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SeasonI/item.h

93 lines
3.1 KiB

#ifndef ITEM_H
#define ITEM_H
#include "pixelGameEngine.h"
using namespace olc;
#include "battle.h"
#include "defines.h"
enum class ItemName{
COOKIE,
EGG,
PIZZA,
MIRACLE_FOOD_LUNCH,
CRACKED_BAT,
TEE_BALL_BAT,
LIGHT_JACKET,
HEAVY_JACKET,
COPPER_BRACELET,
KEY_TO_THE_PALACE,
BOMB,
FREEZE_PACKET,
};
namespace EquipSlot{
enum Equip{
WEAPON,
ARMOR,
ACCESSORY,
NONE
};
}
namespace Consumable{
enum{
FRIENDLY,
ENEMY,
FRIENDLY_PERMANENT, //This item does not get used up when used.
ENEMY_PERMANENT, //This item does not get used up when used.
NOT_A_CONSUMABLE
};
}
enum class ItemAction{
HPRECOVERY,
PPRECOVERY,
ATKINCREASE,
HPINCREASE,
PPINCREASE,
SPDINCREASE,
LEARNMOVE,
};
struct ItemStatsStruct{
int hpRecovery=0;
int ppRecovery=0;
int atkIncrease=0;
int spdIncrease=0;
int hpIncrease=0;
int ppIncrease=0;
Battle::Move*learnAbility=nullptr;
int damage=0;
int rollDmg=0;
int attack=0;
int defense=0;
EquipSlot::Equip equip=EquipSlot::NONE; //Whether or not this is equipment.
bool important=false; //If an item's important it can't be discarded.
int consumable=Consumable::NOT_A_CONSUMABLE; //Whether or not this item is consumed when used.
};
struct CustomItemMessage{
std::string s="";
ItemAction a=ItemAction::HPRECOVERY;
};
class Item{
public:
std::string name;
std::string description;
Battle::Move*battlemove=nullptr;
ItemStatsStruct stats;
int dropChance=8; //1 out of dropChance change of item dropping.
std::vector<CustomItemMessage> messages;
Item(std::string name,std::string desc,int dropChance=8,ItemStatsStruct stats={hpRecovery:0,ppRecovery:0,atkIncrease:0,spdIncrease:0,hpIncrease:0,ppIncrease:0,learnAbility:nullptr,damage:0,rollDmg:0,attack:0,defense:0,equip:EquipSlot::NONE,important:false,consumable:Consumable::NOT_A_CONSUMABLE},Battle::Move*battlemove=nullptr)
:name(name),description(desc),stats(stats),dropChance(dropChance),battlemove(battlemove){
if (stats.hpRecovery) {messages.push_back({"$TARGET recovers "+std::to_string(stats.hpRecovery)+" HP.",ItemAction::HPRECOVERY});}
if (stats.ppRecovery) {messages.push_back({"$TARGET recovers "+std::to_string(stats.ppRecovery)+" PP.",ItemAction::PPRECOVERY});}
if (stats.atkIncrease) {messages.push_back({"$TARGET gains "+std::to_string(stats.atkIncrease)+" ATK point"+(stats.atkIncrease==1?"":"s")+".",ItemAction::ATKINCREASE});}
if (stats.hpIncrease) {messages.push_back({"$TARGET gains "+std::to_string(stats.hpIncrease)+" HP point"+(stats.hpIncrease==1?"":"s")+".",ItemAction::HPINCREASE});}
if (stats.ppIncrease) {messages.push_back({"$TARGET gains "+std::to_string(stats.ppIncrease)+" PP point"+(stats.ppIncrease==1?"":"s")+".",ItemAction::PPINCREASE});}
if (stats.spdIncrease) {messages.push_back({"$TARGET gains "+std::to_string(stats.spdIncrease)+" SPD point"+(stats.spdIncrease==1?"":"s")+".",ItemAction::SPDINCREASE});}
if (stats.learnAbility!=nullptr) {messages.push_back({"$TARGET gains the ability to use "+stats.learnAbility->name+" "+((stats.learnAbility->grade!=0)?std::string(1,stats.learnAbility->grade):"")+"!",ItemAction::LEARNMOVE});}
}
};
#endif