#ifndef SMXGif_h #define SMXGif_h #include #include #include // This is a simple internal GIF decoder. It's only meant to be used by // SMXConfig. namespace SMXGif { struct Color { uint8_t color[4]; Color() { memset(color, 0, sizeof(color)); } Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) { color[0] = r; color[1] = g; color[2] = b; color[3] = a; } bool operator==(const Color &rhs) const { return !memcmp(color, rhs.color, sizeof(*color)); } }; struct GIFImage { int width = 0, height = 0; void Init(int width, int height); Color get(int x, int y) const { return image[y*width+x]; } Color &get(int x, int y) { return image[y*width+x]; } // Clear to a solid color. void Clear(const Color &color); // Copy a rectangle from this image into dst. void CropImage(GIFImage &dst, int crop_left, int crop_top, int crop_width, int crop_height) const; // Copy src into a rectangle in this image. void Blit(GIFImage &src, int dst_left, int dst_top, int dst_width, int dst_height); private: std::vector image; }; struct SMXGifFrame { int width = 0, height = 0; // GIF images have a delay in 10ms units. We use 1ms for clarity. int milliseconds = 0; GIFImage frame; }; // Decode a GIF into a list of frames. bool DecodeGIF(std::string buf, std::vector &frames); } void gif_test(); #endif