Initial commit
31
.vscode/launch.json
vendored
Normal file
@ -0,0 +1,31 @@
|
||||
{
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||||
// Use IntelliSense to learn about possible attributes.
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||||
// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [{
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"preLaunchTask": "Build",
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"name": "(gdb) Launch",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/C++ProjectTemplate",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${fileDirname}",
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"environment": [],
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"externalConsole": false,
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"MIMode": "gdb",
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"setupCommands": [
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{
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"description": "Enable pretty-printing for gdb",
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"text": "-enable-pretty-printing",
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"ignoreFailures": true
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},
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{
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"description": "Set Disassembly Flavor to Intel",
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"text": "-gdb-set disassembly-flavor intel",
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"ignoreFailures": true
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}
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]
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}]
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}
|
64
.vscode/settings.json
vendored
Normal file
@ -0,0 +1,64 @@
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{
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"files.associations": {
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"map1": "plaintext",
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"iostream": "cpp",
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"array": "cpp",
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"atomic": "cpp",
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"bit": "cpp",
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"*.tcc": "cpp",
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"cctype": "cpp",
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"chrono": "cpp",
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"clocale": "cpp",
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"cmath": "cpp",
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"codecvt": "cpp",
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"compare": "cpp",
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"concepts": "cpp",
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"cstdarg": "cpp",
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"cstddef": "cpp",
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"cstdint": "cpp",
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"cstdio": "cpp",
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"cstdlib": "cpp",
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"cstring": "cpp",
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"ctime": "cpp",
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"cwchar": "cpp",
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"cwctype": "cpp",
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"deque": "cpp",
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"list": "cpp",
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"map": "cpp",
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"string": "cpp",
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"unordered_map": "cpp",
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"vector": "cpp",
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"exception": "cpp",
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"algorithm": "cpp",
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"functional": "cpp",
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"iterator": "cpp",
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"memory": "cpp",
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"memory_resource": "cpp",
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"numeric": "cpp",
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"random": "cpp",
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"ratio": "cpp",
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"string_view": "cpp",
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"system_error": "cpp",
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"tuple": "cpp",
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"type_traits": "cpp",
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"utility": "cpp",
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"fstream": "cpp",
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"initializer_list": "cpp",
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"iomanip": "cpp",
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"iosfwd": "cpp",
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"istream": "cpp",
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"limits": "cpp",
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"new": "cpp",
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"numbers": "cpp",
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"ostream": "cpp",
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"semaphore": "cpp",
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"sstream": "cpp",
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"stdexcept": "cpp",
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"stop_token": "cpp",
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"streambuf": "cpp",
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"thread": "cpp",
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"cinttypes": "cpp",
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"typeinfo": "cpp",
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"strstream": "cpp"
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}
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}
|
18
.vscode/tasks.json
vendored
Normal file
@ -0,0 +1,18 @@
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{
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||||
"version": "2.0.0",
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"tasks": [
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{
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"label": "Build",
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"command": "g++ *.cpp -std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -o a.out",
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"type": "shell",
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"args": [],
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"problemMatcher": [
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"$tsc"
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],
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"presentation": {
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"reveal": "always"
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},
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"group": "build"
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}
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]
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}
|
8
Block.cpp
Normal file
@ -0,0 +1,8 @@
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#include "Block.h"
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Block::Block(int x, int y, int R, int B, int G)
|
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{
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X = x;
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Y = y;
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color = std::make_tuple(R, G, B);
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}
|
14
Block.h
Normal file
@ -0,0 +1,14 @@
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#pragma once
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#include <tuple>
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class Block
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{
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public:
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Block(){};
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Block(int x, int y, int R, int B, int G);
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void display(float CameraX, float CameraY, float Zoom);
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private:
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int X;
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int Y;
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std::tuple<int, int, int> color;
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};
|
15
C++/scripts/build.sh
Executable file
@ -0,0 +1,15 @@
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#Compiles the entire program then runs it, producing an executable. If the "test" argument is included, will try and run tests too (in the test folder)
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#C++
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printf "Running program...\n\n\n"
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if [ "$1" = "test" ]
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then
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printf "Running tests...\n"
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if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
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./${PROJECT_NAME} "$@"
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fi
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else
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if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
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./${PROJECT_NAME} "$@"
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fi
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fi
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printf "\n\n"
|
20
C++/scripts/commit.sh
Executable file
@ -0,0 +1,20 @@
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#Adds a commit message and pushes project to github repository.
|
||||
#C++
|
||||
COMMIT_MESSAGE="$*"
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FIRST_LINE=true
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while IFS= read -r line
|
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do
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if [ "$FIRST_LINE" = true ]; then
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COMMIT_MESSAGE+="
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||||
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||||
Co-authored-by: $line"
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FIRST_LINE=false
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else
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COMMIT_MESSAGE+="
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Co-authored-by: $line"
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fi
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done < utils/.coauthors
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git add -u
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git add *
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git commit -m "$COMMIT_MESSAGE"
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git push
|
15
C++/scripts/debug.sh
Executable file
@ -0,0 +1,15 @@
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||||
#Compiles the entire program with debug flags then runs it in gdb. If the "test" argument is included, will try and run tests too (in the test folder)
|
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#C++
|
||||
printf "Running program...\n\n\n"
|
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if [ "$1" = "test" ]
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then
|
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printf "Running tests...\n"
|
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if g++ $(find . -type f -name "*.cpp") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
|
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gdb ./${PROJECT_NAME} "$@"
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fi
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else
|
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if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then
|
||||
gdb ./${PROJECT_NAME} "$@"
|
||||
fi
|
||||
fi
|
||||
printf "\n\n"
|
7
C++/scripts/filelist
Normal file
@ -0,0 +1,7 @@
|
||||
build.sh
|
||||
commit.sh
|
||||
debug.sh
|
||||
lines.sh
|
||||
release.sh
|
||||
temp
|
||||
web.sh
|
14
C++/scripts/lines.sh
Executable file
@ -0,0 +1,14 @@
|
||||
#Returns the line counts of your project.
|
||||
#C++
|
||||
shopt -s extglob
|
||||
ls -1 @(*.h|*.cpp) > temp
|
||||
while read a; do
|
||||
if [ "$a" != "pixelGameEngine.h" ] && [ "$a" != "soundwaveEngine.h" ] && [ "$a" != "splash.h" ];
|
||||
then
|
||||
echo -e "$a\n" >> temp2
|
||||
fi
|
||||
done < temp
|
||||
wc -l $(cat temp2)
|
||||
|
||||
rm temp
|
||||
rm temp2
|
7
C++/scripts/md5
Normal file
@ -0,0 +1,7 @@
|
||||
build.sh:ca58f10d4e30d807987ea0105930ae51 -
|
||||
commit.sh:d03a46e721060c22ccb146e19d27e70a -
|
||||
debug.sh:cd1190f874a6f85a7ac7631ef0a00490 -
|
||||
lines.sh:3b907786f7fc9204025993016c9080de -
|
||||
release.sh:0a525311cc14b9c8aefc6f2b816129a1 -
|
||||
temp:d41d8cd98f00b204e9800998ecf8427e -
|
||||
web.sh:96f2c316536011a3defac50aecae487d -
|
7
C++/scripts/release.sh
Executable file
@ -0,0 +1,7 @@
|
||||
#Creates a release build that focuses on high runtime performance.
|
||||
#C++
|
||||
printf "Running program...\n\n\n"
|
||||
if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") ${CUSTOM_PARAMS} -O3 -s -DNDEBUG -o ${PROJECT_NAME}; then
|
||||
./${PROJECT_NAME} "$@"
|
||||
fi
|
||||
printf "\n\n"
|
0
C++/scripts/temp
Normal file
18
C++/scripts/web.sh
Executable file
@ -0,0 +1,18 @@
|
||||
#Compiles emscripten instance of this project for the web.
|
||||
#C++
|
||||
if [ -d "assets" ]; then
|
||||
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets
|
||||
else
|
||||
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*") -o ${PROJECT_NAME}.html -I pixelGameEngine.h
|
||||
fi
|
||||
|
||||
cp buildtemplate.html ${PROJECT_NAME}.html
|
||||
sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html
|
||||
|
||||
if [ "$1" == "headless" ]; then
|
||||
echo "Running as headless web server"
|
||||
emrun --no_browser ${PROJECT_NAME}.html
|
||||
else
|
||||
emrun --serve_after_close ${PROJECT_NAME}.html
|
||||
fi
|
||||
|
BIN
C++ProjectTemplate
Executable file
75
C++ProjectTemplate.html
Normal file
@ -0,0 +1,75 @@
|
||||
|
||||
<!doctype html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<title>Emscripten-Generated Code</title>
|
||||
<style>
|
||||
html,body { width: 100%; height: 100%; }
|
||||
body { font-family: arial; margin: 0; padding: 0; background: #000; }
|
||||
|
||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
|
||||
div.emscripten_border { border: none; }
|
||||
|
||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
||||
canvas.emscripten { border: 0px none; background-color: black; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
||||
<script type='text/javascript'>
|
||||
var Module = {
|
||||
preRun: [],
|
||||
postRun: [],
|
||||
canvas: (function() {
|
||||
var canvas = document.getElementById('canvas');
|
||||
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
||||
// application robust, you may want to override this behavior before shipping!
|
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
||||
|
||||
return canvas;
|
||||
})(),
|
||||
};
|
||||
</script>
|
||||
<script async type="text/javascript" src="C++ProjectTemplate.js"></script>
|
||||
<script type="text/javascript">
|
||||
Module.canvas.addEventListener("resize", (e) => {
|
||||
|
||||
var viewWidth = e.detail.width;
|
||||
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio;
|
||||
|
||||
if(viewHeight > e.detail.height)
|
||||
{
|
||||
viewHeight = e.detail.height;
|
||||
viewWidth = e.detail.height * Module._olc_WindowAspectRatio;
|
||||
}
|
||||
|
||||
// update dom attributes
|
||||
Module.canvas.setAttribute("width", viewWidth);
|
||||
Module.canvas.setAttribute("height", viewHeight);
|
||||
|
||||
var top = (e.detail.height - viewHeight) / 2;
|
||||
var left = (e.detail.width - viewWidth) / 2;
|
||||
|
||||
// update styles
|
||||
Module.canvas.style.position = "fixed";
|
||||
Module.canvas.style.top = top.toString() + "px";
|
||||
Module.canvas.style.left = left.toString() + "px";
|
||||
Module.canvas.style.width = "";
|
||||
Module.canvas.style.height = "";
|
||||
|
||||
// trigger PGE update
|
||||
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight);
|
||||
|
||||
// ensure canvas has focus
|
||||
Module.canvas.focus();
|
||||
e.preventDefault();
|
||||
});
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
1
C++ProjectTemplate.js
Normal file
BIN
C++ProjectTemplate.wasm
Executable file
6
Map.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "Map.h"
|
||||
|
||||
void Map::test(){
|
||||
printf("Hello Map\n");
|
||||
}
|
||||
|
10
Map.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include <stdio.h>
|
||||
|
||||
class Player;
|
||||
|
||||
class Map{
|
||||
public:
|
||||
Player*p;
|
||||
void test();
|
||||
};
|
6
Player.cpp
Normal file
@ -0,0 +1,6 @@
|
||||
#include "Player.h"
|
||||
|
||||
void Player::test(){
|
||||
printf("Hello Player\n");
|
||||
}
|
||||
|
10
Player.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include <stdio.h>
|
||||
|
||||
class Map;
|
||||
|
||||
class Player{
|
||||
public:
|
||||
Map*map;
|
||||
void test();
|
||||
};
|
33
README.md
Normal file
@ -0,0 +1,33 @@
|
||||
This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template:
|
||||
```bash
|
||||
#Short description about what I do
|
||||
#Language[Folder]
|
||||
# #The script's code goes in here.
|
||||
# rm -Rf out/*
|
||||
# javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java
|
||||
# printf "\n\n\nRunning Program...\n\n"
|
||||
# cd $OUT_DIR
|
||||
# java ${MAIN_CLASS} "$@"
|
||||
# ../scripts/clean.sh
|
||||
|
||||
```
|
||||
Each language will be in the following structure:
|
||||
```
|
||||
-<Language>
|
||||
--<scripts>
|
||||
---[script files.sh]
|
||||
```
|
||||
|
||||
The `sig` script will display by default any scripts in the `scripts` folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the `sig` script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the `sig2` command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this:
|
||||
```
|
||||
-C
|
||||
--scripts
|
||||
---build.sh
|
||||
---clean.sh
|
||||
---make.sh
|
||||
-Java
|
||||
--scripts
|
||||
---build.sh
|
||||
---clean.sh
|
||||
---jar.sh
|
||||
```
|
BIN
art/black.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/blue.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/car.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/cars.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
art/grass.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
art/green.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/hills.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
BIN
art/old/car 2.png
Normal file
After Width: | Height: | Size: 662 B |
BIN
art/old/car0.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
art/old/car1.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
art/old/car2.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
art/old/checker0.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
art/old/curb.png
Normal file
After Width: | Height: | Size: 363 B |
BIN
art/old/curb0.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
art/old/grass/grass0.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
art/old/grass/grass1.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
art/old/grass/grass2.png
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
art/old/grass/grass3.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
art/old/grass/grass4.png
Normal file
After Width: | Height: | Size: 4.7 KiB |
BIN
art/old/grass/grass5.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
art/old/road0.png
Normal file
After Width: | Height: | Size: 892 B |
BIN
art/old/road1.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
art/old/title/title 0.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
art/old/title/title 1.png
Normal file
After Width: | Height: | Size: 477 KiB |
BIN
art/old/title/title 2.png
Normal file
After Width: | Height: | Size: 495 KiB |
BIN
art/old/title/title 2b.png
Normal file
After Width: | Height: | Size: 83 KiB |
BIN
art/old/title/title 3.png
Normal file
After Width: | Height: | Size: 569 KiB |
BIN
art/old/title/title 3a.png
Normal file
After Width: | Height: | Size: 147 KiB |
BIN
art/old/title/title 3b.png
Normal file
After Width: | Height: | Size: 106 KiB |
BIN
art/old/title/title 4.png
Normal file
After Width: | Height: | Size: 334 KiB |
BIN
art/old/title/title 40%.png
Normal file
After Width: | Height: | Size: 75 KiB |
BIN
art/old/title/title 4b.png
Normal file
After Width: | Height: | Size: 85 KiB |
BIN
art/old/title/title 5.png
Normal file
After Width: | Height: | Size: 333 KiB |
BIN
art/old/title/title 50%.png
Normal file
After Width: | Height: | Size: 105 KiB |
BIN
art/old/title/title 5b.png
Normal file
After Width: | Height: | Size: 86 KiB |
BIN
art/old/title/title 6.png
Normal file
After Width: | Height: | Size: 116 KiB |
BIN
art/old/title/title 7.png
Normal file
After Width: | Height: | Size: 441 KiB |
BIN
art/old/title/title 7b.png
Normal file
After Width: | Height: | Size: 116 KiB |
BIN
art/orange.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/purple.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/red.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
art/road.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
art/start.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
art/title.png
Normal file
After Width: | Height: | Size: 105 KiB |
BIN
art/title.psd
Normal file
BIN
art/white.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
border.png
Normal file
After Width: | Height: | Size: 7.3 KiB |
75
buildtemplate.html
Normal file
@ -0,0 +1,75 @@
|
||||
|
||||
<!doctype html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<title>Emscripten-Generated Code</title>
|
||||
<style>
|
||||
html,body { width: 100%; height: 100%; }
|
||||
body { font-family: arial; margin: 0; padding: 0; background: #000; }
|
||||
|
||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
|
||||
div.emscripten_border { border: none; }
|
||||
|
||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
||||
canvas.emscripten { border: 0px none; background-color: black; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
||||
<script type='text/javascript'>
|
||||
var Module = {
|
||||
preRun: [],
|
||||
postRun: [],
|
||||
canvas: (function() {
|
||||
var canvas = document.getElementById('canvas');
|
||||
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
||||
// application robust, you may want to override this behavior before shipping!
|
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
||||
|
||||
return canvas;
|
||||
})(),
|
||||
};
|
||||
</script>
|
||||
<script async type="text/javascript" src="_REPLACEME_"></script>
|
||||
<script type="text/javascript">
|
||||
Module.canvas.addEventListener("resize", (e) => {
|
||||
|
||||
var viewWidth = e.detail.width;
|
||||
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio;
|
||||
|
||||
if(viewHeight > e.detail.height)
|
||||
{
|
||||
viewHeight = e.detail.height;
|
||||
viewWidth = e.detail.height * Module._olc_WindowAspectRatio;
|
||||
}
|
||||
|
||||
// update dom attributes
|
||||
Module.canvas.setAttribute("width", viewWidth);
|
||||
Module.canvas.setAttribute("height", viewHeight);
|
||||
|
||||
var top = (e.detail.height - viewHeight) / 2;
|
||||
var left = (e.detail.width - viewWidth) / 2;
|
||||
|
||||
// update styles
|
||||
Module.canvas.style.position = "fixed";
|
||||
Module.canvas.style.top = top.toString() + "px";
|
||||
Module.canvas.style.left = left.toString() + "px";
|
||||
Module.canvas.style.width = "";
|
||||
Module.canvas.style.height = "";
|
||||
|
||||
// trigger PGE update
|
||||
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight);
|
||||
|
||||
// ensure canvas has focus
|
||||
Module.canvas.focus();
|
||||
e.preventDefault();
|
||||
});
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
BIN
circulardevice.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
coloredside.png
Normal file
After Width: | Height: | Size: 699 B |
53
config.hpp
Normal file
@ -0,0 +1,53 @@
|
||||
// The MIT License (MIT)
|
||||
|
||||
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
|
||||
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
// this software and associated documentation files (the "Software"), to deal in
|
||||
// the Software without restriction, including without limitation the rights to
|
||||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
// This file was generated with a script.
|
||||
// Generated 2022-10-23 03:24:40.304940 UTC
|
||||
// This header was generated with sol v3.3.0 (revision 0386513a)
|
||||
// https://github.com/ThePhD/sol2
|
||||
|
||||
#ifndef SOL_SINGLE_CONFIG_HPP
|
||||
#define SOL_SINGLE_CONFIG_HPP
|
||||
|
||||
// beginning of sol/config.hpp
|
||||
|
||||
/* Base, empty configuration file!
|
||||
|
||||
To override, place a file in your include paths of the form:
|
||||
|
||||
. (your include path here)
|
||||
| sol (directory, or equivalent)
|
||||
| config.hpp (your config.hpp file)
|
||||
|
||||
So that when sol2 includes the file
|
||||
|
||||
#include <sol/config.hpp>
|
||||
|
||||
it gives you the configuration values you desire. Configuration values can be
|
||||
seen in the safety.rst of the doc/src, or at
|
||||
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
|
||||
the build system, or the command line options of your compiler.
|
||||
|
||||
*/
|
||||
|
||||
// end of sol/config.hpp
|
||||
|
||||
#endif // SOL_SINGLE_CONFIG_HPP
|
33
data.lua
Normal file
@ -0,0 +1,33 @@
|
||||
return
|
||||
{
|
||||
Name = "Weapon", -- used for Engine::GetResearch()
|
||||
offset = {0,0},
|
||||
Icon =
|
||||
{
|
||||
FileName = "Assets/Research/Icons/WeaponUpgradeIcon.png",--Maybe Have multi_Icon based on lvl of upgrade?
|
||||
size = {32,32},
|
||||
FileSize = {64,64}
|
||||
},
|
||||
Parameters =
|
||||
{
|
||||
Oncer = false, --Only get one upgrade
|
||||
InitialCost = 120,
|
||||
CostScale = 2, --How Much more it costs per upgrade??? Use Math Equation
|
||||
ResearchTime = 22 --Seconds
|
||||
},
|
||||
Requirements =
|
||||
{
|
||||
Buildings = {"Castle","StoneTower"}
|
||||
},
|
||||
Reward =
|
||||
{
|
||||
Stats =
|
||||
{
|
||||
Damage = 5,
|
||||
Armor = 5,
|
||||
Health = 10,
|
||||
MoveSpeed= 4
|
||||
},
|
||||
Unlocks = {"Archer"}
|
||||
}
|
||||
}
|
BIN
dependentClasses.zip
Normal file
14
diff
Normal file
@ -0,0 +1,14 @@
|
||||
1114d1113
|
||||
< void SetFPSDisplay(bool display);
|
||||
1176,1177c1175
|
||||
< int nFrameCount = 0;
|
||||
< bool showFPS = true;
|
||||
---
|
||||
> int nFrameCount = 0;
|
||||
3203,3204d3200
|
||||
< void PixelGameEngine::SetFPSDisplay(bool display)
|
||||
< { showFPS=display; }
|
||||
3543c3539
|
||||
< std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + ((showFPS)?" - FPS: " + std::to_string(nFrameCount):"");
|
||||
---
|
||||
> std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + " - FPS: " + std::to_string(nFrameCount);
|
BIN
dirtblock.png
Normal file
After Width: | Height: | Size: 35 KiB |
1321
forward.hpp
Normal file
BIN
lightup.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
20
main.cpp
Normal file
@ -0,0 +1,20 @@
|
||||
#include <memory>
|
||||
#define OLC_PGE_APPLICATION
|
||||
#include "pixelGameEngine.h"
|
||||
|
||||
using namespace olc;
|
||||
|
||||
struct MyStruct{
|
||||
int val=4;
|
||||
friend std::ostream&operator<<(std::ostream&os,MyStruct&rhs){
|
||||
printf("Called\n");
|
||||
return os;
|
||||
}
|
||||
};
|
||||
|
||||
int main()
|
||||
{
|
||||
MyStruct*st=new MyStruct({5});
|
||||
std::cout<<*st<<std::endl;
|
||||
return 0;
|
||||
}
|
6245
pixelGameEngine.h
Normal file
9
sig
Executable file
@ -0,0 +1,9 @@
|
||||
export AUTO_UPDATE=true
|
||||
|
||||
source utils/define.sh
|
||||
|
||||
define PROJECT_NAME "C++ProjectTemplate"
|
||||
define CUSTOM_PARAMS "-std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -I/usr/include/lua5.3"
|
||||
define LANGUAGE "C++"
|
||||
|
||||
source utils/main.sh
|
53
sol/config.hpp
Normal file
@ -0,0 +1,53 @@
|
||||
// The MIT License (MIT)
|
||||
|
||||
// Copyright (c) 2013-2020 Rapptz, ThePhD and contributors
|
||||
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
// this software and associated documentation files (the "Software"), to deal in
|
||||
// the Software without restriction, including without limitation the rights to
|
||||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
// This file was generated with a script.
|
||||
// Generated 2022-06-25 08:14:19.336233 UTC
|
||||
// This header was generated with sol v3.3.0 (revision eba86625)
|
||||
// https://github.com/ThePhD/sol2
|
||||
|
||||
#ifndef SOL_SINGLE_CONFIG_HPP
|
||||
#define SOL_SINGLE_CONFIG_HPP
|
||||
|
||||
// beginning of sol/config.hpp
|
||||
|
||||
/* Base, empty configuration file!
|
||||
|
||||
To override, place a file in your include paths of the form:
|
||||
|
||||
. (your include path here)
|
||||
| sol (directory, or equivalent)
|
||||
| config.hpp (your config.hpp file)
|
||||
|
||||
So that when sol2 includes the file
|
||||
|
||||
#include <sol/config.hpp>
|
||||
|
||||
it gives you the configuration values you desire. Configuration values can be
|
||||
seen in the safety.rst of the doc/src, or at
|
||||
https://sol2.readthedocs.io/en/latest/safety.html ! You can also pass them through
|
||||
the build system, or the command line options of your compiler.
|
||||
|
||||
*/
|
||||
|
||||
// end of sol/config.hpp
|
||||
|
||||
#endif // SOL_SINGLE_CONFIG_HPP
|
1
utils/.coauthors
Normal file
@ -0,0 +1 @@
|
||||
sigonasr2 <sigonasr2@gmail.com>
|
5
utils/.updateDirectories
Normal file
@ -0,0 +1,5 @@
|
||||
Java/
|
||||
C/
|
||||
C++/
|
||||
scripts/
|
||||
utils/
|
26
utils/define.sh
Executable file
@ -0,0 +1,26 @@
|
||||
export VARS=("")
|
||||
|
||||
export LANGUAGE=""
|
||||
|
||||
function define() {
|
||||
VARS+=("$1")
|
||||
value="${*:2}"
|
||||
eval export "$1"='$value'
|
||||
}
|
||||
|
||||
if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then
|
||||
source utils/search.sh
|
||||
|
||||
find . -type f -name md5 -delete
|
||||
find . -type f -name filelist -delete
|
||||
|
||||
#Check for hashes
|
||||
FILES=$(cat utils/.updateDirectories)
|
||||
for f in $FILES
|
||||
do
|
||||
search $f
|
||||
check $f
|
||||
done
|
||||
else
|
||||
echo "Dev build, no checks required."
|
||||
fi
|
5
utils/filelist
Normal file
@ -0,0 +1,5 @@
|
||||
.coauthors
|
||||
define.sh
|
||||
main.sh
|
||||
search.sh
|
||||
.updateDirectories
|
28
utils/main.sh
Normal file
@ -0,0 +1,28 @@
|
||||
if [ -z "$1" ]
|
||||
then
|
||||
echo ""
|
||||
echo " Usage: ./sig <command> {args}"
|
||||
echo ""
|
||||
printf "====\tCurrent Configuration"
|
||||
printf "\t====================="
|
||||
for t in ${VARS[@]}
|
||||
do
|
||||
printf "\n\t%-15s%20s" $t ${!t}
|
||||
done
|
||||
printf "\n====================================================="
|
||||
echo ""
|
||||
echo ""
|
||||
echo " Command List:"
|
||||
FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /')
|
||||
for f in $FILES
|
||||
do
|
||||
if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then
|
||||
DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)"
|
||||
printf "\n\t%-15s%-65s" $f "${DESC:1}"
|
||||
fi
|
||||
done
|
||||
echo ""
|
||||
exit
|
||||
fi
|
||||
|
||||
./$LANGUAGE/scripts/$1.sh "${@:2}"
|
4
utils/md5
Normal file
@ -0,0 +1,4 @@
|
||||
define.sh:3ecab0dffe2adfb950f3eb7c7061b750 -
|
||||
main.sh:4e6e9f0650ec790ce2c4364db94f0caa -
|
||||
search.sh:30e1842e9a13452ea883bb6516d28e1c -
|
||||
.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 -
|
103
utils/search.sh
Normal file
@ -0,0 +1,103 @@
|
||||
function search() {
|
||||
FILES2=$(ls -A $1 2>/dev/null)
|
||||
for g in $FILES2
|
||||
do
|
||||
if [ -d $1$g ];
|
||||
then
|
||||
echo "$1$g is a directory"
|
||||
search $1$g/
|
||||
else
|
||||
echo "$1$g is a file"
|
||||
if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then
|
||||
if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then
|
||||
SUM=$(md5sum < $1$g)
|
||||
echo "$g:$SUM" >> $1md5
|
||||
fi
|
||||
echo "$g" >> $1filelist
|
||||
else
|
||||
echo " ignoring $g..."
|
||||
fi
|
||||
fi
|
||||
done
|
||||
}
|
||||
|
||||
function check() {
|
||||
echo "Check $1"
|
||||
FILES2=$(ls -A $1 2>/dev/null)
|
||||
if [ -f "$1/md5" ];
|
||||
then
|
||||
echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5"
|
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out
|
||||
cmp -s $1/md5 /tmp/out
|
||||
if [ "$?" -ne 0 ]
|
||||
then
|
||||
echo " Differences detected!"
|
||||
cat /tmp/out
|
||||
while IFS= read -r line
|
||||
do
|
||||
IFS=':' read -ra split <<< $line
|
||||
g="${split[0]}"
|
||||
echo "LINE -- $g"
|
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then
|
||||
if [ -f $1$g ];
|
||||
then
|
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then
|
||||
echo "++Redownload $1$g..."
|
||||
if [ -f "$1$g" ]; then
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
else
|
||||
echo "===Could not find directory, assuming regular scripts directory exists."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g
|
||||
fi
|
||||
fi
|
||||
else
|
||||
echo "++==Downloading $1$g..."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
fi
|
||||
fi
|
||||
done < /tmp/out
|
||||
fi
|
||||
fi
|
||||
if [ -f "$1/filelist" ];
|
||||
then
|
||||
echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist"
|
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out
|
||||
cmp -s $1/filelist /tmp/out
|
||||
if [ "$?" -ne 0 ]
|
||||
then
|
||||
echo " Differences detected!"
|
||||
cat /tmp/out
|
||||
while IFS= read -r line
|
||||
do
|
||||
IFS=':' read -ra split <<< $line
|
||||
g="${split[0]}"
|
||||
echo "LINE -- $g"
|
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then
|
||||
if [ -f $1$g ];
|
||||
then
|
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then
|
||||
echo "++Redownload $1$g..."
|
||||
if [ -f "$1$g" ]; then
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
else
|
||||
echo "===Could not find directory, assuming regular scripts directory exists."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g
|
||||
fi
|
||||
fi
|
||||
else
|
||||
echo "++==Downloading $1$g..."
|
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g
|
||||
fi
|
||||
fi
|
||||
done < /tmp/out
|
||||
fi
|
||||
fi
|
||||
for g in $FILES2
|
||||
do
|
||||
if [ -d $1$g ];
|
||||
then
|
||||
echo "$1$g is a directory"
|
||||
check $1$g/
|
||||
fi
|
||||
done
|
||||
}
|