Begin snowfall theme.
This commit is contained in:
parent
ecba99cd7e
commit
f4ac610bdd
@ -105,7 +105,7 @@ private:
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col++;
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col++;
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continue;
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continue;
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}
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}
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Pixel p(pge->GetDrawTarget()->GetPixel(x,y));
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Pixel p(pge->GetDrawTarget()->GetPixel(x+12*pad,y));
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lightData.append(1,p.r);
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lightData.append(1,p.r);
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lightData.append(1,p.g);
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lightData.append(1,p.g);
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lightData.append(1,p.b);
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lightData.append(1,p.b);
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@ -121,7 +121,7 @@ private:
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col++;
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col++;
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continue;
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continue;
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}
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}
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Pixel p(pge->GetDrawTarget()->GetPixel(x,y));
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Pixel p(pge->GetDrawTarget()->GetPixel(x+12*pad,y));
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lightData.append(1,p.r);
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lightData.append(1,p.r);
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lightData.append(1,p.g);
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lightData.append(1,p.g);
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lightData.append(1,p.b);
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lightData.append(1,p.b);
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@ -1,6 +1,7 @@
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#define OLC_PGE_APPLICATION
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#define OLC_PGE_APPLICATION
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#include "olcPixelGameEngine.h"
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#include "olcPixelGameEngine.h"
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#include "PGEX_SMX.h"
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#include "PGEX_SMX.h"
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#include "util.h"
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using namespace olc;
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using namespace olc;
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class SMX_PGE : public olc::PixelGameEngine
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class SMX_PGE : public olc::PixelGameEngine
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@ -22,46 +23,50 @@ public:
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return true;
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return true;
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}
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}
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std::vector<vf2d>snow;
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std::vector<vf2d>backgroundSnow;
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float backgroundSnowIntervalTimer{0.03f};
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float backgroundSnowDirectionInterval{60.f};
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#define RIGHT true
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bool backgroundSnowDirection{RIGHT};
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float snowInterval{0.8f};
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float snowTimer{snowInterval};
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const float snowIntervalChangeInterval{60.f};
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float snowIntervalTimer{snowIntervalChangeInterval};
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double totalElapsedTime{};
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float fallSpd{6.f};
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float snowAmplitude{2.f};
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bool OnUserUpdate(float fElapsedTime) override
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bool OnUserUpdate(float fElapsedTime) override
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{
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{
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smx.GetPanel(RIGHT, 0).bHeld;
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Clear({0,0,32});
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if (GetKey(RIGHT).bPressed) {
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backgroundSnowIntervalTimer-=fElapsedTime;
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mode = (mode + 1) % 3;
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snowTimer-=fElapsedTime;
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snowIntervalTimer-=fElapsedTime;
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if(snowTimer<=0.f){
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snow.emplace_back(util::random(ScreenWidth()),-2.f);
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snowTimer=snowInterval;
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}
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}
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switch (mode) {
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if(backgroundSnowIntervalTimer<=0.f){
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case 0: {
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backgroundSnowIntervalTimer=snowIntervalTimer*26.66666667f;
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if (GetKey(SPACE).bPressed) {
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paused = !paused;
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}
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// called once per frame
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if (!paused) {
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for (int x = 0; x < ScreenWidth(); x++)
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for (int y = 0; y < ScreenHeight(); y++)
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Draw(x, y, olc::Pixel(rand() % 255, rand() % 255, rand() % 255));
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}
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}break;
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case 1: {
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Clear(DARK_CYAN);
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DrawRect({ 1,1 }, { 9,18 }, RED);
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}break;
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case 2: {
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Clear(VERY_DARK_BLUE);
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FillCircle(playerPos, 3,VERY_DARK_GREY);
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DrawCircle(playerPos, 3);
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if (GetKey(W).bHeld) {
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playerPos.y -= 5*fElapsedTime;
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}
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if (GetKey(A).bHeld) {
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playerPos.x -= 5 * fElapsedTime;
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}
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if (GetKey(S).bHeld) {
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playerPos.y += 5 * fElapsedTime;
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}
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if (GetKey(D).bHeld) {
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playerPos.x += 5 * fElapsedTime;
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}
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}break;
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}
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}
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if(snowIntervalTimer<=0.f){
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snowInterval=util::random_range(0.1f,2.f);
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snowIntervalTimer=snowIntervalChangeInterval;
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}
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for(int ind{0};vf2d&snow:snow){
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snow.y+=fallSpd*fElapsedTime;
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srand(ind);
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FillCircle(vi2d{int(snow.x+sin(totalElapsedTime+ind*0.5f*fallSpd)*snowAmplitude),int(snow.y)},rand()%2+1,{uint8_t(200+rand()%55),uint8_t(235+rand()%20),255});
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ind++;
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}
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totalElapsedTime=fmod(totalElapsedTime+fElapsedTime,10000.);
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return true;
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return true;
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}
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}
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};
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};
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@ -70,7 +75,7 @@ public:
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int main()
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int main()
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{
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{
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SMX_PGE demo;
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SMX_PGE demo;
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if (demo.Construct(12, 21, 50, 50))
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if (demo.Construct(24, 21, 50, 50))
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demo.Start();
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demo.Start();
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return 0;
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return 0;
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@ -62,7 +62,7 @@
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4063;4100;4127;4201;4244;4275;4355;4505;4512;4702;4786;4996;4996;4005;4018;4389;4389;4800;4592;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<DisableSpecificWarnings>4063;4100;4127;4201;4244;4275;4355;4505;4512;4702;4786;4996;4996;4005;4018;4389;4389;4800;4592;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<AdditionalIncludeDirectories>..\sdk</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\sdk</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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@ -81,7 +81,7 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DisableSpecificWarnings>4063;4100;4127;4201;4244;4275;4355;4505;4512;4702;4786;4996;4996;4005;4018;4389;4389;4800;4592;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<DisableSpecificWarnings>4063;4100;4127;4201;4244;4275;4355;4505;4512;4702;4786;4996;4996;4005;4018;4389;4389;4800;4592;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<AdditionalIncludeDirectories>..\sdk</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\sdk</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="PGEX_SMX_Example.cpp" />
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<ClCompile Include="PGEX_SMX_Example.cpp" />
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<ClCompile Include="util.cpp">
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<SubType>
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</SubType>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\sdk\Windows\SMX.vcxproj">
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<ProjectReference Include="..\sdk\Windows\SMX.vcxproj">
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="olcPixelGameEngine.h" />
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<ClInclude Include="olcPixelGameEngine.h" />
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<ClInclude Include="PGEX_SMX.h" />
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<ClInclude Include="PGEX_SMX.h" />
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<ClInclude Include="util.h">
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<SubType>
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</SubType>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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<ClCompile Include="PGEX_SMX_Example.cpp">
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<ClCompile Include="PGEX_SMX_Example.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="util.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="olcPixelGameEngine.h">
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<ClInclude Include="olcPixelGameEngine.h">
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<ClInclude Include="PGEX_SMX.h">
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<ClInclude Include="PGEX_SMX.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="util.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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File diff suppressed because it is too large
Load Diff
152
sample/util.cpp
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152
sample/util.cpp
Normal file
@ -0,0 +1,152 @@
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#pragma region License
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/*
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions or derivations of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce the above
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copyright notice. This list of conditions and the following disclaimer must be
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reproduced in the documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors may
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be used to endorse or promote products derived from this software without specific
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prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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Portions of this software are copyright © 2024 The FreeType
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
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All rights reserved.
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*/
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#pragma endregion
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#include "util.h"
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#include "olcPixelGameEngine.h"
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using namespace olc;
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std::random_device rd;
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std::mt19937 rng(rd());
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float util::random(float range){
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static std::uniform_real_distribution<float>distrib(0,1);
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return distrib(rng)*range;
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}
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int util::random(){
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static std::uniform_int_distribution<int>distrib(0,32767);
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return distrib(rng);
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}
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const float util::random_range(const float min,const float max){
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return random(max-min)+min;
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}
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float util::radToDeg(float rad){
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return rad*57.2957795130823208767f;
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}
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std::string util::timerStr(float time){
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int seconds=int(time);
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int hours=seconds/3600;
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int minutes=seconds/60;
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std::string timeStr="";
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if(hours>0){
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if(hours<10)timeStr+="0";
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timeStr+=std::to_string(hours)+":";
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}
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if(minutes%60<10)timeStr+="0";
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timeStr+=std::to_string(minutes%60)+":";
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if(seconds%60<10)timeStr+="0";
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timeStr+=std::to_string(seconds%60);
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return timeStr;
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}
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std::string util::WrapText(PixelGameEngine*pge,std::string str,int width,bool proportional,vd2d scale){
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std::string newStr="";
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while(true){
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std::string word="";
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|
if(str.find(" ")==std::string::npos){
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word=str;
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}else{
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word=str.substr(0,str.find(" "));
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}
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vi2d newSize = vd2d(proportional?pge->GetTextSizeProp(newStr+(newStr.size()>0?" ":"")+word):pge->GetTextSize(newStr+(newStr.size()>0?" ":"")+word))*scale;
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if(newSize.x>width){
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newStr+="\n"+word;
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|
}else{
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|
newStr+=(newStr.size()>0?" ":"")+word;
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|
}
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|
if(str.find(" ")==std::string::npos){
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|
break;
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}else{
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str.erase(0,str.find(" ")+1);
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|
}
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||||||
|
}
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return newStr;
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|
}
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||||||
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||||||
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||||||
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#pragma region std::string util::GetHash(std::string fileName) //DO NOT MODIFY!
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std::string util::GetHash(std::string fileName){
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//WARNING! This function is used to save/load files! This means if we ever modify this function all previous save files
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|
//will no longer work! IN OTHER WORDS: DO NOT MODIFY THIS FUNCTION!
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std::ifstream file(fileName);
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|
std::string hash="";
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|
uint8_t hashIndex=0;
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||||||
|
while(file.good()){
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||||||
|
uint8_t hashChar=0;
|
||||||
|
if(hash.size()==std::numeric_limits<uint8_t>::max()){
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||||||
|
hashChar=hash[hashIndex];
|
||||||
|
}
|
||||||
|
char newChar=file.get();
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||||||
|
if(newChar=='\r'||newChar=='\f'||newChar=='\n')continue;
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||||||
|
hashChar+=newChar*21-7;
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|
hashChar^=hashIndex;
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|
if(hashIndex>0)hashChar+=hash[hashIndex-1];
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|
hashChar%=94;
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||||||
|
hashChar+=32;
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if(hashChar=='"'||hashChar==',')hashChar+=60;
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||||||
|
if(hashChar=='|')hashChar++; //FORBIDDEN CHARACTER IN EMSCRIPTEN BUILD!
|
||||||
|
if(hash.size()<std::numeric_limits<uint8_t>::max()){
|
||||||
|
hash+=hashChar;
|
||||||
|
}else{
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||||||
|
hash[hashIndex]=hashChar;
|
||||||
|
}
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||||||
|
hashIndex++;
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||||||
|
}
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||||||
|
file.close();
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||||||
|
return hash;
|
||||||
|
}
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|
#pragma endregion
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||||||
|
|
||||||
|
long double operator""_Pixels(long double unitDist){
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|
return unitDist/100*24.;
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||||||
|
}
|
||||||
|
|
||||||
|
const float util::distance(const vf2d&point1,const vf2d&point2){
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|
return vf2d{point1-point2}.mag();
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|
}
|
||||||
|
|
||||||
|
std::wstring util::to_wstring(const std::string&str){
|
||||||
|
return {str.begin(),str.end()};
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|
}
|
114
sample/util.h
Normal file
114
sample/util.h
Normal file
@ -0,0 +1,114 @@
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|||||||
|
#pragma region License
|
||||||
|
/*
|
||||||
|
License (OLC-3)
|
||||||
|
~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
1. Redistributions or derivations of source code must retain the above copyright
|
||||||
|
notice, this list of conditions and the following disclaimer.
|
||||||
|
|
||||||
|
2. Redistributions or derivative works in binary form must reproduce the above
|
||||||
|
copyright notice. This list of conditions and the following disclaimer must be
|
||||||
|
reproduced in the documentation and/or other materials provided with the distribution.
|
||||||
|
|
||||||
|
3. Neither the name of the copyright holder nor the names of its contributors may
|
||||||
|
be used to endorse or promote products derived from this software without specific
|
||||||
|
prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
||||||
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||||
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
|
||||||
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
||||||
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
||||||
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||||
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGE.
|
||||||
|
|
||||||
|
Portions of this software are copyright © 2024 The FreeType
|
||||||
|
Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
|
||||||
|
All rights reserved.
|
||||||
|
*/
|
||||||
|
#pragma endregion
|
||||||
|
#pragma once
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include "olcPixelGameEngine.h"
|
||||||
|
#include <random>
|
||||||
|
|
||||||
|
namespace olc::util{
|
||||||
|
//Returns 0-range (as a float).
|
||||||
|
float random(float range);
|
||||||
|
//Returns a random float value min(inclusive) to max(exclusive).
|
||||||
|
const float random_range(const float min,const float max);
|
||||||
|
//Returns 0-32767 (as an int).
|
||||||
|
int random();
|
||||||
|
float radToDeg(float rad);
|
||||||
|
|
||||||
|
#pragma region Lerp templates + specializations
|
||||||
|
template<class T>
|
||||||
|
inline auto lerp(const T val1,const T val2,const float t){
|
||||||
|
return T(val1*(1-t)+val2*t);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<>
|
||||||
|
inline auto lerp<vf2d>(const vf2d val1,const vf2d val2,const float t){
|
||||||
|
return val1.lerp(val2,t);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<>
|
||||||
|
//NOTE: Also interpolates the alpha!!!
|
||||||
|
inline auto lerp<Pixel>(const Pixel val1,const Pixel val2,const float t){
|
||||||
|
Pixel col{PixelLerp(val1,val2,t)};
|
||||||
|
col.a=lerp(val1.a,val2.a,t);
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
#pragma endregion
|
||||||
|
|
||||||
|
template<class T,class U>
|
||||||
|
inline auto smoothstep(const T val1,const U val2,const float t){
|
||||||
|
auto x{decltype(val1+val2)(1-pow(1-t,3))};
|
||||||
|
return val1*(1-x)+val2*x;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string timerStr(float time);
|
||||||
|
std::string WrapText(PixelGameEngine*pge,std::string str,int width,bool proportional,vd2d scale);
|
||||||
|
std::string GetHash(std::string file);
|
||||||
|
const float distance(const vf2d&point1,const vf2d&point2);
|
||||||
|
std::wstring to_wstring(const std::string&str);
|
||||||
|
|
||||||
|
template<class..._Args>
|
||||||
|
const std::string vformat(const std::string_view str,_Args..._Vals){
|
||||||
|
return std::vformat(str,std::make_format_args(_Vals...));
|
||||||
|
}
|
||||||
|
template<class..._Args>
|
||||||
|
const std::wstring wformat(const std::string_view str,_Args..._Vals){
|
||||||
|
return util::to_wstring(std::vformat(str,std::make_format_args(_Vals...)));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class T>
|
||||||
|
T map_range(T x, T in_min, T in_max, T out_min, T out_max) {
|
||||||
|
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class TL, class TR>
|
||||||
|
constexpr auto circ_add(
|
||||||
|
const TL& lhs,
|
||||||
|
const TR& rhs,
|
||||||
|
const decltype(lhs + rhs) rmin = 0,
|
||||||
|
const decltype(lhs + rhs) rmax = 360)
|
||||||
|
{
|
||||||
|
auto c = lhs + rhs;
|
||||||
|
auto range = rmax - rmin;
|
||||||
|
while (c >= rmax) c -= range;
|
||||||
|
while (c < rmin) c += range;
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Converts unit distances to pixels. (Every 100 units = 24 pixels)
|
||||||
|
long double operator""_Pixels(long double unitDist);
|
@ -1,12 +1,12 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<configuration>
|
<configuration>
|
||||||
<configSections>
|
<configSections>
|
||||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
|
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||||
<section name="smx_config.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
|
<section name="smx_config.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
|
||||||
</sectionGroup>
|
</sectionGroup>
|
||||||
</configSections>
|
</configSections>
|
||||||
<startup>
|
<startup>
|
||||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
|
||||||
</startup>
|
</startup>
|
||||||
<userSettings>
|
<userSettings>
|
||||||
<smx_config.Properties.Settings>
|
<smx_config.Properties.Settings>
|
||||||
@ -14,7 +14,7 @@
|
|||||||
<value>False</value>
|
<value>False</value>
|
||||||
</setting>
|
</setting>
|
||||||
<setting name="CustomSensors" serializeAs="String">
|
<setting name="CustomSensors" serializeAs="String">
|
||||||
<value />
|
<value/>
|
||||||
</setting>
|
</setting>
|
||||||
<setting name="UseInnerSensorThresholds" serializeAs="String">
|
<setting name="UseInnerSensorThresholds" serializeAs="String">
|
||||||
<value>False</value>
|
<value>False</value>
|
||||||
|
2
smx-config/Properties/Resources.Designer.cs
generated
2
smx-config/Properties/Resources.Designer.cs
generated
@ -19,7 +19,7 @@ namespace smx_config.Properties {
|
|||||||
// class via a tool like ResGen or Visual Studio.
|
// class via a tool like ResGen or Visual Studio.
|
||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
// with the /str option, or rebuild your VS project.
|
// with the /str option, or rebuild your VS project.
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
internal class Resources {
|
internal class Resources {
|
||||||
|
2
smx-config/Properties/Settings.Designer.cs
generated
2
smx-config/Properties/Settings.Designer.cs
generated
@ -12,7 +12,7 @@ namespace smx_config.Properties {
|
|||||||
|
|
||||||
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.9.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.11.0.0")]
|
||||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||||
|
|
||||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<RootNamespace>smx_config</RootNamespace>
|
<RootNamespace>smx_config</RootNamespace>
|
||||||
<AssemblyName>SMXConfig</AssemblyName>
|
<AssemblyName>SMXConfig</AssemblyName>
|
||||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||||
<FileAlignment>512</FileAlignment>
|
<FileAlignment>512</FileAlignment>
|
||||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
@ -29,6 +29,7 @@
|
|||||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||||
<UseApplicationTrust>false</UseApplicationTrust>
|
<UseApplicationTrust>false</UseApplicationTrust>
|
||||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||||
|
<TargetFrameworkProfile />
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user