package sig.objects.enemies; import sig.RabiClone; import sig.engine.AnimatedSprite; import sig.engine.Panel; import sig.engine.Sprite; import sig.objects.BunnyGirls; import sig.objects.actor.PhysicsObject; public class GreenBun extends BunnyGirls{ public GreenBun(double x, double y) { super(Sprite.GREEN_STAND, 6.5, RabiClone.p); setX(x); setY(y); setAccelerationLimits(100, 100); setVelocityLimits(500, 500); setGroundDrag(2000); setGroundFriction(PhysicsObject.NORMAL_FRICTION); setAirDrag(800); setAirFriction(180); setSlidingVelocity(164); setSlidingAcceleration(120); setJumpVelocity(PhysicsObject.NORMAL_JUMP_VELOCITY); setGravity(1550); } }