%lf,%lf)\n",i,OBJECTS[i]->name.c_str(),OBJECTS[i]->objArrElement,OBJECTS[i]->pos.x,OBJECTS[i]->pos.y); |
|
|
|
printf("%d :: Object %s - %d (%lf,%lf)\n",i,OBJECTS[i]->name.c_str(),OBJECTS[i]->objArrElement,OBJECTS[i]->pos.x,OBJECTS[i]->pos.y); |
|
|
|
|
|
|
|
} |
|
|
|
assert(i==OBJECTS[i]->objArrElement); |
|
|
|
assert(i==OBJECTS[i]->objArrElement); |
|
|
|
} |
|
|
|
} |
|
|
|
printf("\n"); |
|
|
|
//printf("\n");
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|