Set all lights in the UI when previewing light colors.
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3d5be3017b
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@ -518,7 +518,7 @@ namespace smx_config
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color = config.stepColor;
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for( int iPanel = 0; iPanel < 9; ++iPanel )
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{
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for( int i = 0; i < 16; ++i )
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for( int i = 0; i < 25; ++i )
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{
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// Auto-lights colors in the config packet are scaled so the firmware
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// doesn't have to do it, but here we're setting the panel color to
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@ -531,7 +531,7 @@ namespace smx_config
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}
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}
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SMX.SMX.SetLights(cmd.Get());
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SMX.SMX.SetLights2(cmd.Get());
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}
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};
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@ -273,7 +273,7 @@ namespace SMX
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[DllImport("SMX.dll", CallingConvention = CallingConvention.Cdecl)]
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private static extern bool SMX_GetTestData(int pad, out SMXSensorTestModeData data);
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[DllImport("SMX.dll", CallingConvention = CallingConvention.Cdecl)]
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private static extern bool SMX_SetLights(byte[] buf);
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private static extern bool SMX_SetLights2(byte[] buf, int lightDataSize);
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[DllImport("SMX.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
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private static extern IntPtr SMX_Version();
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@ -441,13 +441,11 @@ namespace SMX
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SMX_ForceRecalibration(pad);
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}
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public static void SetLights(byte[] buf)
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public static void SetLights2(byte[] buf)
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{
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if(!DLLAvailable()) return;
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if(buf.Length != 9*16*3*2)
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throw new Exception("SetLights buffer has an invalid length: " + buf.Length);
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SMX_SetLights(buf);
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SMX_SetLights2(buf, buf.Length);
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}
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// SMXPanelAnimation
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