generated from sigonasr2/CPlusPlusProjectTemplate
Fix PGE header segfaults (for some reason?)
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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67
main.cpp
67
main.cpp
@ -2,38 +2,23 @@
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using namespace olc;
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#define WIDTH 640
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#define HEIGHT 480
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class Example : public olc::PixelGameEngine
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{
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public:
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Example()
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{
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sAppName = "Example";
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sAppName = "PGEIDE";
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}
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public:
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olc::Key last;
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bool OnUserCreate() override
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{
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std::cout<<"Test"<<std::endl;
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ConsoleShow(olc::Key::A);
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std::cout<<"Created: "<<ScreenWidth()<<"x"<<ScreenHeight()<<std::endl;
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return true;
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}
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bool OnUserUpdate(float fElapsedTime) override
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{
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std::cout<<"Test 4"<<std::endl;
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ConsoleCaptureStdOut(true);
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std::cout<<"Test 2"<<std::endl;
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ConsoleCaptureStdOut(false);
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std::cout<<"Test 3"<<std::endl;
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std::cout<<"A"<<std::endl;
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Clear(BLACK);
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DrawString({0,0},std::to_string(last));
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return true;
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}
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@ -42,49 +27,21 @@ public:
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}
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void GetAnyKeyPress(olc::Key pressed)override{
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last=pressed;
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}
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};
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enum Direction{
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RIGHT,
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DOWN,
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LEFT,
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UP
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};
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struct Data{
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int x,y;
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};
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int main()
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int main(int argc, char** argv)
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{
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std::vector<int> testList;
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std::cout<<"Test"<<std::endl;
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testList.push_back(1);
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testList.push_back(1);
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testList.push_back(1);
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testList.push_back(1);
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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testList.erase(testList.begin());
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std::cout<<testList.size()<<std::endl;
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Example demo;
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if (demo.Construct(640, 480, 4, 4))
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rcode code;
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if (argc==3){
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code=demo.Construct(std::stoi(argv[1]), std::stoi(argv[2]), 1, 1);
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} else {
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code=demo.Construct(1920, 1080, 1, 1);
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}
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if (code!=FAIL){
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std::cout<<"Run"<<std::endl;
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demo.Start();
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}
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return 0;
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}
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