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1162 lines
44 KiB
1162 lines
44 KiB
using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Media;
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using System.Windows.Input;
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using System.Windows.Data;
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using System.Windows.Shapes;
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using System.Windows.Media.Imaging;
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using System.ComponentModel;
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using System.Collections.Generic;
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namespace smx_config
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{
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// The checkbox to enable and disable the advanced per-panel sliders (Settings.Default.AdvancedMode).
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public class AdvancedThresholdViewCheckbox: CheckBox
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{
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public static readonly DependencyProperty AdvancedModeEnabledProperty = DependencyProperty.Register("AdvancedModeEnabled",
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typeof(bool), typeof(AdvancedThresholdViewCheckbox), new FrameworkPropertyMetadata(false));
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public bool AdvancedModeEnabled {
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get { return (bool) GetValue(AdvancedModeEnabledProperty); }
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set { SetValue(AdvancedModeEnabledProperty, value); }
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}
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OnConfigChange onConfigChange;
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public override void OnApplyTemplate()
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{
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base.OnApplyTemplate();
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onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
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LoadUIFromConfig(ActivePad.GetFirstActivePadConfig(args));
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});
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}
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private void LoadUIFromConfig(SMX.SMXConfig config)
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{
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// The master version doesn't actually matter, but we use this as a signal that the panels
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// have a new enough firmware to support this.
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bool SupportsAdvancedMode = config.masterVersion != 0xFF && config.masterVersion >= 2;
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Visibility = SupportsAdvancedMode? Visibility.Visible:Visibility.Collapsed;
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// If the controller doesn't support advanced mode, make sure advanced mode is disabled.
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if(!SupportsAdvancedMode)
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Properties.Settings.Default.AdvancedMode = false;
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AdvancedModeEnabled = Properties.Settings.Default.AdvancedMode;
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}
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protected override void OnClick()
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{
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Properties.Settings.Default.AdvancedMode = !Properties.Settings.Default.AdvancedMode;
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if(!Properties.Settings.Default.AdvancedMode)
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{
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// Sync thresholds when we exit advanced mode. XXX: not needed since MainWindow is recreating
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// sliders anyway
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ThresholdSettings.SyncSliderThresholds();
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}
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// Refresh the UI.
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LoadUIFromConfig(ActivePad.GetFirstActivePadConfig());
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}
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}
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// This implements the threshold slider widget for changing an upper/lower threshold pair.
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public class ThresholdSlider: Control
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{
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public static readonly DependencyProperty TypeProperty = DependencyProperty.Register("Type",
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typeof(string), typeof(ThresholdSlider), new FrameworkPropertyMetadata(""));
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public string Type {
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get { return (string) GetValue(TypeProperty); }
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set { SetValue(TypeProperty, value); }
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}
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// If false, this threshold hasn't been enabled by the user. The slider will be greyed out. This
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// is different from our own IsEnabled, since setting that to false would also disable EnabledCheckbox,
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// preventing it from being turned back on.
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public static readonly DependencyProperty ThresholdEnabledProperty = DependencyProperty.Register("ThresholdEnabled",
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typeof(bool), typeof(ThresholdSlider), new FrameworkPropertyMetadata(true));
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public bool ThresholdEnabled {
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get { return (bool) GetValue(ThresholdEnabledProperty); }
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set { SetValue(ThresholdEnabledProperty, value); }
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}
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// This is set to true if the slider is enabled and the low/high values are displayed. We set this to
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// false when the slider is disabled (or has no selected sensors, for custom-sliders).
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public static readonly DependencyProperty SliderActiveProperty = DependencyProperty.Register("SliderActive",
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typeof(bool), typeof(ThresholdSlider), new FrameworkPropertyMetadata(true));
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public bool SliderActive {
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get { return (bool) GetValue(SliderActiveProperty); }
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set { SetValue(SliderActiveProperty, value); }
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}
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public static readonly DependencyProperty AdvancedModeEnabledProperty = DependencyProperty.Register("AdvancedModeEnabled",
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typeof(bool), typeof(ThresholdSlider), new FrameworkPropertyMetadata(false));
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public bool AdvancedModeEnabled {
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get { return (bool) GetValue(AdvancedModeEnabledProperty); }
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set { SetValue(AdvancedModeEnabledProperty, value); }
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}
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DoubleSlider slider;
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Label LowerLabel, UpperLabel;
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Image ThresholdWarning;
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PlatformSensorDisplay SensorDisplay;
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OnConfigChange onConfigChange;
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public override void OnApplyTemplate()
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{
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base.OnApplyTemplate();
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slider = GetTemplateChild("Slider") as DoubleSlider;
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LowerLabel = GetTemplateChild("LowerValue") as Label;
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UpperLabel = GetTemplateChild("UpperValue") as Label;
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ThresholdWarning = GetTemplateChild("ThresholdWarning") as Image;
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SensorDisplay = GetTemplateChild("PlatformSensorDisplay") as PlatformSensorDisplay;
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slider.ValueChanged += delegate(DoubleSlider slider) { SaveToConfig(); };
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// Show the edit button for the custom-sensors slider.
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Button EditCustomSensorsButton = GetTemplateChild("EditCustomSensorsButton") as Button;
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EditCustomSensorsButton.Visibility = Type == "custom-sensors"? Visibility.Visible:Visibility.Hidden;
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EditCustomSensorsButton.Click += delegate(object sender, RoutedEventArgs e)
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{
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SetCustomSensors dialog = new SetCustomSensors();
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dialog.Owner = Window.GetWindow(this);
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dialog.ShowDialog();
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};
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onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
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LoadUIFromConfig(ActivePad.GetFirstActivePadConfig(args));
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});
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}
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private void RefreshSliderActiveProperty()
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{
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if(Type == "custom-sensors")
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SliderActive = ThresholdSettings.GetCustomSensors().Count > 0;
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else
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SliderActive = ThresholdEnabled;
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}
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// Return the panel/sensors this widget controls.
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//
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// This returns values for FSRs. We don't configure individual sensors with load cells,
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// and the sensor value will be ignored.
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private List<ThresholdSettings.PanelAndSensor> GetControlledSensors(bool includeOverridden)
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{
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return ThresholdSettings.GetControlledSensorsForSliderType(Type, AdvancedModeEnabled, includeOverridden);
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}
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private void SetValueToConfig(ref SMX.SMXConfig config)
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{
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List<ThresholdSettings.PanelAndSensor> panelAndSensors = GetControlledSensors(false);
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foreach(ThresholdSettings.PanelAndSensor panelAndSensor in panelAndSensors)
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{
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if(!config.fsr())
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{
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byte lower = (byte) slider.LowerValue;
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byte upper = (byte) slider.UpperValue;
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config.panelSettings[panelAndSensor.panel].loadCellLowThreshold = lower;
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config.panelSettings[panelAndSensor.panel].loadCellHighThreshold = upper;
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} else {
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byte lower = (byte) slider.LowerValue;
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byte upper = (byte) slider.UpperValue;
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config.panelSettings[panelAndSensor.panel].fsrLowThreshold[panelAndSensor.sensor] = lower;
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config.panelSettings[panelAndSensor.panel].fsrHighThreshold[panelAndSensor.sensor] = upper;
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}
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}
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}
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private void GetValueFromConfig(SMX.SMXConfig config, out int lower, out int upper)
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{
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lower = upper = 0;
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// Use the first controlled sensor. The rest should be the same.
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foreach(ThresholdSettings.PanelAndSensor panelAndSensor in GetControlledSensors(false))
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{
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if(!config.fsr())
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{
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lower = config.panelSettings[panelAndSensor.panel].loadCellLowThreshold;
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upper = config.panelSettings[panelAndSensor.panel].loadCellHighThreshold;
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} else {
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lower = config.panelSettings[panelAndSensor.panel].fsrLowThreshold[panelAndSensor.sensor];
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upper = config.panelSettings[panelAndSensor.panel].fsrHighThreshold[panelAndSensor.sensor];
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}
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return;
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}
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}
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private void SaveToConfig()
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{
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if(UpdatingUI)
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return;
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// Apply the change and save it to the devices.
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foreach(Tuple<int,SMX.SMXConfig> activePad in ActivePad.ActivePads())
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{
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int pad = activePad.Item1;
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SMX.SMXConfig config = activePad.Item2;
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SetValueToConfig(ref config);
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SMX.SMX.SetConfig(pad, config);
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CurrentSMXDevice.singleton.FireConfigurationChanged(this);
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}
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}
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bool UpdatingUI = false;
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private void LoadUIFromConfig(SMX.SMXConfig config)
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{
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// Make sure SaveToConfig doesn't treat these as the user changing values.
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UpdatingUI = true;
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RefreshSliderActiveProperty();
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// Set the range for the slider.
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if(config.fsr())
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{
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// 16-bit FSR thresholds.
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slider.Minimum = 5;
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slider.Maximum = 250;
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slider.MinimumDistance = 5;
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} else {
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// 8-bit load cell thresholds
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slider.Minimum = 20;
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slider.Maximum = 200;
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slider.MinimumDistance = 10;
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}
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int lower, upper;
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GetValueFromConfig(config, out lower, out upper);
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// Firmware versions before 4 allowed 0xFF to be used to disable a threshold.
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// This isn't used in newer firmwares.
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if(config.masterVersion < 4 && lower == 0xFF)
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{
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LowerLabel.Content = "Off";
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UpperLabel.Content = "";
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}
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else
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{
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slider.LowerValue = lower;
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slider.UpperValue = upper;
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LowerLabel.Content = lower.ToString();
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UpperLabel.Content = upper.ToString();
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}
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List<ThresholdSettings.PanelAndSensor> controlledSensors = GetControlledSensors(false);
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bool ShowThresholdWarning = false;
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foreach(ThresholdSettings.PanelAndSensor panelAndSensor in controlledSensors)
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{
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if(config.ShowThresholdWarning(panelAndSensor.panel, panelAndSensor.sensor))
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ShowThresholdWarning = true;
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}
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ThresholdWarning.Visibility = ShowThresholdWarning? Visibility.Visible:Visibility.Hidden;
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// SensorDisplay shows which sensors we control. If this sensor is enabled, show the
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// sensors this sensor controls.
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//
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// If we're disabled, the icon will be empty. That looks
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// weird, so in that case we show
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// Set the icon next to the slider to show which sensors we control.
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List<ThresholdSettings.PanelAndSensor> defaultControlledSensors = GetControlledSensors(true);
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SensorDisplay.SetFromPanelAndSensors(controlledSensors, defaultControlledSensors);
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UpdatingUI = false;
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}
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}
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// The checkbox next to the threshold slider to turn it on or off. This is only used
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// for inner-sensors and outer-sensors, and hides itself automatically for others.
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public class ThresholdEnabledButton: CheckBox
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{
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// Which threshold slider this is for. This is bound to ThresholdSlider.Type above.
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public static readonly DependencyProperty TypeProperty = DependencyProperty.Register("Type",
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typeof(string), typeof(ThresholdEnabledButton), new FrameworkPropertyMetadata(""));
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public string Type {
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get { return (string) GetValue(TypeProperty); }
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set { SetValue(TypeProperty, value); }
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}
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public override void OnApplyTemplate()
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{
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base.OnApplyTemplate();
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if(Type != "inner-sensors" && Type != "outer-sensors")
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{
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Visibility = Visibility.Hidden;
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IsChecked = true;
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return;
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}
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Checked += delegate(object sender, RoutedEventArgs e) { SaveToSettings(); };
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Unchecked += delegate(object sender, RoutedEventArgs e) { SaveToSettings(); };
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OnConfigChange onConfigChange;
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onConfigChange = new OnConfigChange(this, delegate(LoadFromConfigDelegateArgs args) {
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LoadFromSettings();
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});
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}
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private void LoadFromSettings()
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{
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if(Type == "inner-sensors")
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IsChecked = Properties.Settings.Default.UseInnerSensorThresholds;
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else if(Type == "outer-sensors")
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IsChecked = Properties.Settings.Default.UseOuterSensorThresholds;
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}
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private void SaveToSettings()
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{
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if(Type == "inner-sensors")
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Properties.Settings.Default.UseInnerSensorThresholds = (bool) IsChecked;
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else if(Type == "outer-sensors")
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Properties.Settings.Default.UseOuterSensorThresholds = (bool) IsChecked;
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Properties.Settings.Default.Save();
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// Sync thresholds after enabling or disabling a slider.
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ThresholdSettings.SyncSliderThresholds();
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CurrentSMXDevice.singleton.FireConfigurationChanged(this);
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}
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}
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// A button with a selectable highlight.
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public class SelectableButton: Button
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{
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public static readonly DependencyProperty SelectedProperty = DependencyProperty.Register("Selected",
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typeof(bool), typeof(SelectableButton), new FrameworkPropertyMetadata(false));
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public bool Selected {
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get { return (bool) GetValue(SelectedProperty); }
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set { SetValue(SelectedProperty, value); }
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}
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}
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// A button that selects a preset, and shows a checkmark if that preset is set.
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public class PresetButton: Control
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{
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public static readonly DependencyProperty TypeProperty = DependencyProperty.Register("Type",
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typeof(string), typeof(PresetButton), new FrameworkPropertyMetadata(""));
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public string Type {
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get { return (string) GetValue(TypeProperty); }
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set { SetValue(TypeProperty, value); }
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}
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public static readonly DependencyProperty SelectedProperty = DependencyProperty.Register("Selected",
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typeof(bool), typeof(PresetButton), new FrameworkPropertyMetadata(true));
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public bool Selected {
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get { return (bool) GetValue(SelectedProperty); }
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set { SetValue(SelectedProperty, value); }
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}
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public static readonly DependencyProperty LabelProperty = DependencyProperty.Register("Label",
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typeof(string), typeof(PresetButton), new FrameworkPropertyMetadata(""));
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public string Label {
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get { return (string) GetValue(LabelProperty); }
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set { SetValue(LabelProperty, value); }
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}
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private OnConfigChange onConfigChange;
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public override void OnApplyTemplate()
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{
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base.OnApplyTemplate();
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Button button = GetTemplateChild("PART_Button") as Button;
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button.Click += delegate(object sender, RoutedEventArgs e) { Select(); };
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onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
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foreach(Tuple<int,SMX.SMXConfig> activePad in ActivePad.ActivePads())
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{
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SMX.SMXConfig config = activePad.Item2;
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string CurrentPreset = ConfigPresets.GetPreset(config);
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Selected = CurrentPreset == Type;
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break;
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}
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});
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}
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private void Select()
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{
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foreach(Tuple<int,SMX.SMXConfig> activePad in ActivePad.ActivePads())
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{
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int pad = activePad.Item1;
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SMX.SMXConfig config = activePad.Item2;
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ConfigPresets.SetPreset(Type, ref config);
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SMX.SMX.SetConfig(pad, config);
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}
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CurrentSMXDevice.singleton.FireConfigurationChanged(this);
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}
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}
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public class PresetWidget: Control
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{
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public static readonly DependencyProperty TypeProperty = DependencyProperty.Register("Type",
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typeof(string), typeof(PresetWidget), new FrameworkPropertyMetadata(""));
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public string Type {
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get { return (string) GetValue(TypeProperty); }
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set { SetValue(TypeProperty, value); }
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}
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public static readonly DependencyProperty DescriptionProperty = DependencyProperty.Register("Description",
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typeof(string), typeof(PresetWidget), new FrameworkPropertyMetadata(""));
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public string Description {
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get { return (string) GetValue(DescriptionProperty); }
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set { SetValue(DescriptionProperty, value); }
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}
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public static readonly DependencyProperty LabelProperty = DependencyProperty.Register("Label",
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typeof(string), typeof(PresetWidget), new FrameworkPropertyMetadata(""));
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public string Label {
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get { return (string) GetValue(LabelProperty); }
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set { SetValue(LabelProperty, value); }
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}
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}
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public class PanelButton: ToggleButton
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{
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public static readonly DependencyProperty ButtonProperty = DependencyProperty.RegisterAttached("Button",
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typeof(string), typeof(PanelButton), new FrameworkPropertyMetadata(null));
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public string Button {
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get { return (string) this.GetValue(ButtonProperty); }
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set { this.SetValue(ButtonProperty, value); }
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}
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protected override void OnIsPressedChanged(DependencyPropertyChangedEventArgs e)
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{
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base.OnIsPressedChanged(e);
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}
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}
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// A base class for buttons used to select a panel to work with.
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public class PanelSelectButton: Button
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{
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// Whether this button is selected.
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public static readonly DependencyProperty IsSelectedProperty = DependencyProperty.RegisterAttached("IsSelected",
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typeof(bool), typeof(PanelSelectButton), new FrameworkPropertyMetadata(false));
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public bool IsSelected {
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get { return (bool) this.GetValue(IsSelectedProperty); }
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set { this.SetValue(IsSelectedProperty, value); }
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}
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}
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// A button that selects which color is being set.
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public abstract class ColorButton: PanelSelectButton
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{
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// The color configured for this panel:
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public static readonly DependencyProperty PanelColorProperty = DependencyProperty.RegisterAttached("PanelColor",
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typeof(SolidColorBrush), typeof(ColorButton), new FrameworkPropertyMetadata(new SolidColorBrush()));
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public SolidColorBrush PanelColor {
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get { return (SolidColorBrush) this.GetValue(PanelColorProperty); }
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set { this.SetValue(PanelColorProperty, value); }
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}
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// Return 0 if this is for the P1 pad, or 1 if it's for P2.
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protected abstract int getPadNo();
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// Return true if this panel is enabled and should be selectable.
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public abstract bool isEnabled(LoadFromConfigDelegateArgs args);
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// Get and set our color to the pad configuration.
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abstract public Color getColor();
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abstract public void setColor(Color color);
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public override void OnApplyTemplate()
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{
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base.OnApplyTemplate();
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OnConfigChange onConfigChange;
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onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
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LoadUIFromConfig(args);
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});
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}
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// Set PanelColor. This widget doesn't change the color, it only reflects the current configuration.
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private void LoadUIFromConfig(LoadFromConfigDelegateArgs args)
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{
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SMX.SMXConfig config = args.controller[getPadNo()].config;
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// Hide disabled color buttons.
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Visibility = isEnabled(args)? Visibility.Visible:Visibility.Hidden;
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Color rgb = getColor();
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PanelColor = new SolidColorBrush(rgb);
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}
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Point MouseDownPosition;
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protected override void OnMouseDown(MouseButtonEventArgs e)
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{
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MouseDownPosition = e.GetPosition(null);
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base.OnMouseDown(e);
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}
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// Handle initiating drag.
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protected override void OnMouseMove(MouseEventArgs e)
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{
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if(e.LeftButton == MouseButtonState.Pressed)
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{
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Point position = e.GetPosition(null);
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// Why do we have to handle drag thresholding manually? This is the platform's job.
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// If we don't do this, clicks won't work at all.
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if (Math.Abs(position.X - MouseDownPosition.X) >= SystemParameters.MinimumHorizontalDragDistance ||
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Math.Abs(position.Y - MouseDownPosition.Y) >= SystemParameters.MinimumVerticalDragDistance)
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{
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DragDrop.DoDragDrop(this, Helpers.ColorToString(PanelColor.Color), DragDropEffects.Copy);
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}
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}
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base.OnMouseMove(e);
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|
}
|
|
|
|
private bool HandleDrop(DragEventArgs e)
|
|
{
|
|
PanelColorButton Button = e.Source as PanelColorButton;
|
|
if(Button == null)
|
|
return false;
|
|
|
|
// A color is being dropped from another button. Don't just update our color, since
|
|
// that will just change the button color and not actually apply it.
|
|
DataObject data = e.Data as DataObject;
|
|
if(data == null)
|
|
return false;
|
|
|
|
// Parse the color being dragged onto us, and set it.
|
|
Color color = Helpers.ParseColorString(data.GetData(typeof(string)) as string);
|
|
setColor(color);
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override void OnDrop(DragEventArgs e)
|
|
{
|
|
if(!HandleDrop(e))
|
|
base.OnDrop(e);
|
|
}
|
|
}
|
|
|
|
// A ColorButton for setting a panel color.
|
|
public class PanelColorButton: ColorButton
|
|
{
|
|
// Which panel this is (P1 0-8, P2 9-17):
|
|
public static readonly DependencyProperty PanelProperty = DependencyProperty.RegisterAttached("Panel",
|
|
typeof(int), typeof(PanelColorButton), new FrameworkPropertyMetadata(0));
|
|
|
|
public int Panel {
|
|
get { return (int) this.GetValue(PanelProperty); }
|
|
set { this.SetValue(PanelProperty, value); }
|
|
}
|
|
|
|
protected override int getPadNo()
|
|
{
|
|
return Panel < 9? 0:1;
|
|
}
|
|
|
|
// A panel is enabled if it's enabled in the panel mask, which can be
|
|
// changed on the advanced tab.
|
|
public override bool isEnabled(LoadFromConfigDelegateArgs args)
|
|
{
|
|
int pad = getPadNo();
|
|
SMX.SMXConfig config = args.controller[pad].config;
|
|
|
|
if(!args.controller[pad].info.connected)
|
|
return false;
|
|
|
|
int PanelIndex = Panel % 9;
|
|
bool[] enabledPanels = config.GetEnabledPanels();
|
|
return enabledPanels[PanelIndex];
|
|
}
|
|
|
|
public override void setColor(Color color)
|
|
{
|
|
// Apply the change and save it to the device.
|
|
int pad = getPadNo();
|
|
SMX.SMXConfig config;
|
|
if(!SMX.SMX.GetConfig(pad, out config))
|
|
return;
|
|
|
|
// Light colors are 8-bit values, but we only use values between 0-170. Higher values
|
|
// don't make the panel noticeably brighter, and just draw more power.
|
|
int PanelIndex = Panel % 9;
|
|
config.stepColor[PanelIndex*3+0] = Helpers.ScaleColor(color.R);
|
|
config.stepColor[PanelIndex*3+1] = Helpers.ScaleColor(color.G);
|
|
config.stepColor[PanelIndex*3+2] = Helpers.ScaleColor(color.B);
|
|
|
|
SMX.SMX.SetConfig(pad, config);
|
|
CurrentSMXDevice.singleton.FireConfigurationChanged(this);
|
|
}
|
|
|
|
// Return the color set for this panel in config.
|
|
public override Color getColor()
|
|
{
|
|
int pad = getPadNo();
|
|
SMX.SMXConfig config;
|
|
if(!SMX.SMX.GetConfig(pad, out config))
|
|
return Color.FromRgb(0,0,0);
|
|
|
|
int PanelIndex = Panel % 9;
|
|
return Helpers.UnscaleColor(Color.FromRgb(
|
|
config.stepColor[PanelIndex*3+0],
|
|
config.stepColor[PanelIndex*3+1],
|
|
config.stepColor[PanelIndex*3+2]));
|
|
}
|
|
}
|
|
|
|
public class FloorColorButton: ColorButton
|
|
{
|
|
// 0 if this is for P1, 1 for P2.
|
|
public static readonly DependencyProperty PadProperty = DependencyProperty.RegisterAttached("Pad",
|
|
typeof(int), typeof(FloorColorButton), new FrameworkPropertyMetadata(0));
|
|
|
|
public int Pad {
|
|
get { return (int) this.GetValue(PadProperty); }
|
|
set { this.SetValue(PadProperty, value); }
|
|
}
|
|
protected override int getPadNo() { return Pad; }
|
|
|
|
// The floor color button is available if the firmware is v4 or greater.
|
|
public override bool isEnabled(LoadFromConfigDelegateArgs args)
|
|
{
|
|
int pad = getPadNo();
|
|
SMX.SMXConfig config = args.controller[pad].config;
|
|
return config.masterVersion >= 4;
|
|
}
|
|
|
|
public override void setColor(Color color)
|
|
{
|
|
// Apply the change and save it to the device.
|
|
int pad = getPadNo();
|
|
SMX.SMXConfig config;
|
|
if(!SMX.SMX.GetConfig(pad, out config))
|
|
return;
|
|
|
|
config.platformStripColor[0] = color.R;
|
|
config.platformStripColor[1] = color.G;
|
|
config.platformStripColor[2] = color.B;
|
|
|
|
SMX.SMX.SetConfig(pad, config);
|
|
CurrentSMXDevice.singleton.FireConfigurationChanged(this);
|
|
}
|
|
|
|
// Return the color set for this panel in config.
|
|
public override Color getColor()
|
|
{
|
|
int pad = getPadNo();
|
|
SMX.SMXConfig config;
|
|
if(!SMX.SMX.GetConfig(pad, out config))
|
|
return Color.FromRgb(0,0,0);
|
|
|
|
return Color.FromRgb(config.platformStripColor[0], config.platformStripColor[1], config.platformStripColor[2]);
|
|
}
|
|
}
|
|
|
|
// This is a Slider class with some added helpers.
|
|
public class Slider2: Slider
|
|
{
|
|
public delegate void DragEvent();
|
|
public event DragEvent StartedDragging, StoppedDragging;
|
|
|
|
protected Thumb Thumb;
|
|
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
Track track = Template.FindName("PART_Track", this) as Track;
|
|
Thumb = track.Thumb;
|
|
}
|
|
|
|
// How are there no events for this?
|
|
protected override void OnThumbDragStarted(DragStartedEventArgs e)
|
|
{
|
|
base.OnThumbDragStarted(e);
|
|
StartedDragging?.Invoke();
|
|
}
|
|
|
|
protected override void OnThumbDragCompleted(DragCompletedEventArgs e)
|
|
{
|
|
base.OnThumbDragCompleted(e);
|
|
StoppedDragging?.Invoke();
|
|
}
|
|
|
|
public Slider2()
|
|
{
|
|
// Fix the slider not dragging after clicking outside the thumb.
|
|
// http://stackoverflow.com/a/30575638/136829
|
|
bool clickedInSlider = false;
|
|
MouseMove += delegate(object sender, MouseEventArgs args)
|
|
{
|
|
if(args.LeftButton == MouseButtonState.Released || !clickedInSlider || Thumb.IsDragging)
|
|
return;
|
|
|
|
Thumb.RaiseEvent(new MouseButtonEventArgs(args.MouseDevice, args.Timestamp, MouseButton.Left)
|
|
{
|
|
RoutedEvent = UIElement.MouseLeftButtonDownEvent,
|
|
Source = args.Source,
|
|
});
|
|
};
|
|
|
|
AddHandler(UIElement.PreviewMouseLeftButtonDownEvent, new RoutedEventHandler((sender, args) =>
|
|
{
|
|
clickedInSlider = true;
|
|
}), true);
|
|
|
|
AddHandler(UIElement.PreviewMouseLeftButtonUpEvent, new RoutedEventHandler((sender, args) =>
|
|
{
|
|
clickedInSlider = false;
|
|
}), true);
|
|
}
|
|
};
|
|
|
|
// This is the Slider inside a ColorPicker.
|
|
public class ColorPickerSlider: Slider2
|
|
{
|
|
public ColorPickerSlider()
|
|
{
|
|
}
|
|
};
|
|
|
|
public class ColorPicker: Control
|
|
{
|
|
ColorPickerSlider HueSlider;
|
|
public delegate void Event();
|
|
|
|
// The selected ColorButton. This handles getting and setting the color to the
|
|
// config.
|
|
ColorButton _colorButton;
|
|
public ColorButton colorButton {
|
|
get { return _colorButton; }
|
|
set {
|
|
_colorButton = value;
|
|
|
|
// Refresh on change.
|
|
LoadFromConfigDelegateArgs args = CurrentSMXDevice.singleton.GetState();
|
|
LoadUIFromConfig(args);
|
|
}
|
|
}
|
|
|
|
|
|
public event Event StartedDragging, StoppedDragging;
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
HueSlider = GetTemplateChild("HueSlider") as ColorPickerSlider;
|
|
HueSlider.ValueChanged += delegate(object sender, RoutedPropertyChangedEventArgs<double> e) {
|
|
SaveToConfig();
|
|
};
|
|
|
|
HueSlider.StartedDragging += delegate() { StartedDragging?.Invoke(); };
|
|
HueSlider.StoppedDragging += delegate() { StoppedDragging?.Invoke(); };
|
|
|
|
DoubleCollection ticks = new DoubleCollection();
|
|
// Add a tick at the minimum value, which is a negative value. This is the
|
|
// tick for white.
|
|
ticks.Add(HueSlider.Minimum);
|
|
|
|
// Add a tick for 0-359. Don't add 360, since that's the same as 0.
|
|
for(int i = 0; i < 360; ++i)
|
|
ticks.Add(i);
|
|
HueSlider.Ticks = ticks;
|
|
|
|
OnConfigChange onConfigChange;
|
|
onConfigChange = new OnConfigChange(this, delegate(LoadFromConfigDelegateArgs args) {
|
|
LoadUIFromConfig(args);
|
|
});
|
|
}
|
|
|
|
private void SaveToConfig()
|
|
{
|
|
if(UpdatingUI || _colorButton == null)
|
|
return;
|
|
|
|
Color color = Helpers.FromHSV(HueSlider.Value, 1, 1);
|
|
|
|
// If we're set to the minimum value, use white instead.
|
|
if(HueSlider.Value == HueSlider.Minimum)
|
|
color = Color.FromRgb(255,255,255);
|
|
|
|
_colorButton.setColor(color);
|
|
}
|
|
|
|
bool UpdatingUI = false;
|
|
private void LoadUIFromConfig(LoadFromConfigDelegateArgs args)
|
|
{
|
|
if(UpdatingUI || _colorButton == null)
|
|
return;
|
|
|
|
// Make sure SaveToConfig doesn't treat these as the user changing values.
|
|
UpdatingUI = true;
|
|
|
|
// Reverse the scaling we applied in SaveToConfig.
|
|
Color rgb = _colorButton.getColor();
|
|
double h, s, v;
|
|
Helpers.ToHSV(rgb, out h, out s, out v);
|
|
|
|
// Check for white. Since the conversion through LightsScaleFactor may not round trip
|
|
// back to exactly #FFFFFF, give some room for error in the value (brightness).
|
|
if(s <= 0.001 && v >= .90)
|
|
{
|
|
// This is white, so set it to the white block at the left edge of the slider.
|
|
HueSlider.Value = HueSlider.Minimum;
|
|
}
|
|
else
|
|
{
|
|
HueSlider.Value = h;
|
|
}
|
|
|
|
UpdatingUI = false;
|
|
}
|
|
};
|
|
|
|
// This widget selects which panels are enabled. We only show one of these for both pads.
|
|
class PanelSelector: Control
|
|
{
|
|
PanelButton[] EnabledPanelButtons;
|
|
OnConfigChange onConfigChange;
|
|
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
int[] PanelToIndex = new int[] {
|
|
7, 8, 9,
|
|
4, 5, 6,
|
|
1, 2, 3,
|
|
};
|
|
|
|
EnabledPanelButtons = new PanelButton[9];
|
|
for(int i = 0; i < 9; ++i)
|
|
EnabledPanelButtons[i] = GetTemplateChild("EnablePanel" + PanelToIndex[i]) as PanelButton;
|
|
|
|
foreach(PanelButton button in EnabledPanelButtons)
|
|
button.Click += EnabledPanelButtonClicked;
|
|
|
|
onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
|
|
LoadUIFromConfig(ActivePad.GetFirstActivePadConfig(args));
|
|
});
|
|
}
|
|
|
|
private void LoadUIFromConfig(SMX.SMXConfig config)
|
|
{
|
|
// The firmware configuration allows disabling each of the four sensors in a panel
|
|
// individually, but currently we only have a UI for toggling the whole sensor. Taking
|
|
// individual sensors out isn't recommended.
|
|
bool[] enabledPanels = {
|
|
(config.enabledSensors[0] & 0xF0) != 0,
|
|
(config.enabledSensors[0] & 0x0F) != 0,
|
|
(config.enabledSensors[1] & 0xF0) != 0,
|
|
(config.enabledSensors[1] & 0x0F) != 0,
|
|
(config.enabledSensors[2] & 0xF0) != 0,
|
|
(config.enabledSensors[2] & 0x0F) != 0,
|
|
(config.enabledSensors[3] & 0xF0) != 0,
|
|
(config.enabledSensors[3] & 0x0F) != 0,
|
|
(config.enabledSensors[4] & 0xF0) != 0,
|
|
};
|
|
|
|
for(int i = 0; i < 9; ++i)
|
|
EnabledPanelButtons[i].IsChecked = enabledPanels[i];
|
|
}
|
|
|
|
private int GetIndexFromButton(object sender)
|
|
{
|
|
for(int i = 0; i < 9; i++)
|
|
{
|
|
if(sender == EnabledPanelButtons[i])
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
private void EnabledPanelButtonClicked(object sender, EventArgs e)
|
|
{
|
|
// One of the panel buttons on the panel toggle UI was clicked. Toggle the
|
|
// panel.
|
|
int button = GetIndexFromButton(sender);
|
|
Console.WriteLine("Clicked " + button);
|
|
|
|
// Set the enabled sensor mask on both pads to the state of the UI.
|
|
foreach(Tuple<int,SMX.SMXConfig> activePad in ActivePad.ActivePads())
|
|
{
|
|
int pad = activePad.Item1;
|
|
SMX.SMXConfig config = activePad.Item2;
|
|
|
|
// This could be done algorithmically, but this is clearer.
|
|
int[] PanelButtonToSensorIndex = {
|
|
0, 0, 1, 1, 2, 2, 3, 3, 4
|
|
};
|
|
byte[] PanelButtonToSensorMask = {
|
|
0xF0, 0x0F,
|
|
0xF0, 0x0F,
|
|
0xF0, 0x0F,
|
|
0xF0, 0x0F,
|
|
0xF0,
|
|
};
|
|
for(int i = 0; i < 5; ++i)
|
|
config.enabledSensors[i] = 0;
|
|
|
|
for(int Panel = 0; Panel < 9; ++Panel)
|
|
{
|
|
int index = PanelButtonToSensorIndex[Panel];
|
|
byte mask = PanelButtonToSensorMask[Panel];
|
|
if(EnabledPanelButtons[Panel].IsChecked == true)
|
|
config.enabledSensors[index] |= (byte) mask;
|
|
}
|
|
|
|
// If we're not in "light all panels" mode, sync up autoLightPanelMask
|
|
// with the new enabledSensors.
|
|
config.refreshAutoLightPanelMask();
|
|
|
|
SMX.SMX.SetConfig(pad, config);
|
|
}
|
|
}
|
|
};
|
|
|
|
public class FrameImage: Image
|
|
{
|
|
// The source image. Changing this after load isn't supported.
|
|
public static readonly DependencyProperty ImageProperty = DependencyProperty.Register("Image",
|
|
typeof(BitmapSource), typeof(FrameImage), new FrameworkPropertyMetadata(null, ImageChangedCallback));
|
|
|
|
public BitmapSource Image {
|
|
get { return (BitmapSource) this.GetValue(ImageProperty); }
|
|
set { this.SetValue(ImageProperty, value); }
|
|
}
|
|
|
|
// Which frame is currently displayed:
|
|
public static readonly DependencyProperty FrameProperty = DependencyProperty.Register("Frame",
|
|
typeof(int), typeof(FrameImage), new FrameworkPropertyMetadata(0, FrameChangedCallback));
|
|
|
|
public int Frame {
|
|
get { return (int) this.GetValue(FrameProperty); }
|
|
set { this.SetValue(FrameProperty, value); }
|
|
}
|
|
|
|
public static readonly DependencyProperty FramesXProperty = DependencyProperty.Register("FramesX",
|
|
typeof(int), typeof(FrameImage), new FrameworkPropertyMetadata(0, ImageChangedCallback));
|
|
|
|
public int FramesX {
|
|
get { return (int) this.GetValue(FramesXProperty); }
|
|
set { this.SetValue(FramesXProperty, value); }
|
|
}
|
|
|
|
private static void ImageChangedCallback(DependencyObject target, DependencyPropertyChangedEventArgs args)
|
|
{
|
|
FrameImage self = target as FrameImage;
|
|
self.Load();
|
|
}
|
|
|
|
private static void FrameChangedCallback(DependencyObject target, DependencyPropertyChangedEventArgs args)
|
|
{
|
|
FrameImage self = target as FrameImage;
|
|
self.Refresh();
|
|
}
|
|
|
|
private BitmapSource[] ImageFrames;
|
|
|
|
private void Load()
|
|
{
|
|
if(Image == null || FramesX == 0)
|
|
{
|
|
ImageFrames = null;
|
|
return;
|
|
}
|
|
|
|
// Split the image into frames.
|
|
int FrameWidth = Image.PixelWidth / FramesX;
|
|
int FrameHeight = Image.PixelHeight;
|
|
ImageFrames = new BitmapSource[FramesX];
|
|
for(int i = 0; i < FramesX; ++i)
|
|
ImageFrames[i] = new CroppedBitmap(Image, new Int32Rect(FrameWidth*i, 0, FrameWidth, FrameHeight));
|
|
|
|
Refresh();
|
|
}
|
|
|
|
private void Refresh()
|
|
{
|
|
if(ImageFrames == null || Frame >= ImageFrames.Length)
|
|
{
|
|
this.Source = null;
|
|
return;
|
|
}
|
|
|
|
this.Source = ImageFrames[Frame];
|
|
}
|
|
};
|
|
|
|
public class LightAllPanelsCheckbox: CheckBox
|
|
{
|
|
public static readonly DependencyProperty LightAllPanelsProperty = DependencyProperty.Register("LightAllPanels",
|
|
typeof(bool), typeof(LightAllPanelsCheckbox), new FrameworkPropertyMetadata(false));
|
|
public bool LightAllPanels {
|
|
get { return (bool) GetValue(LightAllPanelsProperty); }
|
|
set { SetValue(LightAllPanelsProperty, value); }
|
|
}
|
|
|
|
OnConfigChange onConfigChange;
|
|
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
|
|
LoadUIFromConfig(ActivePad.GetFirstActivePadConfig(args));
|
|
});
|
|
}
|
|
|
|
private void LoadUIFromConfig(SMX.SMXConfig config)
|
|
{
|
|
LightAllPanels = config.getLightAllPanelsMode();
|
|
}
|
|
|
|
protected override void OnClick()
|
|
{
|
|
//SMX.SMXConfig firstConfig = ActivePad.GetFirstActivePadConfig();
|
|
foreach(Tuple<int,SMX.SMXConfig> activePad in ActivePad.ActivePads())
|
|
{
|
|
int pad = activePad.Item1;
|
|
SMX.SMXConfig config = activePad.Item2;
|
|
config.setLightAllPanelsMode(!LightAllPanels);
|
|
SMX.SMX.SetConfig(pad, config);
|
|
}
|
|
CurrentSMXDevice.singleton.FireConfigurationChanged(this);
|
|
|
|
// Refresh the UI.
|
|
//LoadUIFromConfig(firstConfig);
|
|
}
|
|
}
|
|
|
|
public class EnableCenterTopSensorCheckbox: CheckBox
|
|
{
|
|
public static readonly DependencyProperty EnableSensorProperty = DependencyProperty.Register("EnableSensor",
|
|
typeof(bool), typeof(EnableCenterTopSensorCheckbox), new FrameworkPropertyMetadata(false));
|
|
public bool EnableSensor {
|
|
get { return (bool) GetValue(EnableSensorProperty); }
|
|
set { SetValue(EnableSensorProperty, value); }
|
|
}
|
|
|
|
OnConfigChange onConfigChange;
|
|
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
onConfigChange = new OnConfigChange(this, delegate (LoadFromConfigDelegateArgs args) {
|
|
LoadUIFromConfig(ActivePad.GetFirstActivePadConfig(args));
|
|
});
|
|
}
|
|
|
|
private void LoadUIFromConfig(SMX.SMXConfig config)
|
|
{
|
|
// Center panel, top sensor:
|
|
bool enabled = config.panelSettings[4].fsrHighThreshold[2] < 255;
|
|
EnableSensor = enabled;
|
|
}
|
|
|
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protected override void OnClick()
|
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{
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foreach(Tuple<int,SMX.SMXConfig> activePad in ActivePad.ActivePads())
|
|
{
|
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int pad = activePad.Item1;
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|
SMX.SMXConfig config = activePad.Item2;
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|
|
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// Disable the sensor by setting its high threshold to 255, and enable it by syncing it up
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// with the other thresholds.
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if(!EnableSensor)
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config.panelSettings[4].fsrHighThreshold[2] = config.panelSettings[4].fsrHighThreshold[0];
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else
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config.panelSettings[4].fsrHighThreshold[2] = 255;
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SMX.SMX.SetConfig(pad, config);
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}
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CurrentSMXDevice.singleton.FireConfigurationChanged(this);
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}
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|
}
|
|
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public class PanelIconWithSensorsSensor: Control
|
|
{
|
|
// 0: black
|
|
// 1: dim highlight
|
|
// 2: bright highlight
|
|
public static readonly DependencyProperty HighlightProperty = DependencyProperty.Register("Highlight",
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typeof(int), typeof(PanelIconWithSensorsSensor), new FrameworkPropertyMetadata(0));
|
|
public int Highlight {
|
|
get { return (int) GetValue(HighlightProperty); }
|
|
set { SetValue(HighlightProperty, value); }
|
|
}
|
|
}
|
|
|
|
// A control with one button for each of four sensors:
|
|
class PanelIconWithSensors: Control
|
|
{
|
|
PanelIconWithSensorsSensor[] panelIconWithSensorsSensor;
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
panelIconWithSensorsSensor = new PanelIconWithSensorsSensor[4];
|
|
for(int sensor = 0; sensor < 4; ++sensor)
|
|
panelIconWithSensorsSensor[sensor] = GetTemplateChild("Sensor" + sensor) as PanelIconWithSensorsSensor;
|
|
}
|
|
|
|
|
|
public PanelIconWithSensorsSensor GetSensorControl(int sensor)
|
|
{
|
|
return panelIconWithSensorsSensor[sensor];
|
|
}
|
|
}
|
|
|
|
public class PlatformSensorDisplay: Control
|
|
{
|
|
PanelIconWithSensors[] panelIconWithSensors;
|
|
public override void OnApplyTemplate()
|
|
{
|
|
base.OnApplyTemplate();
|
|
|
|
panelIconWithSensors = new PanelIconWithSensors[9];
|
|
for(int panel = 0; panel < 9; ++panel)
|
|
panelIconWithSensors[panel] = GetTemplateChild("Panel" + panel) as PanelIconWithSensors;
|
|
}
|
|
|
|
private PanelIconWithSensorsSensor GetSensor(int panel, int sensor)
|
|
{
|
|
return panelIconWithSensors[panel].GetSensorControl(sensor);
|
|
}
|
|
|
|
// Highlight the sensors included in panelAndSensors, and dimly highlight the sensors in
|
|
// disabledPanelAndSensors. If a sensor is in both lists, panelAndSensors takes priority.
|
|
public void SetFromPanelAndSensors(
|
|
List<ThresholdSettings.PanelAndSensor> panelAndSensors,
|
|
List<ThresholdSettings.PanelAndSensor> disabledPanelAndSensors)
|
|
{
|
|
UnhighlightAllSensors();
|
|
|
|
foreach(ThresholdSettings.PanelAndSensor panelAndSensor in disabledPanelAndSensors)
|
|
GetSensor(panelAndSensor.panel, panelAndSensor.sensor).Highlight = 1;
|
|
foreach(ThresholdSettings.PanelAndSensor panelAndSensor in panelAndSensors)
|
|
GetSensor(panelAndSensor.panel, panelAndSensor.sensor).Highlight = 2;
|
|
}
|
|
|
|
// Clear all sensor highlighting.
|
|
public void UnhighlightAllSensors()
|
|
{
|
|
for(int panel = 0; panel < 9; ++panel)
|
|
{
|
|
for(int sensor = 0; sensor < 4; ++sensor)
|
|
GetSensor(panel, sensor).Highlight = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|