From 9c9a15f2ac4ff42c9d91b18225c035d586c50f77 Mon Sep 17 00:00:00 2001 From: "sigonasr2, Sig, Sigo" Date: Wed, 29 Jun 2022 13:34:19 +0000 Subject: [PATCH] Water level now set by screen loads instead of collision Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com> Co-authored-by: sigonasr2 --- src/sig/events/WaterEvent.java | 1 - 1 file changed, 1 deletion(-) diff --git a/src/sig/events/WaterEvent.java b/src/sig/events/WaterEvent.java index c9aa9c6..495f7b5 100644 --- a/src/sig/events/WaterEvent.java +++ b/src/sig/events/WaterEvent.java @@ -18,7 +18,6 @@ public class WaterEvent implements Event{ @Override public boolean performScreenLoad(int x, int y) { RabiClone.CURRENT_MAP.getMap().setWaterLevel((char)(y/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT)); - System.out.println("Set Water level "+System.currentTimeMillis()); return true; }