diff --git a/src/sig/objects/actor/PhysicsObject.java b/src/sig/objects/actor/PhysicsObject.java index 140d7bc..81b8c58 100644 --- a/src/sig/objects/actor/PhysicsObject.java +++ b/src/sig/objects/actor/PhysicsObject.java @@ -47,6 +47,9 @@ public abstract class PhysicsObject extends AnimatedObject implements PhysicsObj } protected void handleMovementPhysics(double updateMult) { + if (state==State.STAGGER) { + return; + } int right = rightKeyHeld()?1:0; int left = leftKeyHeld()?1:0; if(state==State.SLIDE){ diff --git a/src/sig/objects/weapons/KnifeSwing.java b/src/sig/objects/weapons/KnifeSwing.java index 1b92786..4491bcd 100644 --- a/src/sig/objects/weapons/KnifeSwing.java +++ b/src/sig/objects/weapons/KnifeSwing.java @@ -34,7 +34,7 @@ public class KnifeSwing extends AttachableObject{ @Override public void collisionEvent(AnimatedObject obj) { - System.out.println("Bonk"); + //System.out.println("Bonk"); if(obj instanceof PhysicsObject){ PhysicsObject pobj = (PhysicsObject)obj; if(pobj.state!=State.STAGGER){