Renders filled polygons using fast pixel blitting and odd-parity polygon scanline filling.
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export PROJECT_NAME="PolygonFill"
export PROJECT_DIR="src/sig"
export MAIN_CLASS="sig.${PROJECT_NAME}"
export OUT_DIR="bin"
if [ -z "$1" ]
then
echo ""
echo " Usage: ./sig <command> {args}"
echo ""
echo " Command List:"
ls -1 ./scripts | sed -e 's/\.sh$//' | sed -e 's/^/ /'
echo ""
exit
fi
./scripts/$1.sh "${*:2}"