package sig.map; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; import sig.RabiClone; import sig.engine.Sprite; public class Map { //Maps contain 512x288 tiles, allowing for 16384x9216 pixels of action per map. //Since a screen normally fits 16x9 tiles, you get 32x32 (1024) screens of gameplay per world. // //After the map data, the next 1024 bytes will indicate the map view information. //After that, the next 1024 bytes will indicate the background information. //After that, the next 1024 bytes will indicate the map color information. //After that, the next 1024 bytes will indicate the map room type. (Might show checkpoints, warp points, POI, etc) //After that, there will be one integer (4 bytes) to indicate how many event tiles there are. //Following that is an integer for each event tile that needs to be loaded in. // //299012 + [event tiles*4] bytes = at least 299KB of memory storage per map. // final public static int MAP_WIDTH=512; final public static int MAP_HEIGHT=288; char[] tiles = new char[MAP_WIDTH*MAP_HEIGHT]; byte[] views = new byte[(MAP_WIDTH/Tile.TILE_WIDTH)*(MAP_HEIGHT/Tile.TILE_HEIGHT)]; byte[] backgrounds = new byte[(MAP_WIDTH/Tile.TILE_WIDTH)*(MAP_HEIGHT/Tile.TILE_HEIGHT)]; byte[] colors = new byte[(MAP_WIDTH/Tile.TILE_WIDTH)*(MAP_HEIGHT/Tile.TILE_HEIGHT)]; byte[] types = new byte[(MAP_WIDTH/Tile.TILE_WIDTH)*(MAP_HEIGHT/Tile.TILE_HEIGHT)]; char[] data = new char[MAP_WIDTH*MAP_HEIGHT]; int eventTileCount=0; final static byte MAP_DATA = 0; final static byte VIEW_DATA = 1; final static byte BACKGROUND_DATA = 2; final static byte COLOR_DATA = 3; final static byte TYPE_DATA = 4; final static byte EVENT_DATA_COUNT = 5; final static byte EVENT_DATA = 6; public static Map LoadMap(Maps map) { try { Map newMap = new Map(); DataInputStream stream = new DataInputStream(new FileInputStream(map.getFile())); int marker=0; int iterationCount=MAP_WIDTH*MAP_HEIGHT; int readingData = MAP_DATA; while (stream.available()!=0) { switch (readingData) { case MAP_DATA: char tileValue = stream.readChar(); int ypos=marker/Map.MAP_WIDTH; int xpos=marker%Map.MAP_WIDTH; newMap.tiles[marker++]=tileValue; if (Tile.values()[tileValue].getCollision()==CollisionType.SOLID) { for (int y=0;y>>18); int index = dataPacket&0b00000000000000111111111111111111; newMap.data[index]=event; break; } iterationCount--; if (iterationCount<=0) { readingData++; marker=0; iterationCount=(MAP_WIDTH/Tile.TILE_WIDTH)*(MAP_HEIGHT/Tile.TILE_HEIGHT); } } stream.close(); return newMap; } catch (IOException e) { e.printStackTrace(); } return null; } public static void SaveMap(Maps map) throws IOException { DataOutputStream stream = new DataOutputStream(new FileOutputStream(map.getFile())); saveCharData(stream,map.map.tiles); saveByteData(stream,map.map.views); saveByteData(stream,map.map.backgrounds); saveByteData(stream,map.map.colors); saveByteData(stream,map.map.types); int[] eventData = new int[map.map.eventTileCount]; int eventCounter = 0; for (int y=0;y