@ -0,0 +1,31 @@ |
||||
{ |
||||
// Use IntelliSense to learn about possible attributes. |
||||
// Hover to view descriptions of existing attributes. |
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 |
||||
"version": "0.2.0", |
||||
"configurations": [{ |
||||
"preLaunchTask": "Build", |
||||
"name": "(gdb) Launch", |
||||
"type": "cppdbg", |
||||
"request": "launch", |
||||
"program": "${workspaceFolder}/C++ProjectTemplate", |
||||
"args": [], |
||||
"stopAtEntry": false, |
||||
"cwd": "${fileDirname}", |
||||
"environment": [], |
||||
"externalConsole": false, |
||||
"MIMode": "gdb", |
||||
"setupCommands": [ |
||||
{ |
||||
"description": "Enable pretty-printing for gdb", |
||||
"text": "-enable-pretty-printing", |
||||
"ignoreFailures": true |
||||
}, |
||||
{ |
||||
"description": "Set Disassembly Flavor to Intel", |
||||
"text": "-gdb-set disassembly-flavor intel", |
||||
"ignoreFailures": true |
||||
} |
||||
] |
||||
}] |
||||
} |
@ -0,0 +1,64 @@ |
||||
{ |
||||
"files.associations": { |
||||
"map1": "plaintext", |
||||
"iostream": "cpp", |
||||
"array": "cpp", |
||||
"atomic": "cpp", |
||||
"bit": "cpp", |
||||
"*.tcc": "cpp", |
||||
"cctype": "cpp", |
||||
"chrono": "cpp", |
||||
"clocale": "cpp", |
||||
"cmath": "cpp", |
||||
"codecvt": "cpp", |
||||
"compare": "cpp", |
||||
"concepts": "cpp", |
||||
"cstdarg": "cpp", |
||||
"cstddef": "cpp", |
||||
"cstdint": "cpp", |
||||
"cstdio": "cpp", |
||||
"cstdlib": "cpp", |
||||
"cstring": "cpp", |
||||
"ctime": "cpp", |
||||
"cwchar": "cpp", |
||||
"cwctype": "cpp", |
||||
"deque": "cpp", |
||||
"list": "cpp", |
||||
"map": "cpp", |
||||
"string": "cpp", |
||||
"unordered_map": "cpp", |
||||
"vector": "cpp", |
||||
"exception": "cpp", |
||||
"algorithm": "cpp", |
||||
"functional": "cpp", |
||||
"iterator": "cpp", |
||||
"memory": "cpp", |
||||
"memory_resource": "cpp", |
||||
"numeric": "cpp", |
||||
"random": "cpp", |
||||
"ratio": "cpp", |
||||
"string_view": "cpp", |
||||
"system_error": "cpp", |
||||
"tuple": "cpp", |
||||
"type_traits": "cpp", |
||||
"utility": "cpp", |
||||
"fstream": "cpp", |
||||
"initializer_list": "cpp", |
||||
"iomanip": "cpp", |
||||
"iosfwd": "cpp", |
||||
"istream": "cpp", |
||||
"limits": "cpp", |
||||
"new": "cpp", |
||||
"numbers": "cpp", |
||||
"ostream": "cpp", |
||||
"semaphore": "cpp", |
||||
"sstream": "cpp", |
||||
"stdexcept": "cpp", |
||||
"stop_token": "cpp", |
||||
"streambuf": "cpp", |
||||
"thread": "cpp", |
||||
"cinttypes": "cpp", |
||||
"typeinfo": "cpp", |
||||
"strstream": "cpp" |
||||
} |
||||
} |
@ -0,0 +1,18 @@ |
||||
{ |
||||
"version": "2.0.0", |
||||
"tasks": [ |
||||
{ |
||||
"label": "Build", |
||||
"command": "g++ *.cpp -std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -o a.out", |
||||
"type": "shell", |
||||
"args": [], |
||||
"problemMatcher": [ |
||||
"$tsc" |
||||
], |
||||
"presentation": { |
||||
"reveal": "always" |
||||
}, |
||||
"group": "build" |
||||
} |
||||
] |
||||
} |
@ -0,0 +1,8 @@ |
||||
#include "Block.h" |
||||
|
||||
Block::Block(int x, int y, int R, int B, int G) |
||||
{ |
||||
X = x; |
||||
Y = y; |
||||
color = std::make_tuple(R, G, B); |
||||
} |
@ -0,0 +1,14 @@ |
||||
#pragma once |
||||
#include <tuple> |
||||
|
||||
class Block
|
||||
{ |
||||
public: |
||||
Block(){}; |
||||
Block(int x, int y, int R, int B, int G); |
||||
void display(float CameraX, float CameraY, float Zoom); |
||||
private: |
||||
int X; |
||||
int Y; |
||||
std::tuple<int, int, int> color; |
||||
}; |
@ -0,0 +1,15 @@ |
||||
#Compiles the entire program then runs it, producing an executable. If the "test" argument is included, will try and run tests too (in the test folder) |
||||
#C++ |
||||
printf "Running program...\n\n\n" |
||||
if [ "$1" = "test" ] |
||||
then |
||||
printf "Running tests...\n" |
||||
if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||
./${PROJECT_NAME} "$@" |
||||
fi |
||||
else |
||||
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||
./${PROJECT_NAME} "$@" |
||||
fi |
||||
fi |
||||
printf "\n\n" |
@ -0,0 +1,20 @@ |
||||
#Adds a commit message and pushes project to github repository. |
||||
#C++ |
||||
COMMIT_MESSAGE="$*" |
||||
FIRST_LINE=true |
||||
while IFS= read -r line |
||||
do |
||||
if [ "$FIRST_LINE" = true ]; then |
||||
COMMIT_MESSAGE+=" |
||||
|
||||
Co-authored-by: $line" |
||||
FIRST_LINE=false |
||||
else |
||||
COMMIT_MESSAGE+=" |
||||
Co-authored-by: $line" |
||||
fi |
||||
done < utils/.coauthors |
||||
git add -u |
||||
git add * |
||||
git commit -m "$COMMIT_MESSAGE" |
||||
git push |
@ -0,0 +1,15 @@ |
||||
#Compiles the entire program with debug flags then runs it in gdb. If the "test" argument is included, will try and run tests too (in the test folder) |
||||
#C++ |
||||
printf "Running program...\n\n\n" |
||||
if [ "$1" = "test" ] |
||||
then |
||||
printf "Running tests...\n" |
||||
if g++ $(find . -type f -name "*.cpp") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||
gdb ./${PROJECT_NAME} "$@" |
||||
fi |
||||
else |
||||
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
||||
gdb ./${PROJECT_NAME} "$@" |
||||
fi |
||||
fi |
||||
printf "\n\n" |
@ -0,0 +1,7 @@ |
||||
build.sh |
||||
commit.sh |
||||
debug.sh |
||||
lines.sh |
||||
release.sh |
||||
temp |
||||
web.sh |
@ -0,0 +1,14 @@ |
||||
#Returns the line counts of your project. |
||||
#C++ |
||||
shopt -s extglob |
||||
ls -1 @(*.h|*.cpp) > temp |
||||
while read a; do |
||||
if [ "$a" != "pixelGameEngine.h" ] && [ "$a" != "soundwaveEngine.h" ] && [ "$a" != "splash.h" ]; |
||||
then |
||||
echo -e "$a\n" >> temp2 |
||||
fi |
||||
done < temp |
||||
wc -l $(cat temp2) |
||||
|
||||
rm temp |
||||
rm temp2 |
@ -0,0 +1,7 @@ |
||||
build.sh:ca58f10d4e30d807987ea0105930ae51 - |
||||
commit.sh:d03a46e721060c22ccb146e19d27e70a - |
||||
debug.sh:cd1190f874a6f85a7ac7631ef0a00490 - |
||||
lines.sh:3b907786f7fc9204025993016c9080de - |
||||
release.sh:0a525311cc14b9c8aefc6f2b816129a1 - |
||||
temp:d41d8cd98f00b204e9800998ecf8427e - |
||||
web.sh:96f2c316536011a3defac50aecae487d - |
@ -0,0 +1,7 @@ |
||||
#Creates a release build that focuses on high runtime performance. |
||||
#C++ |
||||
printf "Running program...\n\n\n" |
||||
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -O3 -s -DNDEBUG -o ${PROJECT_NAME}; then |
||||
./${PROJECT_NAME} "$@" |
||||
fi |
||||
printf "\n\n" |
@ -0,0 +1,18 @@ |
||||
#Compiles emscripten instance of this project for the web. |
||||
#C++ |
||||
if [ -d "assets" ]; then |
||||
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets |
||||
else |
||||
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h |
||||
fi |
||||
|
||||
cp buildtemplate.html ${PROJECT_NAME}.html |
||||
sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html |
||||
|
||||
if [ "$1" == "headless" ]; then |
||||
echo "Running as headless web server" |
||||
emrun --no_browser ${PROJECT_NAME}.html |
||||
else |
||||
emrun --serve_after_close ${PROJECT_NAME}.html |
||||
fi |
||||
|
@ -0,0 +1,75 @@ |
||||
|
||||
<!doctype html> |
||||
<html lang="en-us"> |
||||
<head> |
||||
<meta name="viewport" content="width=device-width, initial-scale=1"> |
||||
<meta charset="utf-8"> |
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
||||
<title>Emscripten-Generated Code</title> |
||||
<style> |
||||
html,body { width: 100%; height: 100%; } |
||||
body { font-family: arial; margin: 0; padding: 0; background: #000; } |
||||
|
||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
||||
div.emscripten_border { border: none; } |
||||
|
||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
||||
canvas.emscripten { border: 0px none; background-color: black; } |
||||
</style> |
||||
</head> |
||||
<body> |
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
||||
<script type='text/javascript'> |
||||
var Module = { |
||||
preRun: [], |
||||
postRun: [], |
||||
canvas: (function() { |
||||
var canvas = document.getElementById('canvas'); |
||||
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
||||
// application robust, you may want to override this behavior before shipping! |
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
||||
|
||||
return canvas; |
||||
})(), |
||||
}; |
||||
</script> |
||||
<script async type="text/javascript" src="C++ProjectTemplate.js"></script> |
||||
<script type="text/javascript"> |
||||
Module.canvas.addEventListener("resize", (e) => { |
||||
|
||||
var viewWidth = e.detail.width; |
||||
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
||||
|
||||
if(viewHeight > e.detail.height) |
||||
{ |
||||
viewHeight = e.detail.height; |
||||
viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
||||
} |
||||
|
||||
// update dom attributes |
||||
Module.canvas.setAttribute("width", viewWidth); |
||||
Module.canvas.setAttribute("height", viewHeight); |
||||
|
||||
var top = (e.detail.height - viewHeight) / 2; |
||||
var left = (e.detail.width - viewWidth) / 2; |
||||
|
||||
// update styles |
||||
Module.canvas.style.position = "fixed"; |
||||
Module.canvas.style.top = top.toString() + "px"; |
||||
Module.canvas.style.left = left.toString() + "px"; |
||||
Module.canvas.style.width = ""; |
||||
Module.canvas.style.height = ""; |
||||
|
||||
// trigger PGE update |
||||
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
||||
|
||||
// ensure canvas has focus |
||||
Module.canvas.focus(); |
||||
e.preventDefault(); |
||||
}); |
||||
</script> |
||||
|
||||
</body> |
||||
</html> |
@ -0,0 +1,6 @@ |
||||
#include "Map.h" |
||||
|
||||
void Map::test(){ |
||||
printf("Hello Map\n"); |
||||
} |
||||
|
@ -0,0 +1,10 @@ |
||||
#pragma once |
||||
#include <stdio.h> |
||||
|
||||
class Player; |
||||
|
||||
class Map{ |
||||
public: |
||||
Player*p; |
||||
void test(); |
||||
}; |
@ -0,0 +1,6 @@ |
||||
#include "Player.h" |
||||
|
||||
void Player::test(){ |
||||
printf("Hello Player\n"); |
||||
} |
||||
|
@ -0,0 +1,10 @@ |
||||
#pragma once |
||||
#include <stdio.h> |
||||
|
||||
class Map; |
||||
|
||||
class Player{ |
||||
public: |
||||
Map*map; |
||||
void test(); |
||||
}; |
@ -0,0 +1,33 @@ |
||||
This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template: |
||||
```bash |
||||
#Short description about what I do |
||||
#Language[Folder] |
||||
# #The script's code goes in here. |
||||
# rm -Rf out/* |
||||
# javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java |
||||
# printf "\n\n\nRunning Program...\n\n" |
||||
# cd $OUT_DIR |
||||
# java ${MAIN_CLASS} "$@" |
||||
# ../scripts/clean.sh |
||||
|
||||
``` |
||||
Each language will be in the following structure: |
||||
``` |
||||
-<Language> |
||||
--<scripts> |
||||
---[script files.sh] |
||||
``` |
||||
|
||||
The `sig` script will display by default any scripts in the `scripts` folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the `sig` script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the `sig2` command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this: |
||||
``` |
||||
-C |
||||
--scripts |
||||
---build.sh |
||||
---clean.sh |
||||
---make.sh |
||||
-Java |
||||
--scripts |
||||
---build.sh |
||||
---clean.sh |
||||
---jar.sh |
||||
``` |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 662 B |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 363 B |
After Width: | Height: | Size: 329 B |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 4.7 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 892 B |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 477 KiB |
After Width: | Height: | Size: 495 KiB |
After Width: | Height: | Size: 83 KiB |
After Width: | Height: | Size: 569 KiB |
After Width: | Height: | Size: 147 KiB |
After Width: | Height: | Size: 106 KiB |
After Width: | Height: | Size: 334 KiB |
After Width: | Height: | Size: 75 KiB |
After Width: | Height: | Size: 85 KiB |
After Width: | Height: | Size: 333 KiB |
After Width: | Height: | Size: 105 KiB |
After Width: | Height: | Size: 86 KiB |
After Width: | Height: | Size: 116 KiB |
After Width: | Height: | Size: 441 KiB |
After Width: | Height: | Size: 116 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 105 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 7.3 KiB |
@ -0,0 +1,75 @@ |
||||
|
||||
<!doctype html> |
||||
<html lang="en-us"> |
||||
<head> |
||||
<meta name="viewport" content="width=device-width, initial-scale=1"> |
||||
<meta charset="utf-8"> |
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
||||
<title>Emscripten-Generated Code</title> |
||||
<style> |
||||
html,body { width: 100%; height: 100%; } |
||||
body { font-family: arial; margin: 0; padding: 0; background: #000; } |
||||
|
||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
||||
div.emscripten_border { border: none; } |
||||
|
||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
||||
canvas.emscripten { border: 0px none; background-color: black; } |
||||
</style> |
||||
</head> |
||||
<body> |
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
||||
<script type='text/javascript'> |
||||
var Module = { |
||||
preRun: [], |
||||
postRun: [], |
||||
canvas: (function() { |
||||
var canvas = document.getElementById('canvas'); |
||||
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
||||
// application robust, you may want to override this behavior before shipping! |
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
||||
|
||||
return canvas; |
||||
})(), |
||||
}; |
||||
</script> |
||||
<script async type="text/javascript" src="_REPLACEME_"></script> |
||||
<script type="text/javascript"> |
||||
Module.canvas.addEventListener("resize", (e) => { |
||||
|
||||
var viewWidth = e.detail.width; |
||||
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
||||
|
||||
if(viewHeight > e.detail.height) |
||||
{ |
||||
viewHeight = e.detail.height; |
||||
viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
||||
} |
||||
|
||||
// update dom attributes |
||||
Module.canvas.setAttribute("width", viewWidth); |
||||
Module.canvas.setAttribute("height", viewHeight); |
||||
|
||||
var top = (e.detail.height - viewHeight) / 2; |
||||
var left = (e.detail.width - viewWidth) / 2; |
||||
|
||||
// update styles |
||||
Module.canvas.style.position = "fixed"; |
||||
Module.canvas.style.top = top.toString() + "px"; |
||||
Module.canvas.style.left = left.toString() + "px"; |
||||
Module.canvas.style.width = ""; |
||||
Module.canvas.style.height = ""; |
||||
|
||||
// trigger PGE update |
||||
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
||||
|
||||
// ensure canvas has focus |
||||
Module.canvas.focus(); |
||||
e.preventDefault(); |
||||
}); |
||||
</script> |
||||
|
||||
</body> |
||||
</html> |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 699 B |
@ -0,0 +1,53 @@ |
||||
// The MIT License (MIT)
|
||||
|
||||
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
|
||||
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
// this software and associated documentation files (the "Software"), to deal in
|
||||
// the Software without restriction, including without limitation the rights to
|
||||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
// This file was generated with a script.
|
||||
// Generated 2022-10-23 03:24:40.304940 UTC
|
||||
// This header was generated with sol v3.3.0 (revision 0386513a)
|
||||
// https://github.com/ThePhD/sol2
|
||||
|
||||
#ifndef SOL_SINGLE_CONFIG_HPP |
||||
#define SOL_SINGLE_CONFIG_HPP |
||||
|
||||
// beginning of sol/config.hpp
|
||||
|
||||
/* Base, empty configuration file!
|
||||
|
||||
To override, place a file in your include paths of the form: |
||||
|
||||
. (your include path here) |
||||
| sol (directory, or equivalent) |
||||
| config.hpp (your config.hpp file) |
||||
|
||||
So that when sol2 includes the file |
||||
|
||||
#include <sol/config.hpp> |
||||
|
||||
it gives you the configuration values you desire. Configuration values can be |
||||
seen in the safety.rst of the doc/src, or at |
||||
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
|
||||
the build system, or the command line options of your compiler. |
||||
|
||||
*/ |
||||
|
||||
// end of sol/config.hpp
|
||||
|
||||
#endif // SOL_SINGLE_CONFIG_HPP
|
@ -0,0 +1,33 @@ |
||||
return |
||||
{ |
||||
Name = "Weapon", -- used for Engine::GetResearch() |
||||
offset = {0,0}, |
||||
Icon = |
||||
{ |
||||
FileName = "Assets/Research/Icons/WeaponUpgradeIcon.png",--Maybe Have multi_Icon based on lvl of upgrade? |
||||
size = {32,32}, |
||||
FileSize = {64,64} |
||||
}, |
||||
Parameters = |
||||
{ |
||||
Oncer = false, --Only get one upgrade |
||||
InitialCost = 120, |
||||
CostScale = 2, --How Much more it costs per upgrade??? Use Math Equation |
||||
ResearchTime = 22 --Seconds |
||||
}, |
||||
Requirements = |
||||
{ |
||||
Buildings = {"Castle","StoneTower"} |
||||
}, |
||||
Reward = |
||||
{ |
||||
Stats = |
||||
{ |
||||
Damage = 5, |
||||
Armor = 5, |
||||
Health = 10, |
||||
MoveSpeed= 4 |
||||
}, |
||||
Unlocks = {"Archer"} |
||||
} |
||||
} |
@ -0,0 +1,14 @@ |
||||
1114d1113 |
||||
< void SetFPSDisplay(bool display); |
||||
1176,1177c1175 |
||||
< int nFrameCount = 0; |
||||
< bool showFPS = true; |
||||
--- |
||||
> int nFrameCount = 0; |
||||
3203,3204d3200 |
||||
< void PixelGameEngine::SetFPSDisplay(bool display) |
||||
< { showFPS=display; } |
||||
3543c3539 |
||||
< std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + ((showFPS)?" - FPS: " + std::to_string(nFrameCount):""); |
||||
--- |
||||
> std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + " - FPS: " + std::to_string(nFrameCount); |
After Width: | Height: | Size: 35 KiB |
After Width: | Height: | Size: 2.5 KiB |
@ -0,0 +1,20 @@ |
||||
#include <memory> |
||||
#define OLC_PGE_APPLICATION |
||||
#include "pixelGameEngine.h" |
||||
|
||||
using namespace olc; |
||||
|
||||
struct MyStruct{ |
||||
int val=4; |
||||
friend std::ostream&operator<<(std::ostream&os,MyStruct&rhs){ |
||||
printf("Called\n"); |
||||
return os; |
||||
} |
||||
}; |
||||
|
||||
int main() |
||||
{ |
||||
MyStruct*st=new MyStruct({5}); |
||||
std::cout<<*st<<std::endl; |
||||
return 0; |
||||
} |
@ -0,0 +1,9 @@ |
||||
export AUTO_UPDATE=true |
||||
|
||||
source utils/define.sh |
||||
|
||||
define PROJECT_NAME "C++ProjectTemplate" |
||||
define CUSTOM_PARAMS "-std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -I/usr/include/lua5.3" |
||||
define LANGUAGE "C++" |
||||
|
||||
source utils/main.sh |
@ -0,0 +1,53 @@ |
||||
// The MIT License (MIT)
|
||||
|
||||
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
|
||||
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
// this software and associated documentation files (the "Software"), to deal in
|
||||
// the Software without restriction, including without limitation the rights to
|
||||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
// This file was generated with a script.
|
||||
// Generated 2022-06-25 08:14:19.336233 UTC
|
||||
// This header was generated with sol v3.3.0 (revision eba86625)
|
||||
// https://github.com/ThePhD/sol2
|
||||
|
||||
#ifndef SOL_SINGLE_CONFIG_HPP |
||||
#define SOL_SINGLE_CONFIG_HPP |
||||
|
||||
// beginning of sol/config.hpp
|
||||
|
||||
/* Base, empty configuration file!
|
||||
|
||||
To override, place a file in your include paths of the form: |
||||
|
||||
. (your include path here) |
||||
| sol (directory, or equivalent) |
||||
| config.hpp (your config.hpp file) |
||||
|
||||
So that when sol2 includes the file |
||||
|
||||
#include <sol/config.hpp> |
||||
|
||||
it gives you the configuration values you desire. Configuration values can be |
||||
seen in the safety.rst of the doc/src, or at |
||||
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
|
||||
the build system, or the command line options of your compiler. |
||||
|
||||
*/ |
||||
|
||||
// end of sol/config.hpp
|
||||
|
||||
#endif // SOL_SINGLE_CONFIG_HPP
|
@ -0,0 +1 @@ |
||||
sigonasr2 <sigonasr2@gmail.com> |
@ -0,0 +1,5 @@ |
||||
Java/ |
||||
C/ |
||||
C++/ |
||||
scripts/ |
||||
utils/ |
@ -0,0 +1,26 @@ |
||||
export VARS=("") |
||||
|
||||
export LANGUAGE="" |
||||
|
||||
function define() { |
||||
VARS+=("$1") |
||||
value="${*:2}" |
||||
eval export "$1"='$value' |
||||
} |
||||
|
||||
if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then |
||||
source utils/search.sh |
||||
|
||||
find . -type f -name md5 -delete |
||||
find . -type f -name filelist -delete |
||||
|
||||
#Check for hashes |
||||
FILES=$(cat utils/.updateDirectories) |
||||
for f in $FILES |
||||
do |
||||
search $f |
||||
check $f |
||||
done |
||||
else |
||||
echo "Dev build, no checks required." |
||||
fi |
@ -0,0 +1,5 @@ |
||||
.coauthors |
||||
define.sh |
||||
main.sh |
||||
search.sh |
||||
.updateDirectories |
@ -0,0 +1,28 @@ |
||||
if [ -z "$1" ] |
||||
then |
||||
echo "" |
||||
echo " Usage: ./sig <command> {args}" |
||||
echo "" |
||||
printf "====\tCurrent Configuration" |
||||
printf "\t=====================" |
||||
for t in ${VARS[@]} |
||||
do |
||||
printf "\n\t%-15s%20s" $t ${!t} |
||||
done |
||||
printf "\n=====================================================" |
||||
echo "" |
||||
echo "" |
||||
echo " Command List:" |
||||
FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /') |
||||
for f in $FILES |
||||
do |
||||
if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then |
||||
DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)" |
||||
printf "\n\t%-15s%-65s" $f "${DESC:1}" |
||||
fi |
||||
done |
||||
echo "" |
||||
exit |
||||
fi |
||||
|
||||
./$LANGUAGE/scripts/$1.sh "${@:2}" |
@ -0,0 +1,4 @@ |
||||
define.sh:3ecab0dffe2adfb950f3eb7c7061b750 - |
||||
main.sh:4e6e9f0650ec790ce2c4364db94f0caa - |
||||
search.sh:30e1842e9a13452ea883bb6516d28e1c - |
||||
.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 - |
@ -0,0 +1,103 @@ |
||||
function search() { |
||||
FILES2=$(ls -A $1 2>/dev/null) |
||||
for g in $FILES2 |
||||
do |
||||
if [ -d $1$g ]; |
||||
then |
||||
echo "$1$g is a directory" |
||||
search $1$g/ |
||||
else |
||||
echo "$1$g is a file" |
||||
if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then |
||||
if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then |
||||
SUM=$(md5sum < $1$g) |
||||
echo "$g:$SUM" >> $1md5 |
||||
fi |
||||
echo "$g" >> $1filelist |
||||
else |
||||
echo " ignoring $g..." |
||||
fi |
||||
fi |
||||
done |
||||
} |
||||
|
||||
function check() { |
||||
echo "Check $1" |
||||
FILES2=$(ls -A $1 2>/dev/null) |
||||
if [ -f "$1/md5" ]; |
||||
then |
||||
echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" |
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out |
||||
cmp -s $1/md5 /tmp/out |
||||
if [ "$?" -ne 0 ] |
||||
then |
||||
echo " Differences detected!" |
||||
cat /tmp/out |
||||
while IFS= read -r line |
||||
do |
||||
IFS=':' read -ra split <<< $line |
||||
g="${split[0]}" |
||||
echo "LINE -- $g" |
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
||||
if [ -f $1$g ]; |
||||
then |
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||
echo "++Redownload $1$g..." |
||||
if [ -f "$1$g" ]; then |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
else |
||||
echo "===Could not find directory, assuming regular scripts directory exists." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||
fi |
||||
fi |
||||
else |
||||
echo "++==Downloading $1$g..." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
fi |
||||
fi |
||||
done < /tmp/out |
||||
fi |
||||
fi |
||||
if [ -f "$1/filelist" ]; |
||||
then |
||||
echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" |
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out |
||||
cmp -s $1/filelist /tmp/out |
||||
if [ "$?" -ne 0 ] |
||||
then |
||||
echo " Differences detected!" |
||||
cat /tmp/out |
||||
while IFS= read -r line |
||||
do |
||||
IFS=':' read -ra split <<< $line |
||||
g="${split[0]}" |
||||
echo "LINE -- $g" |
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
||||
if [ -f $1$g ]; |
||||
then |
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||
echo "++Redownload $1$g..." |
||||
if [ -f "$1$g" ]; then |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
else |
||||
echo "===Could not find directory, assuming regular scripts directory exists." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||
fi |
||||
fi |
||||
else |
||||
echo "++==Downloading $1$g..." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
fi |
||||
fi |
||||
done < /tmp/out |
||||
fi |
||||
fi |
||||
for g in $FILES2 |
||||
do |
||||
if [ -d $1$g ]; |
||||
then |
||||
echo "$1$g is a directory" |
||||
check $1$g/ |
||||
fi |
||||
done |
||||
} |