Provides a screen to draw pixels to with a basic rendering update loop and accepts user input
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PixelEngine/docs/jquery/jszip-utils/dist/jszip-utils-ie.js

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/*!
JSZipUtils - A collection of cross-browser utilities to go along with JSZip.
<http://stuk.github.io/jszip-utils>
(c) 2014 Stuart Knightley, David Duponchel
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown.
*/
;(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
var global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};/* jshint evil: true, newcap: false */
/* global IEBinaryToArray_ByteStr, IEBinaryToArray_ByteStr_Last */
"use strict";
// Adapted from http://stackoverflow.com/questions/1095102/how-do-i-load-binary-image-data-using-javascript-and-xmlhttprequest
var IEBinaryToArray_ByteStr_Script =
"<!-- IEBinaryToArray_ByteStr -->\r\n"+
"<script type='text/vbscript'>\r\n"+
"Function IEBinaryToArray_ByteStr(Binary)\r\n"+
" IEBinaryToArray_ByteStr = CStr(Binary)\r\n"+
"End Function\r\n"+
"Function IEBinaryToArray_ByteStr_Last(Binary)\r\n"+
" Dim lastIndex\r\n"+
" lastIndex = LenB(Binary)\r\n"+
" if lastIndex mod 2 Then\r\n"+
" IEBinaryToArray_ByteStr_Last = Chr( AscB( MidB( Binary, lastIndex, 1 ) ) )\r\n"+
" Else\r\n"+
" IEBinaryToArray_ByteStr_Last = "+'""'+"\r\n"+
" End If\r\n"+
"End Function\r\n"+
"</script>\r\n";
// inject VBScript
document.write(IEBinaryToArray_ByteStr_Script);
global.JSZipUtils._getBinaryFromXHR = function (xhr) {
var binary = xhr.responseBody;
var byteMapping = {};
for ( var i = 0; i < 256; i++ ) {
for ( var j = 0; j < 256; j++ ) {
byteMapping[ String.fromCharCode( i + (j << 8) ) ] =
String.fromCharCode(i) + String.fromCharCode(j);
}
}
var rawBytes = IEBinaryToArray_ByteStr(binary);
var lastChr = IEBinaryToArray_ByteStr_Last(binary);
return rawBytes.replace(/[\s\S]/g, function( match ) {
return byteMapping[match];
}) + lastChr;
};
// enforcing Stuk's coding style
// vim: set shiftwidth=4 softtabstop=4:
},{}]},{},[1])
;