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49 lines
1.0 KiB
49 lines
1.0 KiB
#include "SMXThread.h"
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using namespace std;
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using namespace SMX;
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SMXThread::SMXThread(Mutex &lock):
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m_Lock(lock),
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m_Event(lock)
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{
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}
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void SMX::SMXThread::SetHighPriority(bool bHighPriority)
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{
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if(m_hThread == INVALID_HANDLE_VALUE)
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throw exception("SetHighPriority called while the thread isn't running");
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SetThreadPriority(m_hThread, THREAD_PRIORITY_HIGHEST);
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}
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bool SMX::SMXThread::IsCurrentThread() const
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{
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return GetCurrentThreadId() == m_iThreadId;
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}
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void SMXThread::Start(string name)
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{
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// Start the thread.
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m_hThread = CreateThread(NULL, 0, ThreadMainStart, this, 0, &m_iThreadId);
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SMX::SetThreadName(m_iThreadId, name);
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}
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void SMXThread::Shutdown()
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{
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m_Lock.AssertNotLockedByCurrentThread();
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// Shut down the thread and wait for it to exit.
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m_bShutdown = true;
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m_Event.Set();
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WaitForSingleObject(m_hThread, INFINITE);
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m_hThread = INVALID_HANDLE_VALUE;
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}
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DWORD WINAPI SMXThread::ThreadMainStart(void *self_)
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{
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SMXThread *self = (SMXThread *) self_;
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self->ThreadMain();
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return 0;
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}
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