Return false instead of true on OnBeforeUserUpdate so we don't hang here.

This commit is contained in:
sigonasr2 2023-06-16 22:24:54 -05:00
parent 7970945c8a
commit 6fba4b7975

View File

@ -84,7 +84,7 @@ private:
internal_panelState[i].bPressed=false;
internal_panelState[i].bReleased=false;
}
return true;
return false;
}
virtual void OnAfterUserUpdate(float fElapsedTime)override{