From 65836b12254e4e9dcfdec26a9352b970643cade6 Mon Sep 17 00:00:00 2001 From: unknown <45179536+r3cp3ct@users.noreply.github.com> Date: Sun, 5 Jun 2022 10:17:42 +0300 Subject: [PATCH] Movement Physics adjustments Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com> Co-authored-by: sigonasr2 --- src/sig/objects/Player.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/sig/objects/Player.java b/src/sig/objects/Player.java index 87f8556..d857002 100644 --- a/src/sig/objects/Player.java +++ b/src/sig/objects/Player.java @@ -14,7 +14,7 @@ import sig.objects.actor.State; import java.awt.event.KeyEvent; public class Player extends AnimatedObject{ - final double GRAVITY = 890; + final double GRAVITY = 1300; final double NORMAL_FRICTION = 6400; final boolean LEFT = false; final boolean RIGHT = true; @@ -30,7 +30,7 @@ public class Player extends AnimatedObject{ double horizontal_drag = 2000; double horizontal_friction = NORMAL_FRICTION; - double horizontal_air_drag = 600; + double horizontal_air_drag = 800; double horizontal_air_friction = 180; double jump_velocity = -300;